import { ButtonItem, Field, Focusable, PanelSection, PanelSectionRow } from "@decky/ui"; import { useEffect, useRef, useState } from "react"; import { ConfigurationData } from "../config/configSchema"; import { GameTarget } from "../hooks/useGameConfiguration"; import { GameConfigurationControls } from "./GameConfigurationControls"; import { GameConfigurationSelector } from "./GameConfigurationSelector"; interface ConfigurationTabProps { config: ConfigurationData; targets: GameTarget[]; runningGame: GameTarget | null; onSelect: (appid: string) => void; onConfigChange: (fieldName: keyof ConfigurationData, value: boolean | number | string | string[]) => Promise; onEnable: (appid: string) => Promise; onReset: () => Promise; onResetAll: () => Promise; } export function ConfigurationTab({ config, targets, runningGame, onSelect, onConfigChange, onEnable, onReset, onResetAll, }: ConfigurationTabProps) { const [detailAppId, setDetailAppId] = useState(null); const promptedRunningAppId = useRef(null); useEffect(() => { if (!runningGame || runningGame.configured) { promptedRunningAppId.current = null; return; } if (promptedRunningAppId.current !== runningGame.appid && detailAppId === null) { promptedRunningAppId.current = runningGame.appid; setDetailAppId(runningGame.appid); } }, [detailAppId, runningGame?.appid, runningGame?.configured]); const selectedTarget = detailAppId ? targets.find((target) => target.appid === detailAppId) : null; if (detailAppId === null) { return ( { onSelect(appid); setDetailAppId(appid); }} onResetAll={onResetAll} /> ); } const profileLabel = selectedTarget?.name || "Game profile"; const running = selectedTarget?.appid === runningGame?.appid; const profileDescription = selectedTarget ? `${selectedTarget.nonSteam ? "Non-Steam" : "Steam"} · App ID ${selectedTarget.appid} · ${selectedTarget.configured ? running && !runningGame?.configured ? "Profile saved · applies next launch" : "Profile active" : "Not configured · changes apply next launch"}` : "Game is no longer available"; return ( setDetailAppId(null)}> setDetailAppId(null)}>Back to games { if (selectedTarget?.configured) { promptedRunningAppId.current = detailAppId; await onReset(); setDetailAppId(null); } else if (detailAppId) { await onEnable(detailAppId); } }} > {selectedTarget?.configured ? "Remove profile" : "Enable for next launch"} ); }