diff options
| -rw-r--r-- | package.json | 2 | ||||
| -rw-r--r-- | src/components/ConfigurationSection.tsx | 14 |
2 files changed, 12 insertions, 4 deletions
diff --git a/package.json b/package.json index d56a9f5..237961c 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "decky-lossless-scaling-vk", - "version": "0.7.4", + "version": "0.7.5", "description": "Use Lossless Scaling on the Steam Deck using the lsfg-vk vulkan layer", "type": "module", "scripts": { diff --git a/src/components/ConfigurationSection.tsx b/src/components/ConfigurationSection.tsx index d208f97..93d13a3 100644 --- a/src/components/ConfigurationSection.tsx +++ b/src/components/ConfigurationSection.tsx @@ -116,8 +116,9 @@ export function ConfigurationSection({ <PanelSectionRow> <ToggleField label="HDR Mode" - description="Enables HDR mode (only for games that support HDR)" + description={config.enable_wsi ? "Enables HDR mode (only for games that support HDR)" : "Enable WSI in the workarounds menu to unlock HDR toggle"} checked={config.hdr_mode} + disabled={!config.enable_wsi} onChange={(value) => onConfigChange(HDR_MODE, value)} /> </PanelSectionRow> @@ -164,9 +165,16 @@ export function ConfigurationSection({ <PanelSectionRow> <ToggleField label="Enable WSI" - description="Enable Gamescope WSI Layer, disable if frame generation isn't applying or isn't feeling smooth (use with HDR off)" + description="Re-Enable Gamescope WSI Layer. Requires game restart to apply." checked={config.enable_wsi} - onChange={(value) => onConfigChange(ENABLE_WSI, value)} + disabled={config.hdr_mode} + onChange={(value) => { + if (!value && config.hdr_mode) { + // Turn off HDR when disabling WSI + onConfigChange(HDR_MODE, false); + } + onConfigChange(ENABLE_WSI, value); + }} /> </PanelSectionRow> |
