1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
import uuid
from asyncio import sleep
from ensurepip import version
from json.decoder import JSONDecodeError
from logging import getLogger
from os import getcwd, path, remove
from subprocess import call
from aiohttp import ClientSession, web
import helpers
from injector import get_gamepadui_tab, inject_to_tab
from settings import SettingsManager
logger = getLogger("Updater")
class Updater:
def __init__(self, context) -> None:
self.context = context
self.settings = self.context.settings
# Exposes updater methods to frontend
self.updater_methods = {
"get_branch": self._get_branch,
"get_version": self.get_version,
"do_update": self.do_update,
"do_restart": self.do_restart,
"check_for_updates": self.check_for_updates
}
self.remoteVer = None
self.allRemoteVers = None
try:
logger.info(getcwd())
with open(path.join(getcwd(), ".loader.version"), 'r') as version_file:
self.localVer = version_file.readline().replace("\n", "")
except:
self.localVer = False
try:
self.currentBranch = self.get_branch(self.context.settings)
except:
self.currentBranch = 0
logger.error("Current branch could not be determined, defaulting to \"Stable\"")
if context:
context.web_app.add_routes([
web.post("/updater/{method_name}", self._handle_server_method_call)
])
context.loop.create_task(self.version_reloader())
async def _handle_server_method_call(self, request):
method_name = request.match_info["method_name"]
try:
args = await request.json()
except JSONDecodeError:
args = {}
res = {}
try:
r = await self.updater_methods[method_name](**args)
res["result"] = r
res["success"] = True
except Exception as e:
res["result"] = str(e)
res["success"] = False
return web.json_response(res)
def get_branch(self, manager: SettingsManager):
ver = manager.getSetting("branch", -1)
logger.debug("current branch: %i" % ver)
if ver == -1:
logger.info("Current branch is not set, determining branch from version...")
if self.localVer.startswith("v") and self.localVer.find("-pre"):
logger.info("Current version determined to be pre-release")
return 1
else:
logger.info("Current version determined to be stable")
return 0
return ver
async def _get_branch(self, manager: SettingsManager):
return self.get_branch(manager)
async def get_version(self):
if self.localVer:
return {
"current": self.localVer,
"remote": self.remoteVer,
"all": self.allRemoteVers,
"updatable": self.localVer != None
}
else:
return {"current": "unknown", "remote": self.remoteVer, "all": self.allRemoteVers, "updatable": False}
async def check_for_updates(self):
logger.debug("checking for updates")
selectedBranch = self.get_branch(self.context.settings)
async with ClientSession() as web:
async with web.request("GET", "https://api.github.com/repos/SteamDeckHomebrew/decky-loader/releases", ssl=helpers.get_ssl_context()) as res:
remoteVersions = await res.json()
self.allRemoteVers = remoteVersions
logger.debug("determining release type to find, branch is %i" % selectedBranch)
if selectedBranch == 0:
logger.debug("release type: release")
self.remoteVer = next(filter(lambda ver: ver["tag_name"].startswith("v") and not ver["prerelease"] and ver["tag_name"], remoteVersions), None)
elif selectedBranch == 1:
logger.debug("release type: pre-release")
self.remoteVer = next(filter(lambda ver: ver["prerelease"] and ver["tag_name"].startswith("v") and ver["tag_name"].find("-pre"), remoteVersions), None)
else:
logger.error("release type: NOT FOUND")
raise ValueError("no valid branch found")
logger.info("Updated remote version information")
tab = await get_gamepadui_tab()
await tab.evaluate_js(f"window.DeckyPluginLoader.notifyUpdates()", False, True, False)
return await self.get_version()
async def version_reloader(self):
await sleep(30)
while True:
try:
await self.check_for_updates()
except:
pass
await sleep(60 * 60 * 6) # 6 hours
async def do_update(self):
version = self.remoteVer["tag_name"]
download_url = self.remoteVer["assets"][0]["browser_download_url"]
tab = await get_gamepadui_tab()
await tab.open_websocket()
async with ClientSession() as web:
async with web.request("GET", download_url, ssl=helpers.get_ssl_context(), allow_redirects=True) as res:
total = int(res.headers.get('content-length', 0))
try:
remove(path.join(getcwd(), "PluginLoader"))
except:
pass
with open(path.join(getcwd(), "PluginLoader"), "wb") as out:
progress = 0
raw = 0
async for c in res.content.iter_chunked(512):
out.write(c)
raw += len(c)
new_progress = round((raw / total) * 100)
if progress != new_progress:
self.context.loop.create_task(tab.evaluate_js(f"window.DeckyUpdater.updateProgress({new_progress})", False, False, False))
progress = new_progress
with open(path.join(getcwd(), ".loader.version"), "w") as out:
out.write(version)
call(['chmod', '+x', path.join(getcwd(), "PluginLoader")])
logger.info("Updated loader installation.")
await tab.evaluate_js("window.DeckyUpdater.finish()", False, False)
await tab.client.close()
async def do_restart(self):
call(["systemctl", "daemon-reload"])
call(["systemctl", "restart", "plugin_loader"])
|