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authorxXJsonDeruloXx <danielhimebauch@gmail.com>2026-08-02 14:39:35 -0400
committerxXJsonDeruloXx <danielhimebauch@gmail.com>2026-08-02 14:39:35 -0400
commit6435769b270c8f849839a971f21b802a3f70662e (patch)
tree7e92275a813a83ebd36383ac69659d6976400c99 /README.md
parentd3209fca1f66d45e5f1a880caa5493290f025d76 (diff)
downloaddecky-lsfg-vk-6435769b270c8f849839a971f21b802a3f70662e.tar.gz
decky-lsfg-vk-6435769b270c8f849839a971f21b802a3f70662e.zip
fix: keep x86 and Flatpak assets on v2 releasev0.13.2bundle-v2-flatpak-auto-update
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A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scaling Frame Generation Vulkan layer](https://github.com/PancakeTAS/lsfg-vk)) on Steam Deck, allowing you to use the Lossless Scaling frame generation features on Linux with a controller friendly UI in SteamOS, Bazzite, or any other Linux platform compatible with Decky Loader.
-> The v2 native layer and Flatpak runtime payloads are pinned to the ARM-port prerelease [`v2.0.0-decky.3-arm64`](https://github.com/xXJSONDeruloXx/lsfg-vk-arm64/releases/tag/v2.0.0-decky.3-arm64).
+> The v2 x86_64 and Flatpak payloads remain pinned to [`v2.0.0-decky.2`](https://github.com/xXJSONDeruloXx/lsfg-vk/releases/tag/v2.0.0-decky.2); the Armada/aarch64 layer uses the rebuilt ARM-port prerelease [`v2.0.0-decky.3-arm64`](https://github.com/xXJSONDeruloXx/lsfg-vk-arm64/releases/tag/v2.0.0-decky.3-arm64).
## Installation