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import { PanelSectionRow, ToggleField, SliderField, DropdownItem, ButtonItem, Field, DialogButton, Focusable } from "@decky/ui";
import { ConfigurationData } from "../config/configSchema";
import {
MULTIPLIER, FLOW_SCALE, PERFORMANCE_MODE, HDR_MODE,
EXPERIMENTAL_PRESENT_MODE, DXVK_FRAME_RATE, DISABLE_STEAMDECK_MODE,
MANGOHUD_WORKAROUND, DISABLE_VKBASALT
} from "../config/generatedConfigSchema";
interface ConfigurationSectionProps {
config: ConfigurationData;
onConfigChange: (fieldName: keyof ConfigurationData, value: boolean | number | string) => Promise<void>;
}
export function ConfigurationSection({
config,
onConfigChange
}: ConfigurationSectionProps) {
return (
<>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "8px",
borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
paddingBottom: "4px",
color: "white"
}}
>
LSFG Configuration
</div>
</PanelSectionRow>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "8px",
color: "white"
}}
>
FPS Multiplier
</div>
<div
style={{
fontSize: "12px",
color: "#cccccc",
marginBottom: "8px"
}}
>
Traditional FPS multiplier value
</div>
<Focusable
style={{
marginTop: "10px",
marginBottom: "10px",
display: "flex",
justifyContent: "center",
alignItems: "center"
}}
flow-children="horizontal"
>
<DialogButton
style={{
marginLeft: "0px",
height: "30px",
display: "flex",
alignItems: "center",
justifyContent: "center",
padding: "5px 0px 0px 0px",
minWidth: "40px",
}}
onClick={() => onConfigChange(MULTIPLIER, Math.max(1, config.multiplier - 1))}
disabled={config.multiplier <= 1}
>
−
</DialogButton>
<div
style={{
marginLeft: "20px",
marginRight: "20px",
fontSize: "16px",
fontWeight: "bold",
color: "white",
minWidth: "60px",
textAlign: "center"
}}
>
{config.multiplier < 2 ? "OFF" : `${config.multiplier}X`}
</div>
<DialogButton
style={{
marginLeft: "0px",
height: "30px",
display: "flex",
alignItems: "center",
justifyContent: "center",
padding: "5px 0px 0px 0px",
minWidth: "40px",
}}
onClick={() => onConfigChange(MULTIPLIER, Math.min(6, config.multiplier + 1))}
disabled={config.multiplier >= 6}
>
+
</DialogButton>
</Focusable>
</PanelSectionRow>
<PanelSectionRow>
<SliderField
label={`Flow Scale ${Math.round(config.flow_scale * 100)}%`}
description="Lowers internal motion estimation resolution, improving performance slightly"
value={config.flow_scale}
min={0.25}
max={1.0}
step={0.01}
onChange={(value) => onConfigChange(FLOW_SCALE, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Performance Mode"
description="Uses a lighter model for FG (Recommended for most games)"
checked={config.performance_mode}
onChange={(value) => onConfigChange(PERFORMANCE_MODE, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="HDR Mode"
description="Enables HDR mode (only for games that support HDR)"
checked={config.hdr_mode}
onChange={(value) => onConfigChange(HDR_MODE, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "8px",
borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
paddingBottom: "4px",
color: "white"
}}
>
Experimental Features
</div>
</PanelSectionRow>
<PanelSectionRow>
<DropdownItem
label="Override Vulkan present mode"
description="Select a specific Vulkan presentation mode for better performance or compatibility (May cause crashes)"
menuLabel="Select presentation mode"
selectedOption={config.experimental_present_mode || "fifo"}
onChange={(value) => onConfigChange(EXPERIMENTAL_PRESENT_MODE, value.data)}
rgOptions={[
{ data: "fifo", label: "FIFO (VSync) - Default" },
{ data: "mailbox", label: "Mailbox" }
]}
/>
</PanelSectionRow>
<PanelSectionRow>
<div
style={{
fontSize: "14px",
fontWeight: "bold",
marginTop: "16px",
marginBottom: "2px",
borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
paddingBottom: "2px",
color: "white"
}}
>
Environment Variables
</div>
<div
style={{
fontSize: "12px",
color: "#cccccc",
marginTop: "2px",
marginBottom: "8px"
}}
>
Must be toggled before game start or restart game to take effect
</div>
</PanelSectionRow>
<PanelSectionRow>
<SliderField
label={`Base FPS Cap${config.dxvk_frame_rate > 0 ? ` (${config.dxvk_frame_rate} FPS)` : ' (Off)'}`}
description="Base framerate cap for DirectX games, before frame multiplier"
value={config.dxvk_frame_rate}
min={0}
max={60}
step={1}
onChange={(value) => onConfigChange(DXVK_FRAME_RATE, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Enable WOW64 for 32-bit games"
description="Enables PROTON_USE_WOW64=1 for 32-bit games (Use with ProtonGE to fix crashing)"
checked={config.enable_wow64}
onChange={(value) => onConfigChange('enable_wow64', value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Disable Steam Deck Mode"
description="Disables Steam Deck mode (Unlocks hidden settings in some games)"
checked={config.disable_steamdeck_mode}
onChange={(value) => onConfigChange(DISABLE_STEAMDECK_MODE, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="MangoHud Workaround"
description="Enables a transparent mangohud overlay, sometimes fixes issues with 2X multiplier in game mode"
checked={config.mangohud_workaround}
onChange={(value) => onConfigChange(MANGOHUD_WORKAROUND, value)}
/>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
label="Disable vkBasalt"
description="Disables vkBasalt layer which can conflict with LSFG (Reshade, some Decky plugins)"
checked={config.disable_vkbasalt}
onChange={(value) => onConfigChange(DISABLE_VKBASALT, value)}
/>
</PanelSectionRow>
</>
);
}
|