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authorTrainDoctor <11465594+TrainDoctor@users.noreply.github.com>2022-06-21 12:36:43 -0700
committerTrainDoctor <11465594+TrainDoctor@users.noreply.github.com>2022-06-21 12:36:43 -0700
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Remove argument parity between scripts, not sustainable solution
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## Contribution
- For Plugin Loader contributors (in possession of a Steam Deck):
- - `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/deck.sh | sh`
+ - `bash <(curl -s https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/deck.sh)`
- For PluginLoader contributors (without a Steam Deck):
- - `curl -L https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/pc.sh | sh`
+ - `bash <(curl -s https://github.com/SteamDeckHomebrew/PluginLoader/raw/react-frontend-plugins/contrib/nodeck.sh)`
- [Here's how to get the Steam Deck UI on your enviroment of choice.](https://youtu.be/1IAbZte8e7E?t=112)
- - (The video shows Windows usage but unless you're using WSL/cygwin this script is unsupported on Windows.)
+ - (The video shows Windows usage but unless you're using Arch WSL/cygwin this script is unsupported on Windows.)
To run your development version of Plugin Loader on Deck, run a command like this:
```bash