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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-12 21:29:08 -0400
committerGitHub <noreply@github.com>2026-09-12 21:29:08 -0400
commite580c6bd60c92af36f92d4c29b5d9a44f73d47d7 (patch)
tree7fc6799626519e5b01fb137f5440c99fda5faca7 /src/hooks
parente997a3fb74fa70f5e60b60807fb0897120e98313 (diff)
parent81feb03288166755545401b9df2ff2c9bc3ae7d7 (diff)
downloaddecky-lsfg-vk-e580c6bd60c92af36f92d4c29b5d9a44f73d47d7.tar.gz
decky-lsfg-vk-e580c6bd60c92af36f92d4c29b5d9a44f73d47d7.zip
Merge pull request #264 from xXJSONDeruloXx/chore/migrate
the big one
Diffstat (limited to 'src/hooks')
-rw-r--r--src/hooks/useFlatpakConfiguration.ts160
-rw-r--r--src/hooks/useGameConfiguration.ts378
-rw-r--r--src/hooks/useInstallationActions.ts76
-rw-r--r--src/hooks/useLsfgHooks.ts176
-rw-r--r--src/hooks/usePerAppWorkarounds.ts266
-rw-r--r--src/hooks/useProfileManagement.ts194
6 files changed, 888 insertions, 362 deletions
diff --git a/src/hooks/useFlatpakConfiguration.ts b/src/hooks/useFlatpakConfiguration.ts
new file mode 100644
index 0000000..f936271
--- /dev/null
+++ b/src/hooks/useFlatpakConfiguration.ts
@@ -0,0 +1,160 @@
+import { useCallback, useEffect, useMemo, useState } from "react";
+import {
+ enableFlatpakApp,
+ getFlatpakApps,
+ getRunningFlatpakApps,
+ removeFlatpakApp,
+ setFlatpakWorkaroundState,
+ updateFlatpakConfig,
+ type FlatpakApp,
+ type LsfgConfig,
+ type RunningFlatpakApp,
+ type WorkaroundState,
+} from "../api/lsfgApi";
+import { selectMostRecentRunningFlatpak } from "../utils/nowPlaying";
+import { showErrorToast } from "../utils/toastUtils";
+
+type FlatpakOperationResult = {
+ success: boolean;
+ error?: string | null;
+ config?: LsfgConfig | null;
+ state?: WorkaroundState | null;
+};
+
+export function useFlatpakConfiguration(enabled: boolean) {
+ const [apps, setApps] = useState<FlatpakApp[]>([]);
+ const [runningApps, setRunningApps] = useState<RunningFlatpakApp[]>([]);
+ const [loading, setLoading] = useState(false);
+ const [busyAppId, setBusyAppId] = useState("");
+
+ const reload = useCallback(async () => {
+ if (!enabled) {
+ setApps([]);
+ return;
+ }
+ setLoading(true);
+ try {
+ const result = await getFlatpakApps();
+ if (!result.success) throw new Error(result.error || "Could not list Flatpak applications");
+ setApps(result.apps || []);
+ } catch (error) {
+ showErrorToast("Flatpak unavailable", error instanceof Error ? error.message : String(error));
+ } finally {
+ setLoading(false);
+ }
+ }, [enabled]);
+
+ const pollRunning = useCallback(async () => {
+ if (!enabled) {
+ setRunningApps([]);
+ return;
+ }
+ try {
+ const result = await getRunningFlatpakApps();
+ if (result.success) setRunningApps(result.apps || []);
+ } catch {}
+ }, [enabled]);
+
+ useEffect(() => {
+ void reload();
+ }, [reload]);
+
+ useEffect(() => {
+ void pollRunning();
+ if (!enabled) return;
+ const interval = window.setInterval(() => void pollRunning(), 2000);
+ return () => window.clearInterval(interval);
+ }, [enabled, pollRunning]);
+
+ const operate = useCallback(async (
+ appId: string,
+ operation: () => Promise<FlatpakOperationResult>,
+ refresh = true,
+ ): Promise<FlatpakOperationResult> => {
+ if (busyAppId) return { success: false };
+ setBusyAppId(appId);
+ try {
+ const result = await operation();
+ if (!result.success) throw new Error(result.error || "Flatpak operation failed");
+ if (refresh) {
+ await reload();
+ await pollRunning();
+ }
+ return result;
+ } catch (error) {
+ showErrorToast("Flatpak operation failed", error instanceof Error ? error.message : String(error));
+ return { success: false, error: error instanceof Error ? error.message : String(error) };
+ } finally {
+ setBusyAppId("");
+ }
+ }, [busyAppId, pollRunning, reload]);
+
+ const enableApp = useCallback(async (appId: string) => (
+ await operate(appId, () => enableFlatpakApp(appId))
+ ).success, [operate]);
+ const removeApp = useCallback(async (appId: string) => (
+ await operate(appId, () => removeFlatpakApp(appId))
+ ).success, [operate]);
+ const enableAll = useCallback(async (): Promise<void> => {
+ if (busyAppId) return;
+ const available = apps.filter((app) => (
+ !app.enabled && !(app.prepared && !app.owned) && !app.error
+ ));
+ for (const app of available) {
+ const result = await operate(app.app_id, () => enableFlatpakApp(app.app_id), false);
+ if (!result.success) break;
+ }
+ await reload();
+ await pollRunning();
+ }, [apps, busyAppId, operate, pollRunning, reload]);
+ const removeAll = useCallback(async (): Promise<void> => {
+ if (busyAppId) return;
+ for (const app of apps.filter((item) => item.enabled)) {
+ const result = await operate(app.app_id, () => removeFlatpakApp(app.app_id), false);
+ if (!result.success) break;
+ }
+ await reload();
+ await pollRunning();
+ }, [apps, busyAppId, operate, pollRunning, reload]);
+ const updateConfig = useCallback(
+ async (appId: string, config: LsfgConfig) => {
+ const result = await operate(appId, () => updateFlatpakConfig(appId, config), false);
+ if (result.success) {
+ setApps((current) => current.map((app) => (
+ app.app_id === appId ? { ...app, config: result.config || config } : app
+ )));
+ }
+ return result.success;
+ },
+ [operate],
+ );
+ const updateWorkarounds = useCallback(
+ async (appId: string, state: WorkaroundState) => {
+ const result = await operate(appId, () => setFlatpakWorkaroundState(appId, state), false);
