From 9bebfdf4fca0aede3eaae2fefe59e55c5d1087f9 Mon Sep 17 00:00:00 2001 From: WerWolv Date: Thu, 31 Mar 2022 15:48:20 +0200 Subject: git: Added proper readme --- README.md | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 691401de..71eb37c7 100644 --- a/README.md +++ b/README.md @@ -1 +1,23 @@ -SteamOS-Plugin-Manager +# SteamOS Plugin Manager + +![steamuserimages-a akamaihd](https://user-images.githubusercontent.com/10835354/161068262-ca723dc5-6795-417a-80f6-d8c1f9d03e93.jpg) + +## Installation +- Go into the Steam Deck Settings +- Under System -> System Settings toggle `Enable Developer Mode` +- Scroll the sidebar all the way down and click on `Developer` +- Under Miscellaneous, enable `CEF Remote Debugging` +- Place the executable under `~/homebrew/services/plugin_manager`. Do not change the name of the file. +- Place the plugin_manager.service file under `/etc/systemd/system` +- Open a Terminal and type `sudo systemctl --now enable plugin_manager` + +### Install Plugins +- Simply copy the plugin's .js file into `~/homebrew/services/plugin_manager/plugins` + +## Features +- Clean injecting and loading of one or more plugins +- Persistent. It doesn't need to be reinstalled after every system update + +## Credit + +The original idea for the concept is based on the work of [marios8543's steamdeck-ui-inject](https://github.com/marios8543/steamdeck-ui-inject) project. -- cgit v1.2.3