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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-12-19 22:39:05 -0500 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-12-19 22:39:05 -0500 |
| commit | 62b5571cc11097b75a146f696c59fe1e6c85e6f0 (patch) | |
| tree | c48d94b864eca298f24c126fd68296e54b453bce /defaults/assets/fgmod.sh | |
| parent | 70027bd3d662807e19c587d13c8061e48760a4b5 (diff) | |
| download | Decky-Framegen-simplify-install.tar.gz Decky-Framegen-simplify-install.zip | |
initial rework of fgmod to make install more cannonical to upstream optisimplify-install
Diffstat (limited to 'defaults/assets/fgmod.sh')
| -rwxr-xr-x | defaults/assets/fgmod.sh | 125 |
1 files changed, 48 insertions, 77 deletions
diff --git a/defaults/assets/fgmod.sh b/defaults/assets/fgmod.sh index d48856d..ba8846a 100755 --- a/defaults/assets/fgmod.sh +++ b/defaults/assets/fgmod.sh @@ -16,8 +16,8 @@ error_exit() { # === CONFIG === fgmod_path="$HOME/fgmod" -dll_name="${DLL:-dxgi.dll}" -preserve_ini="${PRESERVE_INI:-true}" +opti_path="$fgmod_path/opti" +int8_path="$fgmod_path/int8" # === Resolve Game Path === if [[ "$#" -lt 1 ]]; then @@ -93,83 +93,64 @@ fi [[ ! -w "$exe_folder_path" ]] && error_exit "๐ No write permission to the game folder!" logger -t fgmod "๐ข Target directory: $exe_folder_path" -logger -t fgmod "๐งฉ Using DLL name: $dll_name" -logger -t fgmod "๐ Preserve INI: $preserve_ini" -# === Cleanup Old Injectors === -rm -f "$exe_folder_path"/{dxgi.dll,winmm.dll,nvngx.dll,_nvngx.dll,nvngx-wrapper.dll,dlss-enabler.dll,OptiScaler.dll} - -# === Optional: Backup Original DLLs === -original_dlls=("d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_framegeneration_dx12.dll" "amd_fidelityfx_upscaler_dx12.dll" "amd_fidelityfx_vk.dll") -for dll in "${original_dlls[@]}"; do - [[ -f "$exe_folder_path/$dll" && ! -f "$exe_folder_path/$dll.b" ]] && mv -f "$exe_folder_path/$dll" "$exe_folder_path/$dll.b" -done +# === Copy all OptiScaler files from ~/fgmod/opti to game directory === +echo "๐ฆ Copying OptiScaler files from $opti_path to $exe_folder_path" +if [[ ! -d "$opti_path" ]]; then + error_exit "โ OptiScaler directory not found at $opti_path. Please run Setup OptiScaler first." +fi -# === Remove nvapi64.dll and its backup (conflicts from previous fakenvapi versions) === -rm -f "$exe_folder_path/nvapi64.dll" "$exe_folder_path/nvapi64.dll.b" -echo "๐งน Cleaned up nvapi64.dll and backup (legacy fakenvapi conflicts)" +# Copy all files from opti directory to game directory +cp -rf "$opti_path"/* "$exe_folder_path/" || error_exit "โ Failed to copy OptiScaler files" +echo "โ
Copied all OptiScaler files to game directory" -# === Core Install === -if [[ -f "$fgmod_path/renames/$dll_name" ]]; then - echo "โ
Using pre-renamed $dll_name" - cp "$fgmod_path/renames/$dll_name" "$exe_folder_path/$dll_name" || error_exit "โ Failed to copy $dll_name" -else - echo "โ ๏ธ Pre-renamed $dll_name not found, falling back to OptiScaler.dll" - cp "$fgmod_path/OptiScaler.dll" "$exe_folder_path/$dll_name" || error_exit "โ Failed to copy OptiScaler.dll as $dll_name" +# === Copy int8 upscaler DLL if it exists === +if [[ -f "$int8_path/amd_fidelityfx_upscaler_dx12.dll" ]]; then + echo "๐ฆ Copying int8 upscaler DLL to $exe_folder_path" + cp -f "$int8_path/amd_fidelityfx_upscaler_dx12.dll" "$exe_folder_path/" || true + echo "โ
Copied int8 upscaler DLL" fi -# === OptiScaler.ini Handling === -if [[ "$preserve_ini" == "true" && -f "$exe_folder_path/OptiScaler.ini" ]]; then - echo "๐ Preserving existing OptiScaler.ini (user settings retained)" - logger -t fgmod "๐ Existing OptiScaler.ini preserved in $exe_folder_path" -else - echo "๐ Installing OptiScaler.ini from plugin defaults" - cp "$fgmod_path/OptiScaler.ini" "$exe_folder_path/OptiScaler.ini" || error_exit "โ Failed to copy OptiScaler.ini" - logger -t fgmod "๐ OptiScaler.ini installed to $exe_folder_path" -fi +# === Apply OptiScaler setup (what setup_linux.sh does) === +# We do this directly instead of running setup_linux.sh to avoid interaction issues +echo "๐ง Setting up OptiScaler files" -# === ASI Plugins Directory === -if [[ -d "$fgmod_path/plugins" ]]; then - echo "๐ Installing ASI plugins directory" - cp -r "$fgmod_path/plugins" "$exe_folder_path/" || true - logger -t fgmod "๐ ASI plugins directory installed to $exe_folder_path" +# Rename OptiScaler.dll to dxgi.dll (equivalent to selecting option 1) +if [[ -f "$exe_folder_path/OptiScaler.dll" ]]; then + if [[ -f "$exe_folder_path/dxgi.dll" ]]; then + echo "โ ๏ธ Removing existing dxgi.dll" + rm -f "$exe_folder_path/dxgi.dll" + fi + mv "$exe_folder_path/OptiScaler.dll" "$exe_folder_path/dxgi.dll" + echo "โ
