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path: root/src/components/ConfigurationTab.tsx
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-rw-r--r--src/components/ConfigurationTab.tsx14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/components/ConfigurationTab.tsx b/src/components/ConfigurationTab.tsx
index 8f8690c..8150819 100644
--- a/src/components/ConfigurationTab.tsx
+++ b/src/components/ConfigurationTab.tsx
@@ -37,7 +37,6 @@ export function ConfigurationTab({
const [focusDetailAction, setFocusDetailAction] = useState<"enable" | "fps" | null>(null);
const [focusConfiguredToggle, setFocusConfiguredToggle] = useState(false);
const enableRef = useRef<HTMLDivElement>(null);
- const promptedRunningAppId = useRef<string | null>(null);
const closeDetails = useCallback(() => {
setFocusFpsMultiplier(false);
setFocusDetailAction(null);
@@ -60,18 +59,6 @@ export function ConfigurationTab({
return () => cancelAnimationFrame(frame);
}, [focusDetailAction]);
- useEffect(() => {
- if (!runningGame || runningGame.configured) {
- promptedRunningAppId.current = null;
- return;
- }
- if (promptedRunningAppId.current !== runningGame.appid && detailAppId === null) {
- promptedRunningAppId.current = runningGame.appid;
- setFocusDetailAction("enable");
- setDetailAppId(runningGame.appid);
- }
- }, [detailAppId, runningGame?.appid, runningGame?.configured]);
-
const selectedTarget = detailAppId ? targets.find((target) => target.appid === detailAppId) : null;
if (detailAppId === null) {
@@ -106,7 +93,6 @@ export function ConfigurationTab({
: "Game is no longer available";
const handleProfileAction = async () => {
if (selectedTarget?.configured) {
- promptedRunningAppId.current = detailAppId;
await onReset();
setFocusConfiguredToggle(true);
closeDetails();