import { Tabs } from "@decky/ui"; import { useEffect, useRef, useState } from "react"; import { FaFileAlt, FaGamepad, FaList, FaTools } from "react-icons/fa"; import { ConfigurationData } from "../config/configSchema"; import { tabStyles } from "../styles"; import { useGameConfiguration } from "../hooks/useGameConfiguration"; import { useInstallationActions } from "../hooks/useInstallationActions"; import { useInstallationStatus } from "../hooks/useLsfgHooks"; import { ConfigurationTab } from "./ConfigurationTab"; import { ConfigFileTab } from "./ConfigFileTab"; import { NowPlayingTab } from "./NowPlayingTab"; import { SetupTab } from "./SetupTab"; const tabIcons = { nowPlaying: , games: , configFile: , setup: , }; export function Content() { const { isInstalled, installationStatus, setIsInstalled, setInstallationStatus, losslessScalingInstalled, losslessScalingStatus, steamBranchStatus, checkInstallation, } = useInstallationStatus(); const { config, targets, runningGame, setSelectedAppId, save, enable, enableAll, repair, resetSelected, resetAll, reload, } = useGameConfiguration(); const { isInstalling, isUninstalling, handleInstall, handleUninstall } = useInstallationActions(); const [tab, setTab] = useState("Setup"); const setupComplete = isInstalled && losslessScalingInstalled && steamBranchStatus?.success === true && steamBranchStatus.installed && !steamBranchStatus.needs_switch; const previousRunningAppId = useRef(null); useEffect(() => { if (!setupComplete) { setTab("Setup"); return; } setTab((current) => current === "Setup" ? (runningGame ? "NowPlaying" : "Games") : current); }, [runningGame?.appid, setupComplete]); useEffect(() => { if (!setupComplete) return; const appid = runningGame?.appid || null; const previous = previousRunningAppId.current; previousRunningAppId.current = appid; if (appid && appid !== previous) { setTab("NowPlaying"); } else if (!appid && previous) { setTab((currentTab) => currentTab === "NowPlaying" ? "Games" : currentTab); } }, [runningGame?.appid, runningGame?.configured, setupComplete]); useEffect(() => { if (isInstalled) void reload(); }, [isInstalled, reload]); const handleConfigChange = async ( fieldName: keyof ConfigurationData, value: boolean | number | string | string[], cleanupLaunchOptions = false, ) => { await save({ ...config, [fieldName]: value }, cleanupLaunchOptions); }; const onInstall = () => { void handleInstall(setIsInstalled, setInstallationStatus, reload, checkInstallation); }; const onUninstall = () => { void handleUninstall(setIsInstalled, setInstallationStatus, checkInstallation); }; const setupContent = ( ); const tabs = setupComplete ? [ ...(runningGame ? [{ id: "NowPlaying", title: tabIcons.nowPlaying, content: ( handleConfigChange(fieldName, value)} onEnable={enable} onRepair={repair} /> ), }] : []), { id: "Games", title: tabIcons.games, content: ( handleConfigChange(fieldName, value, true)} onEnable={enable} onEnableAll={enableAll} onRepair={repair} onReset={resetSelected} onResetAll={resetAll} /> ), }, { id: "ConfigFile", title: tabIcons.configFile, content: , }, { id: "Setup", title: tabIcons.setup, content: setupContent }, ] : [ { id: "Setup", title: tabIcons.setup, content: setupContent }, ]; return (
); }