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import { PanelSectionRow, ToggleField, SliderField } from "@decky/ui";
interface LsfgConfig {
enableLsfg: boolean;
multiplier: number;
flowScale: number;
hdr: boolean;
perfMode: boolean;
immediateMode: boolean;
disableVkbasalt: boolean;
}
interface ConfigurationSectionProps {
config: LsfgConfig;
onEnableLsfgChange: (value: boolean) => Promise<void>;
onMultiplierChange: (value: number) => Promise<void>;
onFlowScaleChange: (value: number) => Promise<void>;
onHdrChange: (value: boolean) => Promise<void>;
onPerfModeChange: (value: boolean) => Promise<void>;
onImmediateModeChange: (value: boolean) => Promise<void>;
onDisableVkbasaltChange: (value: boolean) => Promise<void>;
}
export function ConfigurationSection({
config,
onEnableLsfgChange,
onMultiplierChange,
onFlowScaleChange,
onHdrChange,
onPerfModeChange,
onImmediateModeChange,
onDisableVkbasaltChange
}: ConfigurationSectionProps) {
return (
<>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "8px",
borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
paddingBottom: "4px"
}}
>
LSFG Configuration
</div>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Enable LSFG"
description="Enables the frame generation layer"
checked={config.enableLsfg}
onChange={onEnableLsfgChange}
/>
</PanelSectionRow>
<PanelSectionRow>
<SliderField
label="FPS Multiplier"
description="Traditional FPS multiplier value"
value={config.multiplier}
min={2}
max={4}
step={1}
notchCount={3}
notchLabels={[
{ notchIndex: 0, label: "2X" },
{ notchIndex: 1, label: "3X" },
{ notchIndex: 2, label: "4X" }
]}
onChange={onMultiplierChange}
/>
</PanelSectionRow>
<PanelSectionRow>
<SliderField
label={`Flow Scale ${Math.round(config.flowScale * 100)}%`}
description="Lowers the internal motion estimation resolution"
value={config.flowScale}
min={0.25}
max={1.0}
step={0.01}
onChange={onFlowScaleChange}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="HDR Mode"
description="Enable HDR mode (only if Game supports HDR)"
checked={config.hdr}
onChange={onHdrChange}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Performance Mode"
description="Use lighter model for FG"
checked={config.perfMode}
onChange={onPerfModeChange}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Immediate Mode"
description="Reduce input lag (Experimental, will cause issues in many games)"
checked={config.immediateMode}
onChange={onImmediateModeChange}
/>
</PanelSectionRow>
{/* <PanelSectionRow>
<ToggleField
label="Disable vkbasalt"
description="Some plugins add vkbasalt layer, which can break lsfg. Toggling on fixes this"
checked={config.disableVkbasalt}
onChange={onDisableVkbasaltChange}
/>
</PanelSectionRow> */}
</>
);
}
|