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| author | Kurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com> | 2025-07-15 20:41:17 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-15 20:41:17 -0400 |
| commit | 52b2b5fbce49a19abc0b1e55db83b2d67903312f (patch) | |
| tree | e86b7bbafc74c68683617904bf77092fc6361c05 /README.md | |
| parent | 92cce332191f9150cbd85d01423ee20a680d8246 (diff) | |
| parent | ec4541dd78f4e2a58b679b20740f323d8ce76698 (diff) | |
| download | decky-lsfg-vk-52b2b5fbce49a19abc0b1e55db83b2d67903312f.tar.gz decky-lsfg-vk-52b2b5fbce49a19abc0b1e55db83b2d67903312f.zip | |
Merge pull request #14 from xXJSONDeruloXx/remote-bumpv0.3.1
v0.3.1
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -25,7 +25,7 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scali 3. **Click "Install lsfg-vk"** to automatically set up the lsfg-vk vulkan layer 4. **Configure settings** using the plugin's UI. 5. **Apply launch commands** to the game you want to use frame generation with: - - **Option 1 (Recommended)**: `~/lsfg %COMMAND%` - Uses your plugin configuration + - **Option 1 (Recommended)**: `~/lsfg %command%` - Uses your plugin configuration - **Option 2**: Manual environment variables like `ENABLE_LSFG=1 LSFG_MULTIPLIER=2 %COMMAND%` - See the [LSFG-VK WIKI](https://github.com/PancakeTAS/lsfg-vk/wiki/Configuring-lsfg%E2%80%90vk) for more information on each available environment variable |