+ if (result.success) {
+ setApps((current) => current.map((app) => (
+ app.app_id === appId ? { ...app, workarounds: result.state || state } : app
+ )));
+ }
+ return result.success;
+ },
+ [operate],
+ );
+
+ const runningApp = useMemo(() => selectMostRecentRunningFlatpak(apps, runningApps), [apps, runningApps]);
+
+ return {
+ apps,
+ runningApps,
+ runningApp,
+ loading,
+ busyAppId,
+ reload,
+ enableApp,
+ enableAll,
+ removeApp,
+ removeAll,
+ updateConfig,
+ updateWorkarounds,
+ };
+}
diff --git a/src/hooks/useGameConfiguration.ts b/src/hooks/useGameConfiguration.ts
new file mode 100644
index 0000000..deb68ff
--- /dev/null
+++ b/src/hooks/useGameConfiguration.ts
@@ -0,0 +1,378 @@
+import { useCallback, useEffect, useMemo, useRef, useState } from "react";
+import { useQuickAccessVisible } from "@decky/api";
+import { Router } from "@decky/ui";
+import { getGameConfigs, getInstalledGames, getWorkaroundApps, getWorkaroundState, removeWorkaroundState, resetGameConfig, resetGameConfigs, setWorkaroundState, updateGameConfig, updateGlobalConfig as saveGlobalConfig, type GameConfigEntry, type GlobalConfig, type InstalledGame, type WorkaroundApp, type WorkaroundState } from "../api/lsfgApi";
+import { ConfigurationData, getDefaults } from "../config/configSchema";
+import { getDefaultWrapperPath, installWrapperIntegration, removeWrapperIntegration } from "../utils/steamLaunchOptions";
+import { getTargetSource, mergeGameTargets, type GameTarget, type KnownGameSource } from "../utils/gameTargets";
+import { showErrorToast } from "../utils/toastUtils";
+
+export type { GameSource, GameTarget, KnownGameSource } from "../utils/gameTargets";
+
+async function getSteamShortcuts(): Promise<InstalledGame[]> {
+ const apps = (globalThis as any).SteamClient?.Apps;
+ if (typeof apps?.GetAllShortcuts !== "function") return [];
+
+ try {
+ const shortcuts = await apps.GetAllShortcuts();
+ if (!Array.isArray(shortcuts)) return [];
+ return shortcuts.flatMap((shortcut: any) => {
+ const appid = Number(shortcut?.appid);
+ const name = shortcut?.data?.strAppName;
+ if (!Number.isInteger(appid) || appid === 0 || typeof name !== "string" || !name) return [];
+ return [{
+ appid: String(appid >>> 0),
+ name,
+ nonSteam: true,
+ }];
+ });
+ } catch {
+ return [];
+ }
+}
+
+function mergeInstalledGames(backendGames: InstalledGame[], shortcutGames: InstalledGame[]) {
+ const games = new Map(backendGames.map((game) => [game.appid, game]));
+ for (const game of shortcutGames) {
+ const existing = games.get(game.appid);
+ games.set(game.appid, existing ? { ...existing, name: game.name, nonSteam: true } : game);
+ }
+ return Array.from(games.values());
+}
+
+const DEFAULT_WORKAROUND_STATE: WorkaroundState = {
+ dxvkFrameRate: 0,
+ disableGamescopeWsi: true,
+ disableHdr: true,
+ disableSteamdeckMode: false,
+ disableVkbasalt: false,
+ enableZink: false,
+};
+
+function asError(error: unknown): Error {
+ return error instanceof Error ? error : new Error(String(error));
+}
+
+export function useGameConfiguration() {
+ const [games, setGames] = useState<GameConfigEntry[]>([]);
+ const [globalConfig, setGlobalConfig] = useState<GlobalConfig>({ dll: "", no_fp16: false });
+ const [installedGames, setInstalledGames] = useState<InstalledGame[]>([]);
+ const [workaroundApps, setWorkaroundApps] = useState<WorkaroundApp[]>([]);
+ const [configsLoaded, setConfigsLoaded] = useState(false);
+ const [selectedAppId, setSelectedAppId] = useState("");
+ const [runningGame, setRunningGame] = useState<GameTarget | null>(null);
+ const [bulkOperationBusy, setBulkOperationBusy] = useState(false);
+ const bulkOperationLock = useRef(false);
+ const previousRunningAppId = useRef<string | null>(null);
+ const previousQuickAccessVisible = useRef<boolean | null>(null);
+ const quickAccessVisible = useQuickAccessVisible();
+
+ const load = useCallback(async () => {
+ const [result, installed, shortcuts, workaroundResult] = await Promise.all([
+ getGameConfigs(),
+ getInstalledGames(),
+ getSteamShortcuts(),
+ getWorkaroundApps(),
+ ]);
+ if (result.success) {
+ setGlobalConfig(result.global_config || { dll: "", no_fp16: false });
+ setGames(result.games || []);
+ }
+ setInstalledGames(mergeInstalledGames(installed.success ? installed.games || [] : [], shortcuts));
+ setWorkaroundApps(workaroundResult.success ? workaroundResult.apps || [] : []);
+ setConfigsLoaded(true);
+ }, []);
+
+ useEffect(() => {
+ const initialLoad = previousQuickAccessVisible.current === null;
+ const becameVisible = quickAccessVisible && previousQuickAccessVisible.current === false;
+ previousQuickAccessVisible.current = quickAccessVisible;
+ if (initialLoad || becameVisible) void load();
+ }, [load, quickAccessVisible]);
+
+ useEffect(() => {
+ const poll = () => {
+ if (!configsLoaded) return;
+ const app = Router.MainRunningApp as any;
+ if (!app?.appid) return setRunningGame(null);
+ const appid = String(app.appid);
+ const installed = installedGames.find((game) => game.appid === appid);
+ const name = app.display_name || installed?.name;
+ if (!name) return setRunningGame(null);
+ const source = getTargetSource(appid, installedGames, workaroundApps);
+ const next: GameTarget = {
+ ...(installed || { appid, name, nonSteam: source === "nonSteam" }),
+ name,
+ nonSteam: source === "nonSteam",
+ source,
+ configured: games.some((game) => game.appid === appid),
