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authorxXJSONDeruloXx <danielhimebauch@gmail.com>2025-01-21 20:54:29 -0500
committerxXJSONDeruloXx <danielhimebauch@gmail.com>2025-01-21 20:54:29 -0500
commit4a84c5d1261ffa5a7b5cd9dbe950bfb7c3638649 (patch)
treed5bb01b970b855c6ae4fe5dd85db1737ff1b2639
parenteb7bd96a92c351080bdee8004334bd93d81b41d9 (diff)
downloadDecky-Framegen-4a84c5d1261ffa5a7b5cd9dbe950bfb7c3638649.tar.gz
Decky-Framegen-4a84c5d1261ffa5a7b5cd9dbe950bfb7c3638649.zip
feat: got working dropdown listing installed games
-rw-r--r--main.py84
-rwxr-xr-xsrc/index.tsx154
2 files changed, 72 insertions, 166 deletions
diff --git a/main.py b/main.py
index 65a10da..bbe095b 100644
--- a/main.py
+++ b/main.py
@@ -1,57 +1,45 @@
+import json
import os
-
-# The decky plugin module is located at decky-loader/plugin
-# For easy intellisense checkout the decky-loader code repo
-# and add the `decky-loader/plugin/imports` path to `python.analysis.extraPaths` in `.vscode/settings.json`
import decky
import asyncio
class Plugin:
- # A normal method. It can be called from the TypeScript side using @decky/api.
- async def add(self, left: int, right: int) -> int:
- return left + right
-
- async def long_running(self):
- await asyncio.sleep(15)
- # Passing through a bunch of random data, just as an example
- await decky.emit("timer_event", "Hello from the backend!", True, 2)
+ async def get_installed_games(self) -> str:
+ library_file = "/home/deck/.steam/steam/steamapps/libraryfolders.vdf"
+ libraries = []
+
+ # Parse libraryfolders.vdf
+ if os.path.exists(library_file):
+ with open(library_file, "r") as f:
+ lines = f.readlines()
+ for line in lines:
+ if '"path"' in line:
+ path = line.split('"')[3]
+ libraries.append(os.path.join(path, "steamapps"))
+
+ # Fetch installed games from libraries
+ games = []
+ for library in libraries:
+ if os.path.exists(library):
+ manifest_files = [f for f in os.listdir(library) if f.startswith("appmanifest_")]
+ for manifest in manifest_files:
+ with open(os.path.join(library, manifest), "r") as f:
+ lines = f.readlines()
+ appid = ""
+ name = ""
+ for line in lines:
+ if '"appid"' in line:
+ appid = line.split('"')[3]
+ elif '"name"' in line:
+ name = line.split('"')[3]
+ if appid and name:
+ games.append({"appid": appid, "name": name})
+
+ # Return games as JSON string for compatibility with TSX
+ return json.dumps(games)
- # Asyncio-compatible long-running code, executed in a task when the plugin is loaded
async def _main(self):
- self.loop = asyncio.get_event_loop()
- decky.logger.info("Hello World!")
+ decky.logger.info("Plugin loaded.")
- # Function called first during the unload process, utilize this to handle your plugin being stopped, but not
- # completely removed
async def _unload(self):
- decky.logger.info("Goodnight World!")
- pass
-
- # Function called after `_unload` during uninstall, utilize this to clean up processes and other remnants of your
- # plugin that may remain on the system
- async def _uninstall(self):
- decky.logger.info("Goodbye World!")
- pass
-
- async def start_timer(self):
- self.loop.create_task(self.long_running())
-
- # Migrations that should be performed before entering `_main()`.
- async def _migration(self):
- decky.logger.info("Migrating")
- # Here's a migration example for logs:
- # - `~/.config/decky-template/template.log` will be migrated to `decky.decky_LOG_DIR/template.log`
- decky.migrate_logs(os.path.join(decky.DECKY_USER_HOME,
- ".config", "decky-template", "template.log"))
- # Here's a migration example for settings:
- # - `~/homebrew/settings/template.json` is migrated to `decky.decky_SETTINGS_DIR/template.json`
- # - `~/.config/decky-template/` all files and directories under this root are migrated to `decky.decky_SETTINGS_DIR/`
- decky.migrate_settings(
- os.path.join(decky.DECKY_HOME, "settings", "template.json"),
- os.path.join(decky.DECKY_USER_HOME, ".config", "decky-template"))
- # Here's a migration example for runtime data:
- # - `~/homebrew/template/` all files and directories under this root are migrated to `decky.decky_RUNTIME_DIR/`
- # - `~/.local/share/decky-template/` all files and directories under this root are migrated to `decky.decky_RUNTIME_DIR/`
- decky.migrate_runtime(
- os.path.join(decky.DECKY_HOME, "template"),
- os.path.join(decky.DECKY_USER_HOME, ".local", "share", "decky-template"))
+ decky.logger.info("Plugin unloaded.") \ No newline at end of file
diff --git a/src/index.tsx b/src/index.tsx
index 15fe792..e8db057 100755
--- a/src/index.tsx
+++ b/src/index.tsx
@@ -1,131 +1,49 @@
-import {
- ButtonItem,
- PanelSection,
- PanelSectionRow,
- Navigation,
- staticClasses,
- Dropdown,
- DropdownOption
-} from "@decky/ui";
-import {
- addEventListener,
- removeEventListener,
- callable,
- definePlugin,
- toaster,
- // routerHook
-} from "@decky/api"
-import { useState } from "react";
+import { useState, useEffect } from "react";
+import { PanelSection, PanelSectionRow, Dropdown, DropdownOption } from "@decky/ui";
+import { callable, definePlugin } from "@decky/api";
import { FaShip } from "react-icons/fa";
-// import logo from "../assets/logo.png";
-
-// This function calls the python function "add", which takes in two numbers and returns their sum (as a number)
-// Note the type annotations:
-// the first one: [first: number, second: number] is for the arguments
-// the second one: number is for the return value
-const add = callable<[first: number, second: number], number>("add");
-
-// This function calls the python function "start_timer", which takes in no arguments and returns nothing.
