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| author | Kurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com> | 2025-10-22 01:44:25 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-22 01:44:25 -0400 |
| commit | 2ee91ff748d57e8d277d1a72a60c66283ca62722 (patch) | |
| tree | 7e9c3327a145f5ed35796456dc8db2b52f127a90 /README.md | |
| parent | 7e6d29d9cb731d2648399282be87adb98e183084 (diff) | |
| download | decky-lsfg-vk-2ee91ff748d57e8d277d1a72a60c66283ca62722.tar.gz decky-lsfg-vk-2ee91ff748d57e8d277d1a72a60c66283ca62722.zip | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 10 |
1 files changed, 0 insertions, 10 deletions
@@ -20,8 +20,6 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scali ## Installation -**Note:** This plugin is currently in active development. While functional, some features may change before the official Decky Plugin Store release. - 1. **Download the plugin** from the [releases tab](https://github.com/xXJSONDeruloXx/decky-lsfg-vk/releases) - Download the "decky-lsfg-vk.zip" file to your Steam Deck 2. **Install manually through Decky**: @@ -41,8 +39,6 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scali - Or use the "Launch Option Clipboard" button in the plugin to copy the command 6. **Launch your game** - frame generation will activate automatically using your plugin configuration -**Note**: Configuration changes are applied in real-time and will take effect immediately without restarting your game. - ## Configuration Options The plugin provides several configuration options to optimize frame generation for your games: @@ -53,12 +49,6 @@ The plugin provides several configuration options to optimize frame generation f - **Performance Mode**: Uses a lighter processing model - recommended for most games - **HDR Mode**: Enable for games that support HDR output -### Experimental Features -- **Present Mode Override**: Force specific Vulkan presentation modes for compatibility -- **Base FPS Limit**: Set a base framerate cap before the multiplier is applied (useful for DirectX games) - -All settings (except base FPS limit) are saved automatically and can be changed while games are running. - ## Feedback and Support For per-game feedback and community support, please join the [decky-lsfg-vk Discord Channel](https://discord.gg/TwvHdVucC3) |
