import { PanelSection } from "@decky/ui"; import { ConfigurationData } from "../config/configSchema"; import { GameTarget } from "../hooks/useGameConfiguration"; import { ConfigurationSection } from "./ConfigurationSection"; import { FgmodClipboardButton } from "./FgmodClipboardButton"; import { FpsMultiplierControl } from "./FpsMultiplierControl"; import { GameConfigurationSelector } from "./GameConfigurationSelector"; import t from "../i18n/i18n"; interface ConfigurationTabProps { config: ConfigurationData; targets: GameTarget[]; runningGame: GameTarget | null; selectedAppId: string; onSelect: (appid: string) => void; onConfigChange: (fieldName: keyof ConfigurationData, value: boolean | number | string | string[]) => Promise; onReset: () => Promise; onResetAll: () => Promise; } export function ConfigurationTab({ config, targets, runningGame, selectedAppId, onSelect, onConfigChange, onReset, onResetAll, }: ConfigurationTabProps) { return ( <> ); }