-// It starts a (python) timer which eventually emits the event 'timer_event'
-const startTimer = callable<[], void>("start_timer");
-
-const dropdownOptions: DropdownOption[] = [
- { label: "1", data: 1 },
- { label: "2", data: 2 },
- { label: "3", data: 3 },
-];
+const fetchInstalledGames = callable<[], string>("get_installed_games");
function Content() {
- const [result, setResult] = useState<number | undefined>();
- const [selectedOption, setSelectedOption] = useState<number | undefined>();
+ const [games, setGames] = useState<DropdownOption[]>([]);
+ const [selectedGame, setSelectedGame] = useState<DropdownOption | null>(null);
+
+ useEffect(() => {
+ const loadGames = async () => {
+ const result = await fetchInstalledGames();
+ const gameList = JSON.parse(result) as { appid: string; name: string }[];
+ setGames(gameList.map(game => ({ data: game.appid, label: game.name })));
+ };
- const onClick = async () => {
- const result = await add(Math.random(), Math.random());
- setResult(result);
- };
+ loadGames();
+ }, []);
return (
- <PanelSection title="Panel Section">
- <PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={onClick}
- >
- {result ?? "Add two numbers via Python"}
- </ButtonItem>
- </PanelSectionRow>
- <PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={() => startTimer()}
- >
- {"Start Python timer"}
- </ButtonItem>
- </PanelSectionRow>
+ <PanelSection title="Installed Games">
<PanelSectionRow>
<Dropdown
- rgOptions={dropdownOptions}
- selectedOption={selectedOption}
- onChange={(option) => setSelectedOption(option.data)}
+ rgOptions={games}
+ selectedOption={selectedGame?.data || null}
+ onChange={(option) => setSelectedGame(option)}
+ strDefaultLabel="Select a game" // Placeholder equivalent
/>
</PanelSectionRow>
-
- {/* <PanelSectionRow>
- <div style={{ display: "flex", justifyContent: "center" }}>
- <img src={logo} />
- </div>
- </PanelSectionRow> */}
-
- {/*<PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={() => {
- Navigation.Navigate("/decky-plugin-test");
- Navigation.CloseSideMenus();
- }}
- >
- Router
- </ButtonItem>
- </PanelSectionRow>*/}
+ {selectedGame && (
+ <PanelSectionRow>
+ <div>You selected: {selectedGame.label}</div>
+ </PanelSectionRow>
+ )}
</PanelSection>
);
-};
-
-export default definePlugin(() => {
- console.log("Template plugin initializing, this is called once on frontend startup")
-
- // serverApi.routerHook.addRoute("/decky-plugin-test", DeckyPluginRouterTest, {
- // exact: true,
- // });
-
- // Add an event listener to the "timer_event" event from the backend
- const listener = addEventListener<[
- test1: string,
- test2: boolean,
- test3: number
- ]>("timer_event", (test1, test2, test3) => {
- console.log("Template got timer_event with:", test1, test2, test3)
- toaster.toast({
- title: "template got timer_event",
- body: `${test1}, ${test2}, ${test3}`
- });
- });
-
- return {
- // The name shown in various decky menus
- name: "Test Plugin",
- // The element displayed at the top of your plugin's menu
- titleView: <div className={staticClasses.Title}>Decky Example Plugin</div>,
- // The content of your plugin's menu
- content: <Content />,
- // The icon displayed in the plugin list
- icon: <FaShip />,
- // The function triggered when your plugin unloads
- onDismount() {
- console.log("Unloading")
- removeEventListener("timer_event", listener);
- // serverApi.routerHook.removeRoute("/decky-plugin-test");
- },
- };
-});
+}
+
+export default definePlugin(() => ({
+ name: "Game Selector Plugin",
+ titleView: <div>Game Selector Plugin</div>,
+ content: <Content />,
+ icon: <FaShip />,
+ onDismount() {
+ console.log("Plugin unmounted");
+ },
+})); \ No newline at end of file