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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-09-05 23:44:37 -0400 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-09-05 23:44:37 -0400 |
| commit | e8e469f99078858dc953663cba6f3428e80b1c5d (patch) | |
| tree | 6d0e6730bf439ec2cb5b3564c636ce8342466df1 /README.md | |
| parent | 77656ad88655effe0411808baf2fb90c629a24f8 (diff) | |
| download | decky-lsfg-vk-e8e469f99078858dc953663cba6f3428e80b1c5d.tar.gz decky-lsfg-vk-e8e469f99078858dc953663cba6f3428e80b1c5d.zip | |
refactor: delegate runtime checks to lsfg-vk
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -57,7 +57,7 @@ For per-game feedback and community support, please join the [decky-lsfg-vk Disc **Frame generation not working?** - Ensure you've added `~/lsfg %command%` to your game's launch options -- Check that the Lossless Scaling DLL was detected correctly in the plugin +- Ensure the Lossless Scaling installation is visible to the upstream lsfg-vk search paths - Try enabling Performance Mode if you're experiencing crashes - Make sure your game is running in fullscreen mode for best results @@ -73,7 +73,7 @@ The plugin: - Installs the pinned lsfg-vk 2.0.0 x86_64 and x86 Vulkan layers from the official upstream build - Configures the Vulkan layer in `~/.local/share/vulkan/implicit_layer.d/` - Creates and migrates the v2 TOML configuration in `~/.config/lsfg-vk/conf.toml`, preserving a one-time v1 backup during upgrade -- Automatically detects your Lossless Scaling DLL installation +- Delegates Lossless Scaling DLL discovery to lsfg-vk's upstream runtime search - Provides an easy-to-use interface to configure frame generation settings: - **FPS Multiplier**: Use OFF/1x bypass or choose 2x, 3x, or 4x frame generation - **Flow Scale**: Adjust motion estimation quality vs performance |
