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authorGrimbakor <davidstur@gmail.com>2025-01-30 17:11:32 +0000
committerGitHub <noreply@github.com>2025-01-30 12:11:32 -0500
commit00d16976e6ff5257066c24fe819d479f324db215 (patch)
treec5587c9c9e52f90fef22d050543162111bbacb14 /assets/fgmod-remover.sh
parent13de57fb692ac9f15646ece6d25a33fe936beb4f (diff)
downloadDecky-Framegen-00d16976e6ff5257066c24fe819d479f324db215.tar.gz
Decky-Framegen-00d16976e6ff5257066c24fe819d479f324db215.zip
* Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28)v0.5.0-Bundled
* Changed all paths to use environment variables from decky as base paths * Remove alwaysRender from front-end so setInterval does not run in the background during a game session
Diffstat (limited to 'assets/fgmod-remover.sh')
-rw-r--r--assets/fgmod-remover.sh18
1 files changed, 0 insertions, 18 deletions
diff --git a/assets/fgmod-remover.sh b/assets/fgmod-remover.sh
deleted file mode 100644
index 1d12a18..0000000
--- a/assets/fgmod-remover.sh
+++ /dev/null
@@ -1,18 +0,0 @@
-#!/usr/bin/env bash
-
-# Remove ~/fgmod directory if it exists
-if [[ -d "$HOME/fgmod" ]]; then
- rm -rf "$HOME/fgmod"
-fi
-
-# Remove specific files from ~/Downloads if they exist
-downloads_dir="$HOME/Downloads"
-files_to_remove=("prepare.sh" "fgmod.sh" "fgmod-uninstaller.sh")
-
-for file in "${files_to_remove[@]}"; do
- if [[ -f "$downloads_dir/$file" ]]; then
- rm "$downloads_dir/$file"
- fi
-done
-
-echo "FGmod removed" \ No newline at end of file