+ };
+ setRunningGame((current) => (
+ current?.appid === next.appid
+ && current.name === next.name
+ && current.nonSteam === next.nonSteam
+ && current.source === next.source
+ && current.configured === next.configured
+ ? current
+ : next
+ ));
+ };
+ poll();
+ const interval = window.setInterval(poll, 2000);
+ return () => window.clearInterval(interval);
+ }, [configsLoaded, games, installedGames, workaroundApps]);
+
+ useEffect(() => {
+ const appid = runningGame?.appid || null;
+ if (appid !== previousRunningAppId.current) {
+ previousRunningAppId.current = appid;
+ setSelectedAppId(appid || "");
+ }
+ }, [runningGame?.appid]);
+
+ const targets = useMemo<GameTarget[]>(() => {
+ return mergeGameTargets(games, installedGames, workaroundApps, runningGame);
+ }, [games, installedGames, runningGame, workaroundApps]);
+ const template = useMemo(() => ({ ...getDefaults(), ...globalConfig }), [globalConfig]);
+ const config = games.find((game) => game.appid === selectedAppId)?.config || template;
+ const runningConfig = runningGame
+ ? games.find((game) => game.appid === runningGame.appid)?.config || template
+ : template;
+
+ const ensureTargetWorkarounds = useCallback(async (target: GameTarget): Promise<boolean> => {
+ if (target.source === "unknown") {
+ showErrorToast("Could not initialize workarounds", "The target source is unknown; re-discover the game before enabling it");
+ return false;
+ }
+ if (!installedGames.some((game) => game.appid === target.appid)) return true;
+ const appId = Number(target.appid);
+ let integration: Awaited<ReturnType<typeof installWrapperIntegration>> | null = null;
+ let newState = false;
+ let stateWriteAttempted = false;
+ let wrapperPath = getDefaultWrapperPath();
+ try {
+ const existing = await getWorkaroundState(target.appid);
+ if (!existing.success) throw new Error(existing.error || "Could not read workaround state");
+ wrapperPath = existing.wrapper_path || getDefaultWrapperPath();
+ const state = existing.state || { ...DEFAULT_WORKAROUND_STATE };
+ const commandTokenAdded = existing.command_token_added === true;
+ newState = !existing.state;
+ integration = await installWrapperIntegration(
+ appId,
+ target.nonSteam,
+ wrapperPath,
+ commandTokenAdded,
+ );
+ stateWriteAttempted = true;
+ const saved = await setWorkaroundState(
+ target.appid,
+ state,
+ integration.commandTokenAdded,
+ target.nonSteam,
+ );
+ if (!saved.success) throw new Error(saved.error || "Could not save workaround state");
+ return true;
+ } catch (error) {
+ let rollbackSucceeded = true;
+ if (integration?.changed) {
+ try {
+ await removeWrapperIntegration(
+ appId,
+ target.nonSteam,
+ wrapperPath,
+ integration.commandTokenAdded,
+ );
+ } catch (rollbackError) {
+ showErrorToast("Workaround rollback failed", asError(rollbackError).message);
+ rollbackSucceeded = false;
+ }
+ }
+ if (rollbackSucceeded && newState && stateWriteAttempted) {
+ const restored = await removeWorkaroundState(target.appid);
+ if (!restored.success) {
+ showErrorToast("Workaround rollback failed", restored.error || "Could not roll back workaround state");
+ rollbackSucceeded = false;
+ }
+ }
+ showErrorToast("Could not initialize workarounds", asError(error).message);
+ return false;
+ }
+ }, [installedGames]);
+
+ const removeTargetWorkarounds = useCallback(async (target: GameTarget): Promise<boolean> => {
+ const installed = installedGames.some((game) => game.appid === target.appid);
+ if (target.source === "unknown" && installed) return true;
+ const appId = Number(target.appid);
+ try {
+ const existing = await getWorkaroundState(target.appid);
+ if (!existing.success) throw new Error(existing.error || "Could not read workaround state");
+ const wrapperPath = existing.wrapper_path || getDefaultWrapperPath();
+ if (installed) {
+ await removeWrapperIntegration(
+ appId,
+ target.nonSteam,
+ wrapperPath,
+ existing.command_token_added === true,
+ );
+ }
+ const removed = await removeWorkaroundState(target.appid);
+ if (!removed.success) throw new Error(removed.error || "Could not remove workaround state");
+ return true;
+ } catch (error) {
+ showErrorToast("Could not clean up game workarounds", asError(error).message);
+ return false;
+ }
+ }, [installedGames]);
+
+ const acquireBulkOperation = useCallback(() => {
+ if (bulkOperationLock.current) return false;
+ bulkOperationLock.current = true;
+ setBulkOperationBusy(true);
+ return true;
+ }, []);
+
+ const releaseBulkOperation = useCallback(() => {
+ bulkOperationLock.current = false;
+ setBulkOperationBusy(false);
+ }, []);
+
+ const cleanupAllWorkarounds = useCallback(async (): Promise<boolean> => {
+ try {
+ const result = await getWorkaroundApps();
+ if (!result.success) throw new Error(result.error || "Could not read workaround state");
+ const cleaned = new Set<string>();
+ const wrapperPath = result.wrapper_path || getDefaultWrapperPath();
+
+ for (const entry of result.apps || []) {
+ await removeWrapperIntegration(
+ Number(entry.appid),
+ entry.non_steam,
+ wrapperPath,
+ entry.command_token_added,
+ );
+ const removed = await removeWorkaroundState(entry.appid);
+ if (!removed.success) throw new Error(removed.error || "Could not remove workaround state");
+ cleaned.add(entry.appid);
+ }
+
+ // Also clean configured targets whose sidecar entry was lost. This
+ // removes an old wrapper and only the plugin-managed launch pieces.
