From 6cfcaa6c169cb8c898775eee276ff2497ab8f45c Mon Sep 17 00:00:00 2001 From: Kurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com> Date: Sat, 12 Jul 2025 22:38:34 -0400 Subject: Update README.md --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 166559e..4420715 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,8 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scali This plugin automates the installation of lsfg-vk, a compatibility layer that allows the Windows-only [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) app to work on Linux systems like Steam Deck. Lossless Scaling provides frame generation and upscaling features for games. -![Plugin Screenshot](assets/image.png) +image + ## How to Use @@ -20,7 +21,7 @@ This plugin automates the installation of lsfg-vk, a compatibility layer that al - Toggle HDR mode - Toggle immediate mode (disable vsync) 6. **Apply launch commands** to the game you want to use frame generation with: - - **Option 1 (Recommended)**: `~/lsfg && %COMMAND%` - Uses your plugin configuration + - **Option 1 (Recommended)**: `~/lsfg %COMMAND%` - Uses your plugin configuration - **Option 2**: Manual environment variables like `ENABLE_LSFG=1 LSFG_MULTIPLIER=2 %COMMAND%` ## What it does @@ -35,4 +36,4 @@ The plugin: ## Credits -[PancakeTAS](https://github.com/PancakeTAS/lsfg-vk) for creating the lsfg-vk compatibility layer. \ No newline at end of file +[PancakeTAS](https://github.com/PancakeTAS/lsfg-vk) for creating the lsfg-vk compatibility layer. -- cgit v1.2.3