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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-01-24 18:52:03 -0500 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-01-24 18:52:03 -0500 |
| commit | 3a24661d3fa25809d345041f360345d7a9098df1 (patch) | |
| tree | f0a32da6e8d25387555c1383c55d4adea7210e6f | |
| parent | 37b3b0dc4a63b4cb47e1afb1bfb8055e11147f25 (diff) | |
| download | Decky-Framegen-3a24661d3fa25809d345041f360345d7a9098df1.tar.gz Decky-Framegen-3a24661d3fa25809d345041f360345d7a9098df1.zip | |
cleanup readme
| -rw-r--r-- | README.md | 22 |
1 files changed, 1 insertions, 21 deletions
@@ -6,24 +6,4 @@ This plugin swaps DLSS with FSR to enable upscaling and frame generation in game - Install and uninstall Framegen mod - Check if Framegen mod path exists -- Add launch option to the running game to enable the patch - -### Frontend - -The frontend code is located in [index.tsx](http://_vscodecontentref_/1). It uses the `@decky/ui` and `@decky/api` libraries to create the UI and interact with the backend. - -### Backend - -The backend code is located in [main.py](http://_vscodecontentref_/2). It handles the installation and uninstallation of the Framegen mod. - -### Scripts - -- [prepare.sh](http://_vscodecontentref_/3): Prepares the environment for the Framegen mod installation. It downloads necessary files and sets up the mod path. Located in [prepare.sh](http://_vscodecontentref_/4). - -## Development - -### Dependencies - -This template relies on Node.js v16.14+ and `pnpm` (v9). Install `pnpm` using: -```bash -sudo npm i -g pnpm@9
\ No newline at end of file +- Add launch option to the running game to enable the patch
\ No newline at end of file |