+ for (const target of targets.filter((item) => item.configured && installedGames.some((game) => game.appid === item.appid))) {
+ if (!cleaned.has(target.appid) && !(await removeTargetWorkarounds(target))) return false;
+ }
+ return true;
+ } catch (error) {
+ showErrorToast("Could not clean up game launch options", asError(error).message);
+ return false;
+ }
+ }, [installedGames, removeTargetWorkarounds, targets]);
+
+ const saveFor = useCallback(async (appid: string, next: ConfigurationData, cleanupLaunchOptions = false) => {
+ const target = targets.find((item) => item.appid === appid);
+ if (!target?.name) return false;
+ if (cleanupLaunchOptions && !(await ensureTargetWorkarounds(target))) return false;
+ const result = await updateGameConfig(appid, target.name, next);
+ if (result.success) await load();
+ return result.success;
+ }, [ensureTargetWorkarounds, load, targets]);
+
+ const save = useCallback(
+ async (next: ConfigurationData, cleanupLaunchOptions = false) => {
+ if (!selectedAppId) return false;
+ return saveFor(selectedAppId, next, cleanupLaunchOptions);
+ },
+ [saveFor, selectedAppId],
+ );
+
+ const updateGlobal = useCallback(async (next: GlobalConfig): Promise<boolean> => {
+ const result = await saveGlobalConfig(next);
+ if (!result.success) return false;
+ setGlobalConfig(result.global_config || next);
+ return true;
+ }, []);
+
+ const enable = useCallback(async (appid: string) => {
+ const target = targets.find((item) => item.appid === appid);
+ if (!target?.name) return false;
+ if (!(await ensureTargetWorkarounds(target))) return false;
+ const result = await updateGameConfig(appid, target.name, template);
+ if (result.success) await load();
+ else await removeTargetWorkarounds(target);
+ return result.success;
+ }, [ensureTargetWorkarounds, load, removeTargetWorkarounds, targets, template]);
+
+ const enableAll = useCallback(async (source: KnownGameSource): Promise<void> => {
+ if (!acquireBulkOperation()) return;
+ try {
+ const available = targets.filter((target) => target.source === source && !target.configured && target.name);
+ if (available.length === 0) return;
+ for (const target of available) {
+ if (!(await ensureTargetWorkarounds(target))) {
+ await load();
+ return;
+ }
+ const result = await updateGameConfig(target.appid, target.name, template);
+ if (!result.success) {
+ await removeTargetWorkarounds(target);
+ showErrorToast(
+ "Could not enable all games",
+ result.error || `Could not create a profile for ${target.name}`,
+ );
+ await load();
+ return;
+ }
+ }
+ await load();
+ } finally {
+ releaseBulkOperation();
+ }
+ }, [acquireBulkOperation, ensureTargetWorkarounds, load, removeTargetWorkarounds, releaseBulkOperation, targets, template]);
+
+ const repair = useCallback(async (appid: string): Promise<boolean> => {
+ const target = targets.find((item) => item.appid === appid);
+ if (!target) return false;
+ const success = await ensureTargetWorkarounds(target);
+ if (success) await load();
+ return success;
+ }, [ensureTargetWorkarounds, load, targets]);
+
+ const resetSelected = useCallback(async () => {
+ if (selectedAppId) {
+ const selectedTarget = targets.find((target) => target.appid === selectedAppId);
+ if (selectedTarget && !(await removeTargetWorkarounds(selectedTarget))) return;
+ const result = await resetGameConfig(selectedAppId);
+ if (result.success) {
+ setRunningGame((current) => current?.appid === selectedAppId ? { ...current, configured: false } : current);
+ setSelectedAppId("");
+ await load();
+ }
+ }
+ }, [load, removeTargetWorkarounds, selectedAppId, targets]);
+
+ const resetAll = useCallback(async (source: KnownGameSource) => {
+ if (!acquireBulkOperation()) return;
+ try {
+ const selectedTargets = targets.filter((item) => item.configured && item.source === source);
+ if (selectedTargets.length === 0) return;
+ for (const target of selectedTargets) {
+ if (!(await removeTargetWorkarounds(target))) {
+ await load();
+ return;
+ }
+ }
+ const result = await resetGameConfigs(selectedTargets.map((target) => target.appid));
+ if (!result.success) {
+ showErrorToast("Could not remove all profiles", result.error || "Could not remove the selected profiles");
+ await load();
+ return;
+ }
+ setRunningGame((current) => current?.source === source ? { ...current, configured: false } : current);
+ setSelectedAppId("");
+ await load();
+ } finally {
+ releaseBulkOperation();
+ }
+ }, [acquireBulkOperation, load, removeTargetWorkarounds, releaseBulkOperation, targets]);
+
+ return { config, runningConfig, globalConfig, targets, runningGame, selectedAppId, setSelectedAppId, save, saveFor, updateGlobal, enable, enableAll, repair, resetSelected, resetAll, bulkOperationBusy, cleanupAllWorkarounds, reload: load };
+}
diff --git a/src/hooks/useInstallationActions.ts b/src/hooks/useInstallationActions.ts
deleted file mode 100644
index f184145..0000000
--- a/src/hooks/useInstallationActions.ts
+++ /dev/null
@@ -1,76 +0,0 @@
-import { useState } from "react";
-import { installLsfgVk, uninstallLsfgVk } from "../api/lsfgApi";
-import {
