From 6435769b270c8f849839a971f21b802a3f70662e Mon Sep 17 00:00:00 2001 From: xXJsonDeruloXx Date: Sun, 2 Aug 2026 14:39:35 -0400 Subject: fix: keep x86 and Flatpak assets on v2 release --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 9f1070f..d8bca9e 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scaling Frame Generation Vulkan layer](https://github.com/PancakeTAS/lsfg-vk)) on Steam Deck, allowing you to use the Lossless Scaling frame generation features on Linux with a controller friendly UI in SteamOS, Bazzite, or any other Linux platform compatible with Decky Loader. -> The v2 native layer and Flatpak runtime payloads are pinned to the ARM-port prerelease [`v2.0.0-decky.3-arm64`](https://github.com/xXJSONDeruloXx/lsfg-vk-arm64/releases/tag/v2.0.0-decky.3-arm64). +> The v2 x86_64 and Flatpak payloads remain pinned to [`v2.0.0-decky.2`](https://github.com/xXJSONDeruloXx/lsfg-vk/releases/tag/v2.0.0-decky.2); the Armada/aarch64 layer uses the rebuilt ARM-port prerelease [`v2.0.0-decky.3-arm64`](https://github.com/xXJSONDeruloXx/lsfg-vk-arm64/releases/tag/v2.0.0-decky.3-arm64). ## Installation -- cgit v1.2.3