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authormarios <marios8543@gmail.com>2022-04-03 23:50:26 +0300
committerGitHub <noreply@github.com>2022-04-03 23:50:26 +0300
commit5e9c12bac838730d4e216b3779227a9a94447e40 (patch)
tree61f50207f0d45f6fdab09c31d2b35778df8aff63 /plugin_loader/templates/plugin_view.html
parentfb6f55a44deef64a0efff9cc645368b946ea897d (diff)
downloaddecky-loader-5e9c12bac838730d4e216b3779227a9a94447e40.tar.gz
decky-loader-5e9c12bac838730d4e216b3779227a9a94447e40.zip
Python rewrite (#6)
* Initial commit. Untested * various fixes Core functionality confirmed working: - Iframe injection into steam client - Plugin fetching from the iframe - Plugin opening * Added function to fetch resources from steam * Improved injector module, added server-js communication - Injector module now has methods for better lower-level manipulation of the tab debug websocket. - Our "front-end" can now communicate with the manager (2-way), completely bypassing the chromium sandbox. This works via a dirty debug console trick, whoever wants to know how it works can take a look at the code. - Added utility methods file, along with an implementation of the aiohttp client that our "front-end" can access, via the system described above. - Added js implementations of the communication system described above, which can be imported by plugins. * Added steam_resource endpoint * Added basic installer script * retry logic bug fix * fixed library injection, event propagation, websocket handling - library is injected directly into the plugins as well as the plugin list - resolveMethodCall is implemented in the plugin_list.js file, which in turns calls window.sendMessage on the iframe to propagate the event - websocket method calls are processed in their own tasks now, so as not to block on long-running calls. Co-authored-by: tza <tza@hidden> Co-authored-by: WerWolv <werwolv98@gmail.com>
Diffstat (limited to 'plugin_loader/templates/plugin_view.html')
-rw-r--r--plugin_loader/templates/plugin_view.html31
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diff --git a/plugin_loader/templates/plugin_view.html b/plugin_loader/templates/plugin_view.html
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+++ b/plugin_loader/templates/plugin_view.html
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+<link rel="stylesheet" href="/steam_resource/css/2.css">
+<link rel="stylesheet" href="/steam_resource/css/39.css">
+<link rel="stylesheet" href="/steam_resource/css/library.css">
+
+{% if not plugins|length %}
+<div class="basicdialog_Field_ugL9c basicdialog_WithChildrenBelow_1RjOd basicdialog_InlineWrapShiftsChildrenBelow_3a6QZ basicdialog_ExtraPaddingOnChildrenBelow_2-owv basicdialog_StandardPadding_1HrfN basicdialog_HighlightOnFocus_1xh2W Panel Focusable" style="--indent-level:0;">
+ <div class="basicdialog_FieldChildren_279n8" style="color: white; font-size: large; padding-top: 10px;">
+ No plugins installed :(
+ </div>
+</div>
+{% endif %}
+
+<div class="quickaccessmenu_TabGroupPanel_1QO7b Panel Focusable">
+ <div class="quickaccesscontrols_PanelSectionRow_26R5w">
+ {% for plugin in plugins %}
+ {% if plugin.tile_view_html|length %}
+ <div onclick="location.href = '/plugins/load/{{ plugin.name }}'" class="basicdialog_Field_ugL9c basicdialog_WithChildrenBelow_1RjOd basicdialog_InlineWrapShiftsChildrenBelow_3a6QZ basicdialog_ExtraPaddingOnChildrenBelow_2-owv basicdialog_StandardPadding_1HrfN basicdialog_HighlightOnFocus_1xh2W Panel Focusable" style="--indent-level:0;">
+ {{ plugin.tile_view_html }}
+ </div>
+ {% else %}
+ <div class="quickaccesscontrols_PanelSectionRow_26R5w">
+ <div onclick="location.href = '/plugins/load/{{ plugin.name }}'" class="basicdialog_Field_ugL9c basicdialog_WithChildrenBelow_1RjOd basicdialog_InlineWrapShiftsChildrenBelow_3a6QZ basicdialog_ExtraPaddingOnChildrenBelow_2-owv basicdialog_StandardPadding_1HrfN basicdialog_HighlightOnFocus_1xh2W Panel Focusable" style="--indent-level:0;">
+ <div class="basicdialog_FieldChildren_279n8">
+ <button type="button" tabindex="0" class="DialogButton _DialogLayout Secondary basicdialog_Button_1Ievp Focusable">{{ plugin.name }}</button>
+ </div>
+ </div>
+ </div>
+ {% endif %}
+ {% endfor %}
+ </div>
+</div> \ No newline at end of file