Renamed OptiScaler.dll to dxgi.dll" else - echo "โ ๏ธ No plugins directory found in fgmod" + echo "โ ๏ธ OptiScaler.dll not found, may already be renamed" fi -# === Supporting Libraries === -cp -f "$fgmod_path/libxess.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/libxess_dx11.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/libxess_fg.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/libxell.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/amd_fidelityfx_dx12.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/amd_fidelityfx_framegeneration_dx12.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/amd_fidelityfx_upscaler_dx12.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/amd_fidelityfx_vk.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/nvngx.dll" "$exe_folder_path/" || true - -# === Nukem FG Mod Files (now in fgmod directory) === -cp -f "$fgmod_path/dlssg_to_fsr3_amd_is_better.dll" "$exe_folder_path/" || true -# Note: dlssg_to_fsr3.ini is not included in v0.9.0-pre4 archive - -# === FakeNVAPI Files === -# Remove legacy nvapi64.dll to avoid conflicts -# rm -f "$exe_folder_path/nvapi64.dll" -# echo "๐งน Removed legacy nvapi64.dll" +# Disable spoofing for non-Nvidia (equivalent to answering 'n' then 'y') +# The script asks: "Are you using Nvidia?" - we answer 'n' +# Then asks: "Will you try to use DLSS inputs?" - we answer 'y' (enable spoofing) +# Spoofing stays enabled (Dxgi=auto), so we don't need to change OptiScaler.ini -# Copy fakenvapi.dll with original name (v1.3.8.1) -cp -f "$fgmod_path/fakenvapi.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/fakenvapi.ini" "$exe_folder_path/" || true -echo "๐ฆ Installed fakenvapi.dll and fakenvapi.ini" +# Clean up setup script and windows batch file +rm -f "$exe_folder_path/setup_linux.sh" "$exe_folder_path/setup_windows.bat" +rm -f "$exe_folder_path/!! EXTRACT ALL FILES TO GAME FOLDER !!" -# === Additional Support Files === -# cp -f "$fgmod_path/d3dcompiler_47.dll" "$exe_folder_path/" || true +# Create uninstaller script (simplified version) +cat > "$exe_folder_path/remove_optiscaler.sh" << 'UNINSTALL_EOF' +#!/usr/bin/env bash +echo "Removing OptiScaler files..." +rm -f OptiScaler.log OptiScaler.ini dxgi.dll fakenvapi.dll fakenvapi.ini fakenvapi.log +rm -f dlssg_to_fsr3_amd_is_better.dll dlssg_to_fsr3.log +rm -rf D3D12_Optiscaler DlssOverrides Licenses +echo "OptiScaler removed!" +rm -f "$0" +UNINSTALL_EOF +chmod +x "$exe_folder_path/remove_optiscaler.sh" -# Note: d3dcompiler_47.dll is not included in v0.9.0-pre4 archive +echo "โ
OptiScaler setup completed" echo "โ
Installation completed successfully!" -echo "๐ For Steam, add this to the launch options: \"$fgmod_path/fgmod\" %COMMAND%" -echo "๐ For Heroic, add this as a new wrapper: \"$fgmod_path/fgmod\"" logger -t fgmod "๐ข Installation completed successfully for $exe_folder_path" # === Execute original command === @@ -184,9 +165,9 @@ if [[ $# -gt 1 ]]; then logger -t fgmod "Final executable path: $exe_folder_path" logger -t fgmod "==================" - # Execute the original command + # Execute the original command with proper environment variables export SteamDeck=0 - export WINEDLLOVERRIDES="$WINEDLLOVERRIDES,dxgi=n,b" + export WINEDLLOVERRIDES="dxgi=n,b${WINEDLLOVERRIDES:+,$WINEDLLOVERRIDES}" exec "$@" else echo "Done!" @@ -198,14 +179,4 @@ else done echo "Final executable path: $exe_folder_path" echo "----------------------------------------" - - # Also log standalone mode to journal - logger -t fgmod "==================" - logger -t fgmod "Debug Info (Standalone Mode):" - logger -t fgmod "Number of arguments: $#" - for i in $(seq 1 $#); do - logger -t fgmod "Arg $i: ${!i}" - done - logger -t fgmod "Final executable path: $exe_folder_path" - logger -t fgmod "==================" fi |
