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authorxXJSONDeruloXx <danielhimebauch@gmail.com>2026-09-05 23:44:37 -0400
committerxXJSONDeruloXx <danielhimebauch@gmail.com>2026-09-05 23:44:37 -0400
commite8e469f99078858dc953663cba6f3428e80b1c5d (patch)
tree6d0e6730bf439ec2cb5b3564c636ce8342466df1 /README.md
parent77656ad88655effe0411808baf2fb90c629a24f8 (diff)
downloaddecky-lsfg-vk-e8e469f99078858dc953663cba6f3428e80b1c5d.tar.gz
decky-lsfg-vk-e8e469f99078858dc953663cba6f3428e80b1c5d.zip
refactor: delegate runtime checks to lsfg-vk
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1 files changed, 2 insertions, 2 deletions
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@@ -57,7 +57,7 @@ For per-game feedback and community support, please join the [decky-lsfg-vk Disc
**Frame generation not working?**
- Ensure you've added `~/lsfg %command%` to your game's launch options
-- Check that the Lossless Scaling DLL was detected correctly in the plugin
+- Ensure the Lossless Scaling installation is visible to the upstream lsfg-vk search paths
- Try enabling Performance Mode if you're experiencing crashes
- Make sure your game is running in fullscreen mode for best results
@@ -73,7 +73,7 @@ The plugin:
- Installs the pinned lsfg-vk 2.0.0 x86_64 and x86 Vulkan layers from the official upstream build
- Configures the Vulkan layer in `~/.local/share/vulkan/implicit_layer.d/`
- Creates and migrates the v2 TOML configuration in `~/.config/lsfg-vk/conf.toml`, preserving a one-time v1 backup during upgrade
-- Automatically detects your Lossless Scaling DLL installation
+- Delegates Lossless Scaling DLL discovery to lsfg-vk's upstream runtime search
- Provides an easy-to-use interface to configure frame generation settings:
- **FPS Multiplier**: Use OFF/1x bypass or choose 2x, 3x, or 4x frame generation
- **Flow Scale**: Adjust motion estimation quality vs performance