- showInstallSuccessToast,
- showInstallErrorToast,
- showUninstallSuccessToast,
- showUninstallErrorToast
-} from "../utils/toastUtils";
-
-export function useInstallationActions() {
- const [isInstalling, setIsInstalling] = useState<boolean>(false);
- const [isUninstalling, setIsUninstalling] = useState<boolean>(false);
-
- const handleInstall = async (
- setIsInstalled: (value: boolean) => void,
- setInstallationStatus: (value: string) => void,
- reloadConfig?: () => Promise<void>
- ) => {
- setIsInstalling(true);
- setInstallationStatus("Installing lsfg-vk...");
-
- try {
- const result = await installLsfgVk();
- if (result.success) {
- setIsInstalled(true);
- setInstallationStatus("lsfg-vk installed");
- showInstallSuccessToast();
-
- // Reload lsfg config after installation
- if (reloadConfig) {
- await reloadConfig();
- }
- } else {
- setInstallationStatus(`Installation failed: ${result.error}`);
- showInstallErrorToast(result.error);
- }
- } catch (error) {
- setInstallationStatus(`Installation failed: ${error}`);
- showInstallErrorToast(String(error));
- } finally {
- setIsInstalling(false);
- }
- };
-
- const handleUninstall = async (
- setIsInstalled: (value: boolean) => void,
- setInstallationStatus: (value: string) => void
- ) => {
- setIsUninstalling(true);
- setInstallationStatus("Uninstalling lsfg-vk...");
-
- try {
- const result = await uninstallLsfgVk();
- if (result.success) {
- setIsInstalled(false);
- setInstallationStatus("lsfg-vk uninstalled successfully!");
- showUninstallSuccessToast();
- } else {
- setInstallationStatus(`Uninstallation failed: ${result.error}`);
- showUninstallErrorToast(result.error);
- }
- } catch (error) {
- setInstallationStatus(`Uninstallation failed: ${error}`);
- showUninstallErrorToast(String(error));
- } finally {
- setIsUninstalling(false);
- }
- };
-
- return {
- isInstalling,
- isUninstalling,
- handleInstall,
- handleUninstall
- };
-}
diff --git a/src/hooks/useLsfgHooks.ts b/src/hooks/useLsfgHooks.ts
index d9bbe3e..0f51e90 100644
--- a/src/hooks/useLsfgHooks.ts
+++ b/src/hooks/useLsfgHooks.ts
@@ -1,125 +1,117 @@
-import { useState, useEffect, useCallback } from "react";
+import { useEffect, useState } from "react";
import {
checkLsfgVkInstalled,
- checkLosslessScalingDll,
- getLsfgConfig,
- updateLsfgConfigFromObject,
- type ConfigUpdateResult
+ getLosslessScalingBranchStatus,
+ installLsfgVk,
+ uninstallLsfgVk,
+ type SteamBranchStatus,
} from "../api/lsfgApi";
-import { ConfigurationData, getDefaults } from "../config/configSchema";
-import { showErrorToast, ToastMessages } from "../utils/toastUtils";
+import {
+ showInstallErrorToast,
+ showInstallSuccessToast,
+ showUninstallErrorToast,
+ showUninstallSuccessToast,
+} from "../utils/toastUtils";
-export function useInstallationStatus() {
- const [isInstalled, setIsInstalled] = useState<boolean>(false);
- const [installationStatus, setInstallationStatus] = useState<string>("");
+export function useInstallation(
+ reloadConfig?: () => Promise<void>,
+ beforeUninstall?: () => Promise<boolean>,
+) {
+ const [isInstalled, setIsInstalled] = useState(false);
+ const [installationStatus, setInstallationStatus] = useState("");
+ const [losslessScalingInstalled, setLosslessScalingInstalled] = useState(false);
+ const [losslessScalingStatus, setLosslessScalingStatus] = useState("");
+ const [steamBranchStatus, setSteamBranchStatus] = useState<SteamBranchStatus | null>(null);
+ const [isInstalling, setIsInstalling] = useState(false);
+ const [isUninstalling, setIsUninstalling] = useState(false);
const checkInstallation = async () => {
try {
+ setSteamBranchStatus(await getLosslessScalingBranchStatus());
+ } catch (error) {
+ console.error("Error checking Lossless Scaling Steam branch:", error);
+ setSteamBranchStatus(null);
+ }
+
+ try {
const status = await checkLsfgVkInstalled();
setIsInstalled(status.installed);
- if (status.installed) {
- setInstallationStatus("lsfg-vk Installed");
- } else {
- setInstallationStatus("lsfg-vk Not Installed");
- }
+ setLosslessScalingInstalled(status.lossless_scaling_installed);
+ setLosslessScalingStatus(status.lossless_scaling_status || "Lossless Scaling Not Installed");
+ setInstallationStatus(status.installed ? "lsfg-vk Installed" : "lsfg-vk Not Installed");
return status.installed;
- } catch (error) {
+ } catch {
+ setSteamBranchStatus(null);
+ setLosslessScalingInstalled(false);
+ setLosslessScalingStatus("Lossless Scaling Not Installed");
setInstallationStatus("lsfg-vk Not Installed");
return false;
}
};
useEffect(() => {
- checkInstallation();
+ void checkInstallation();
}, []);
- return {
- isInstalled,
- installationStatus,
- setIsInstalled,
- setInstallationStatus,
- checkInstallation
- };
-}
-
-export function useDllDetection() {
- const [dllDetected, setDllDetected] = useState<boolean>(false);
- const [dllDetectionStatus, setDllDetectionStatus] = useState<string>("");
-
- const checkDllDetection = async () => {
+ const install = async () => {
+ setIsInstalling(true);
+ setInstallationStatus("Installing lsfg-vk...");
try {
