summaryrefslogtreecommitdiff
path: root/src/components/ConfigurationSection.tsx
blob: 1c0d2b23b5676a472672b94e4f3e9abb597f5c91 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
import { PanelSectionRow, ToggleField, SliderField, DropdownItem } from "@decky/ui";
import { ConfigurationData } from "../config/configSchema";

interface ConfigurationSectionProps {
  config: ConfigurationData;
  onConfigChange: (fieldName: keyof ConfigurationData, value: boolean | number | string) => Promise<void>;
}

export function ConfigurationSection({
  config,
  onConfigChange
}: ConfigurationSectionProps) {
  return (
    <>
      <PanelSectionRow>
        <div
          style={{
            fontSize: "14px",
            fontWeight: "bold",
            marginTop: "16px",
            marginBottom: "8px",
            borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
            paddingBottom: "4px",
            color: "white"
          }}
        >
          LSFG Configuration
        </div>
      </PanelSectionRow>

      <PanelSectionRow>
        <SliderField
          label="FPS Multiplier"
          description="Traditional FPS multiplier value"
          value={config.multiplier}
          min={1}
          max={4}
          step={1}
          notchCount={4}
          notchLabels={[
            { notchIndex: 0, label: "OFF", value: 1 },
            { notchIndex: 1, label: "2X", value: 2 },
            { notchIndex: 2, label: "3X", value: 3 },
            { notchIndex: 3, label: "4X", value: 4 }
          ]}
          showValue={false}
          notchTicksVisible={true}
          onChange={(value) => onConfigChange('multiplier', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <SliderField
          label={`Flow Scale ${Math.round(config.flow_scale * 100)}%`}
          description="Lowers internal motion estimation resolution, improving performance slightly"
          value={config.flow_scale}
          min={0.25}
          max={1.0}
          step={0.01}
          onChange={(value) => onConfigChange('flow_scale', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="Performance Mode"
          description="Uses a lighter model for FG (Recommended for most games)"
          checked={config.performance_mode}
          onChange={(value) => onConfigChange('performance_mode', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="HDR Mode"
          description="Enables HDR mode (only for games that support HDR)"
          checked={config.hdr_mode}
          onChange={(value) => onConfigChange('hdr_mode', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <div
          style={{
            fontSize: "14px",
            fontWeight: "bold",
            marginTop: "16px",
            marginBottom: "8px",
            borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
            paddingBottom: "4px",
            color: "white"
          }}
        >
          Experimental Features
        </div>
      </PanelSectionRow>

      <PanelSectionRow>
        <DropdownItem
          label="Override Vulkan present mode"
          description="Select a specific Vulkan presentation mode for better performance or compatibility (May cause crashes)"
          menuLabel="Select presentation mode"
          selectedOption={config.experimental_present_mode || "fifo"}
          onChange={(value) => onConfigChange('experimental_present_mode', value.data)}
          rgOptions={[
            { data: "fifo", label: "FIFO (VSync) - Default" },
            { data: "mailbox", label: "Mailbox" }
          ]}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <div
          style={{
        fontSize: "14px",
        fontWeight: "bold",
        marginTop: "16px",
        marginBottom: "2px",
        borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
        paddingBottom: "2px",
        color: "white"
          }}
        >
          Environment Variables
        </div>
        <div
          style={{
        fontSize: "12px",
        color: "#cccccc",
        marginTop: "2px",
        marginBottom: "8px"
          }}
        >
          Must be toggled before game start or restart game to take effect
        </div>
      </PanelSectionRow>

      <PanelSectionRow>
        <SliderField
          label={`Base FPS Cap${config.dxvk_frame_rate > 0 ? ` (${config.dxvk_frame_rate} FPS)` : ' (Off)'}`}
          description="Base framerate cap for DirectX games, before frame multiplier"
          value={config.dxvk_frame_rate}
          min={0}
          max={60}
          step={1}
          onChange={(value) => onConfigChange('dxvk_frame_rate', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="Enable WOW64 for 32-bit games"
          description="Enables PROTON_USE_WOW64=1 for 32-bit games (Use with ProtonGE to fix crashing)"
          checked={config.enable_wow64}
          onChange={(value) => onConfigChange('enable_wow64', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="Disable Steam Deck Mode"
          description="Disables Steam Deck mode (Unlocks hidden settings in some games)"
          checked={config.disable_steamdeck_mode}
          onChange={(value) => onConfigChange('disable_steamdeck_mode', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="MangoHud Workaround"
          description="Enables a transparent mangohud overlay, sometimes fixes issues with 2X multiplier in game mode"
          checked={config.mangohud_workaround}
          onChange={(value) => onConfigChange('mangohud_workaround', value)}
        />
      </PanelSectionRow>

      <PanelSectionRow>
        <ToggleField
          label="Disable vkBasalt"
          description="Disables vkBasalt layer which can conflict with LSFG (Reshade, some Decky plugins)"
          checked={config.disable_vkbasalt}
          onChange={(value) => onConfigChange('disable_vkbasalt', value)}
        />
      </PanelSectionRow>
    </>
  );
}