diff options
Diffstat (limited to 'src/components')
| -rw-r--r-- | src/components/ConfigurationSection.tsx | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/components/ConfigurationSection.tsx b/src/components/ConfigurationSection.tsx index 0734297..1683ca2 100644 --- a/src/components/ConfigurationSection.tsx +++ b/src/components/ConfigurationSection.tsx @@ -3,7 +3,7 @@ import { useState, useEffect } from "react"; import { RiArrowDownSFill, RiArrowUpSFill } from "react-icons/ri"; import { ConfigurationData } from "../config/configSchema"; import { - FLOW_SCALE, PERFORMANCE_MODE, HDR_MODE, + FLOW_SCALE, NO_FP16, PERFORMANCE_MODE, HDR_MODE, EXPERIMENTAL_PRESENT_MODE, DXVK_FRAME_RATE, DISABLE_STEAMDECK_MODE, MANGOHUD_WORKAROUND, DISABLE_VKBASALT, FORCE_ENABLE_VKBASALT, ENABLE_WSI, ENABLE_ZINK } from "../config/generatedConfigSchema"; @@ -126,6 +126,15 @@ export function ConfigurationSection({ </PanelSectionRow> <PanelSectionRow> + <ToggleField + label="FP16 Acceleration" + description="Use FP16 shaders when supported; disable this on older NVIDIA GPUs if needed" + checked={!config.no_fp16} + onChange={(value) => onConfigChange(NO_FP16, !value)} + /> + </PanelSectionRow> + + <PanelSectionRow> <SliderField label={`Base FPS Cap${config.dxvk_frame_rate > 0 ? ` (${config.dxvk_frame_rate} FPS)` : " (Off)"}`} description="Base framerate cap for DirectX games, before frame multiplier. (Requires game restart to apply)" |