- const result = await checkLosslessScalingDll();
- setDllDetected(result.detected);
- if (result.detected) {
- setDllDetectionStatus("Lossless Scaling Installed");
- } else {
- setDllDetectionStatus("Lossless Scaling Not Installed");
+ const result = await installLsfgVk();
+ if (!result.success) {
+ setInstallationStatus(`Installation failed: ${result.error}`);
+ showInstallErrorToast(result.error ?? undefined);
+ return;
}
+ setIsInstalled(true);
+ setInstallationStatus("lsfg-vk installed");
+ showInstallSuccessToast();
+ await reloadConfig?.();
+ await checkInstallation();
} catch (error) {
- setDllDetectionStatus("Lossless Scaling Not Installed");
+ setInstallationStatus(`Installation failed: ${error}`);
+ showInstallErrorToast(String(error));
+ } finally {
+ setIsInstalling(false);
}
};
- useEffect(() => {
- checkDllDetection();
- }, []);
-
- return {
- dllDetected,
- dllDetectionStatus
- };
-}
-
-export function useLsfgConfig() {
- const [config, setConfig] = useState<ConfigurationData>(() => getDefaults());
-
- const loadLsfgConfig = useCallback(async () => {
+ const uninstall = async () => {
+ setIsUninstalling(true);
+ setInstallationStatus("Uninstalling lsfg-vk...");
try {
- const result = await getLsfgConfig();
- if (result.success && result.config) {
- setConfig(result.config);
- } else {
- console.log("lsfg config not available, using defaults:", result.error);
- setConfig(getDefaults());
+ if (beforeUninstall && !(await beforeUninstall())) {
+ setInstallationStatus("Uninstallation cancelled: could not clean up launch options");
+ return;
}
- } catch (error) {
- console.error("Error loading lsfg config:", error);
- setConfig(getDefaults());
- }
- }, []);
-
- const updateConfig = useCallback(async (newConfig: ConfigurationData): Promise<ConfigUpdateResult> => {
- try {
- const result = await updateLsfgConfigFromObject(newConfig);
- if (result.success) {
- setConfig(newConfig);
- } else {
- showErrorToast(
- ToastMessages.CONFIG_UPDATE_ERROR.title,
- result.error || ToastMessages.CONFIG_UPDATE_ERROR.body
- );
+ const result = await uninstallLsfgVk();
+ if (!result.success) {
+ setInstallationStatus(`Uninstallation failed: ${result.error}`);
+ showUninstallErrorToast(result.error ?? undefined);
+ return;
}
- return result;
+ setIsInstalled(false);
+ setInstallationStatus("lsfg-vk uninstalled successfully!");
+ await checkInstallation();
+ showUninstallSuccessToast();
} catch (error) {
- showErrorToast(ToastMessages.CONFIG_UPDATE_ERROR.title, String(error));
- return { success: false, error: String(error) };
+ setInstallationStatus(`Uninstallation failed: ${error}`);
+ showUninstallErrorToast(String(error));
+ } finally {
+ setIsUninstalling(false);
}
- }, []);
-
- const updateField = useCallback(async (fieldName: keyof ConfigurationData, value: boolean | number | string): Promise<ConfigUpdateResult> => {
- const newConfig = { ...config, [fieldName]: value };
- return updateConfig(newConfig);
- }, [config, updateConfig]);
-
- useEffect(() => {
- loadLsfgConfig();
- }, []);
+ };
return {
- config,
- setConfig,
- loadLsfgConfig,
- updateConfig,
- updateField
+ isInstalled,
+ installationStatus,
+ losslessScalingInstalled,
+ losslessScalingStatus,
+ steamBranchStatus,
+ isInstalling,
+ isUninstalling,
+ install,
+ uninstall,
+ checkInstallation,
};
}
diff --git a/src/hooks/usePerAppWorkarounds.ts b/src/hooks/usePerAppWorkarounds.ts
new file mode 100644
index 0000000..ab33bb2
--- /dev/null
+++ b/src/hooks/usePerAppWorkarounds.ts
@@ -0,0 +1,266 @@
+import { useCallback, useEffect, useMemo, useRef, useState } from "react";
+import {
+ getWorkaroundState,
+ removeWorkaroundState,
+ setWorkaroundState,
+ type WorkaroundState,
+} from "../api/lsfgApi";
+import {
+ getDefaultWrapperPath,
+ installWrapperIntegration,
+ isWrapperIntegrationInstalled,
+ readSteamLaunchOptions,
+ removeWrapperIntegration,
+ subscribeSteamLaunchOptions,
+ type SteamLaunchOptionsSnapshot,
+} from "../utils/steamLaunchOptions";
+import { showErrorToast } from "../utils/toastUtils";
+
+export type WorkaroundField = keyof WorkaroundState;
+export type WorkaroundLoadStatus = "loading" | "ready" | "error";
+
+const SLIDER_DEBOUNCE_MS = 250;
+
+const DEFAULT_WORKAROUND_STATE: WorkaroundState = {
+ dxvkFrameRate: 0,
+ disableGamescopeWsi: true,
+ disableHdr: true,
+ disableSteamdeckMode: false,
+ disableVkbasalt: false,
+ enableZink: false,
+};
+
+interface PendingSliderUpdate {
+ timer: number;
+ value: number;
+ waiters: Array<(success: boolean) => void>;
+}
+
+export interface WorkaroundSnapshot {
+ steam: SteamLaunchOptionsSnapshot;
+ state: WorkaroundState;
+ wrapperPath: string;
+ wrapperOwned: boolean;
+ integrationInstalled: boolean;
+ commandTokenAdded: boolean;
+}
+
+interface PerAppWorkarounds {
+ status: WorkaroundLoadStatus;
+ snapshot: WorkaroundSnapshot | null;
+ refresh: () => Promise<void>;
+ update: (field: WorkaroundField, value: boolean | number) => Promise<boolean>;
+ error: string | null;
+}
+
+function asError(error: unknown): Error {
+ return error instanceof Error ? error : new Error(String(error));
+}
+
