From 00d16976e6ff5257066c24fe819d479f324db215 Mon Sep 17 00:00:00 2001 From: Grimbakor Date: Thu, 30 Jan 2025 17:11:32 +0000 Subject: * Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28) * Changed all paths to use environment variables from decky as base paths * Remove alwaysRender from front-end so setInterval does not run in the background during a game session --- assets/fgmod-remover.sh | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 assets/fgmod-remover.sh (limited to 'assets/fgmod-remover.sh') diff --git a/assets/fgmod-remover.sh b/assets/fgmod-remover.sh deleted file mode 100644 index 1d12a18..0000000 --- a/assets/fgmod-remover.sh +++ /dev/null @@ -1,18 +0,0 @@ -#!/usr/bin/env bash - -# Remove ~/fgmod directory if it exists -if [[ -d "$HOME/fgmod" ]]; then - rm -rf "$HOME/fgmod" -fi - -# Remove specific files from ~/Downloads if they exist -downloads_dir="$HOME/Downloads" -files_to_remove=("prepare.sh" "fgmod.sh" "fgmod-uninstaller.sh") - -for file in "${files_to_remove[@]}"; do - if [[ -f "$downloads_dir/$file" ]]; then - rm "$downloads_dir/$file" - fi -done - -echo "FGmod removed" \ No newline at end of file -- cgit v1.2.3