1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
import { PanelSectionRow, ToggleField, SliderField, TextField } from "@decky/ui";
import { ConfigurationData } from "../config/configSchema";
interface ConfigurationSectionProps {
config: ConfigurationData;
onConfigChange: (fieldName: keyof ConfigurationData, value: boolean | number | string) => Promise<void>;
}
export function ConfigurationSection({
config,
onConfigChange
}: ConfigurationSectionProps) {
return (
<>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "8px",
borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
paddingBottom: "4px"
}}
>
LSFG Configuration
</div>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Enable LSFG"
description="enable/disable lsfg globally (apply before launching games)"
checked={config.enable}
onChange={(value) => onConfigChange('enable', value)}
/>
</PanelSectionRow>
{/* <PanelSectionRow>
<TextField
label="Lossless.dll Path"
description="specify where Lossless.dll is stored"
value={config.dll}
onChange={(e) => onConfigChange('dll', e.target.value)}
/>
</PanelSectionRow> */}
<PanelSectionRow>
<SliderField
label="FPS Multiplier"
description="Traditional FPS multiplier value"
value={config.multiplier}
min={2}
max={4}
step={1}
notchCount={3}
notchLabels={[
{ notchIndex: 0, label: "2X" },
{ notchIndex: 1, label: "3X" },
{ notchIndex: 2, label: "4X" }
]}
onChange={(value) => onConfigChange('multiplier', value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<SliderField
label={`Flow Scale ${Math.round(config.flow_scale * 100)}%`}
description="change the flow scale (lower = faster)"
value={config.flow_scale}
min={0.25}
max={1.0}
step={0.01}
onChange={(value) => onConfigChange('flow_scale', value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Performance Mode"
description="use lighter model for FG"
checked={config.performance_mode}
onChange={(value) => onConfigChange('performance_mode', value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="HDR Mode"
description="Enables HDR mode (only for games that support HDR)"
checked={config.hdr_mode}
onChange={(value) => onConfigChange('hdr_mode', value)}
/>
</PanelSectionRow>
</>
);
}
|