+function makeSnapshot(
+ steam: SteamLaunchOptionsSnapshot,
+ result: Awaited<ReturnType<typeof getWorkaroundState>>,
+ nonSteam: boolean,
+): WorkaroundSnapshot {
+ if (!result.state) throw new Error("Workaround state is not initialized for this profile");
+ const wrapperPath = result.wrapper_path || getDefaultWrapperPath();
+ return {
+ steam,
+ state: result.state,
+ wrapperPath,
+ wrapperOwned: result.wrapper_owned === true,
+ integrationInstalled: isWrapperIntegrationInstalled(steam, nonSteam, wrapperPath),
+ commandTokenAdded: result.command_token_added === true,
+ };
+}
+
+async function adoptWorkaroundState(
+ appId: string,
+ nonSteam: boolean,
+ wrapperPath: string,
+): Promise<WorkaroundSnapshot> {
+ let integration: Awaited<ReturnType<typeof installWrapperIntegration>> | null = null;
+ try {
+ integration = await installWrapperIntegration(Number(appId), nonSteam, wrapperPath, false);
+ const finalized = await setWorkaroundState(
+ appId,
+ DEFAULT_WORKAROUND_STATE,
+ integration.commandTokenAdded,
+ nonSteam,
+ );
+ if (!finalized.success) throw new Error(finalized.error || "Could not finalize workaround state");
+ return makeSnapshot(integration.snapshot, finalized, nonSteam);
+ } catch (error) {
+ let rollbackSucceeded = true;
+ if (integration?.changed) {
+ try {
+ await removeWrapperIntegration(
+ Number(appId),
+ nonSteam,
+ wrapperPath,
+ integration.commandTokenAdded,
+ );
+ } catch {
+ rollbackSucceeded = false;
+ }
+ }
+ if (rollbackSucceeded) {
+ const removed = await removeWorkaroundState(appId);
+ if (!removed.success) throw new Error(removed.error || "Could not roll back workaround state");
+ }
+ throw error;
+ }
+}
+
+export function usePerAppWorkarounds(appId: string, nonSteam: boolean): PerAppWorkarounds {
+ const [status, setStatus] = useState<WorkaroundLoadStatus>("loading");
+ const [snapshot, setSnapshot] = useState<WorkaroundSnapshot | null>(null);
+ const [error, setError] = useState<string | null>(null);
+ const pendingSliderUpdate = useRef<PendingSliderUpdate | null>(null);
+ const numericAppId = Number(appId);
+
+ const loadSnapshot = useCallback(async () => {
+ const [result, steam] = await Promise.all([
+ getWorkaroundState(appId),
+ readSteamLaunchOptions(numericAppId, nonSteam),
+ ]);
+ if (!result.success) throw new Error(result.error || "Could not read workaround state");
+ if (!result.state) {
+ return adoptWorkaroundState(
+ appId,
+ nonSteam,
+ result.wrapper_path || getDefaultWrapperPath(),
+ );
+ }
+ return makeSnapshot(steam, result, nonSteam);
+ }, [appId, nonSteam, numericAppId]);
+
+ const applySnapshot = useCallback((next: WorkaroundSnapshot) => {
+ setSnapshot(next);
+ setStatus("ready");
+ setError(null);
+ }, []);
+
+ const refresh = useCallback(async () => {
+ setStatus("loading");
+ setError(null);
+ try {
+ applySnapshot(await loadSnapshot());
+ } catch (refreshError) {
+ const nextError = asError(refreshError);
+ setStatus("error");
+ setError(nextError.message);
+ }
+ }, [applySnapshot, loadSnapshot]);
+
+ useEffect(() => {
+ let active = true;
+ setStatus("loading");
+ setSnapshot(null);
+ setError(null);
+ let unsubscribe = () => {};
+ try {
+ unsubscribe = subscribeSteamLaunchOptions(
+ numericAppId,
+ nonSteam,
+ (steam) => {
+ if (!active) return;
+ setSnapshot((current) => current ? {
+ ...current,
+ steam,
+ integrationInstalled: isWrapperIntegrationInstalled(steam, nonSteam, current.wrapperPath),
+ } : current);
+ },
+ (subscriptionError) => {
+ if (!active) return;
+ setStatus("error");
+ setError(subscriptionError.message);
+ },
+ );
+ } catch (subscriptionError) {
+ if (active) {
+ setStatus("error");
+ setError(asError(subscriptionError).message);
+ }
+ }
+ void loadSnapshot()
+ .then((next) => { if (active) applySnapshot(next); })
+ .catch((readError) => {
+ if (active) {
+ setStatus("error");
+ setError(asError(readError).message);
+ }
+ });
+ return () => {
+ active = false;
+ unsubscribe();
+ };
+ }, [applySnapshot, loadSnapshot, nonSteam, numericAppId]);
+
+ const persistUpdate = useCallback(async (field: WorkaroundField, value: boolean | number): Promise<boolean> => {
+ const current = snapshot;
+ if (!current) return false;
+ setError(null);
+ const nextState = { ...current.state, [field]: value } as WorkaroundState;
+ try {
+ const result = await setWorkaroundState(
+ appId,
+ nextState,
+ current.commandTokenAdded,
+ nonSteam,
+ );
+ if (!result.success || !result.state) throw new Error(result.error || "Could not save workaround state");
+ applySnapshot({
+ ...current,
+ state: result.state,
+ wrapperPath: result.wrapper_path || current.wrapperPath,
+ wrapperOwned: result.wrapper_owned === true,
+ commandTokenAdded: result.command_token_added === true,
+ });
+ return true;
+ } catch (updateError) {
+ const nextError = asError(updateError);
+ setStatus("error");
+ setError(nextError.message);
+ showErrorToast("Workaround update failed", nextError.message);
+ return false;
+ }
+ }, [appId, applySnapshot, snapshot]);
+
+ const flushSliderUpdate = useCallback(async (): Promise<boolean> => {
+ const pending = pendingSliderUpdate.current;
