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import { replacePatch, sleep } from 'decky-frontend-lib';
declare global {
interface Window {
SteamClient: any;
appDetailsStore: any;
}
}
export default async function libraryPatch() {
await sleep(10000); // If you patch anything on SteamClient within the first few seconds of the client having loaded it will get redefined for some reason, so wait 10s
const patch = replacePatch(window.SteamClient.Apps, 'PromptToChangeShortcut', async ([appid]: number[]) => {
try {
const details = window.appDetailsStore.GetAppDetails(appid);
console.log(details);
// strShortcutStartDir
const file = await window.DeckyPluginLoader.openFilePicker(details.strShortcutStartDir.replaceAll('"', ''));
console.log('user selected', file);
window.SteamClient.Apps.SetShortcutExe(appid, JSON.stringify(file.path));
const pathArr = file.path.split('/');
pathArr.pop();
const folder = pathArr.join('/');
window.SteamClient.Apps.SetShortcutStartDir(appid, JSON.stringify(folder));
} catch (e) {
console.error(e);
}
});
return () => {
patch.unpatch();
};
}
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