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| author | WerWolv <werwolv98@gmail.com> | 2022-03-31 15:48:20 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-31 15:48:20 +0200 |
| commit | 9bebfdf4fca0aede3eaae2fefe59e55c5d1087f9 (patch) | |
| tree | 47ccdcea9c5ab0254ee0f296094766f8761cebf3 | |
| parent | 4c5ca4e567480d1edf39e5b448bd4f93c1c414c5 (diff) | |
| download | decky-loader-9bebfdf4fca0aede3eaae2fefe59e55c5d1087f9.tar.gz decky-loader-9bebfdf4fca0aede3eaae2fefe59e55c5d1087f9.zip | |
git: Added proper readme
| -rw-r--r-- | README.md | 24 |
1 files changed, 23 insertions, 1 deletions
@@ -1 +1,23 @@ -SteamOS-Plugin-Manager +# SteamOS Plugin Manager + + + +## Installation +- Go into the Steam Deck Settings +- Under System -> System Settings toggle `Enable Developer Mode` +- Scroll the sidebar all the way down and click on `Developer` +- Under Miscellaneous, enable `CEF Remote Debugging` +- Place the executable under `~/homebrew/services/plugin_manager`. Do not change the name of the file. +- Place the plugin_manager.service file under `/etc/systemd/system` +- Open a Terminal and type `sudo systemctl --now enable plugin_manager` + +### Install Plugins +- Simply copy the plugin's .js file into `~/homebrew/services/plugin_manager/plugins` + +## Features +- Clean injecting and loading of one or more plugins +- Persistent. It doesn't need to be reinstalled after every system update + +## Credit + +The original idea for the concept is based on the work of [marios8543's steamdeck-ui-inject](https://github.com/marios8543/steamdeck-ui-inject) project. |