+ if (!pending) return true;
+ pendingSliderUpdate.current = null;
+ clearTimeout(pending.timer);
+ const success = await persistUpdate("dxvkFrameRate", pending.value);
+ pending.waiters.forEach((resolve) => resolve(success));
+ return success;
+ }, [persistUpdate]);
+
+ const update = useCallback(async (field: WorkaroundField, value: boolean | number): Promise<boolean> => {
+ if (field === "dxvkFrameRate") {
+ setError(null);
+ return new Promise<boolean>((resolve) => {
+ const pending = pendingSliderUpdate.current || { timer: 0, value: 0, waiters: [] };
+ window.clearTimeout(pending.timer);
+ pending.value = Number(value);
+ pending.waiters.push(resolve);
+ pending.timer = window.setTimeout(() => { void flushSliderUpdate(); }, SLIDER_DEBOUNCE_MS);
+ pendingSliderUpdate.current = pending;
+ });
+ }
+ const sliderSuccess = await flushSliderUpdate();
+ if (!sliderSuccess) return false;
+ return persistUpdate(field, value);
+ }, [flushSliderUpdate, persistUpdate]);
+
+ useEffect(() => () => {
+ const pending = pendingSliderUpdate.current;
+ if (!pending) return;
+ window.clearTimeout(pending.timer);
+ pendingSliderUpdate.current = null;
+ pending.waiters.forEach((resolve) => resolve(false));
+ }, [numericAppId, nonSteam]);
+
+ return useMemo(() => ({ status, snapshot, refresh, update, error }), [error, refresh, snapshot, status, update]);
+}
diff --git a/src/hooks/useProfileManagement.ts b/src/hooks/useProfileManagement.ts
deleted file mode 100644
index a5f2a07..0000000
--- a/src/hooks/useProfileManagement.ts
+++ /dev/null
@@ -1,194 +0,0 @@
-import { useState, useEffect, useCallback } from "react";
-import {
- getProfiles,
- createProfile,
- deleteProfile,
- renameProfile,
- setCurrentProfile,
- updateProfileConfig,
- type ProfilesResult,
- type ProfileResult,
- type ConfigUpdateResult
-} from "../api/lsfgApi";
-import { ConfigurationData } from "../config/configSchema";
-import { showSuccessToast, showErrorToast } from "../utils/toastUtils";
-
-export function useProfileManagement() {
- const [profiles, setProfiles] = useState<string[]>([]);
- const [currentProfile, setCurrentProfileState] = useState<string>("decky-lsfg-vk");
- const [isLoading, setIsLoading] = useState(false);
-
- // Load profiles on hook initialization
- const loadProfiles = useCallback(async () => {
- try {
- const result: ProfilesResult = await getProfiles();
- if (result.success && result.profiles) {
- setProfiles(result.profiles);
- if (result.current_profile) {
- setCurrentProfileState(result.current_profile);
- }
- return result;
- } else {
- console.error("Failed to load profiles:", result.error);
- showErrorToast("Failed to load profiles", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error loading profiles:", error);
- showErrorToast("Error loading profiles", String(error));
- return { success: false, error: String(error) };
- }
- }, []);
-
- // Create a new profile
- const handleCreateProfile = useCallback(async (profileName: string, sourceProfile?: string) => {
- setIsLoading(true);
- try {
- const result: ProfileResult = await createProfile(profileName, sourceProfile || currentProfile);
- if (result.success) {
- // Use the normalized name returned from backend (spaces converted to dashes)
- const actualProfileName = result.profile_name || profileName;
- showSuccessToast("Profile created", `Created profile: ${actualProfileName}`);
- await loadProfiles();
- return result;
- } else {
- console.error("Failed to create profile:", result.error);
- showErrorToast("Failed to create profile", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error creating profile:", error);
- showErrorToast("Error creating profile", String(error));
- return { success: false, error: String(error) };
- } finally {
- setIsLoading(false);
- }
- }, [currentProfile, loadProfiles]);
-
- // Delete a profile
- const handleDeleteProfile = useCallback(async (profileName: string) => {
- if (profileName === "decky-lsfg-vk") {
- showErrorToast("Cannot delete default profile", "The default profile cannot be deleted");
- return { success: false, error: "Cannot delete default profile" };
- }
-
- setIsLoading(true);
- try {
- const result: ProfileResult = await deleteProfile(profileName);
- if (result.success) {
- showSuccessToast("Profile deleted", `Deleted profile: ${profileName}`);
- await loadProfiles();
- // If we deleted the current profile, it should have switched to default
- if (currentProfile === profileName) {
- setCurrentProfileState("decky-lsfg-vk");
- }
- return result;
- } else {
- console.error("Failed to delete profile:", result.error);
- showErrorToast("Failed to delete profile", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error deleting profile:", error);
- showErrorToast("Error deleting profile", String(error));
- return { success: false, error: String(error) };
- } finally {
- setIsLoading(false);
- }
- }, [currentProfile, loadProfiles]);
-
- // Rename a profile
- const handleRenameProfile = useCallback(async (oldName: string, newName: string) => {
- if (oldName === "decky-lsfg-vk") {
- showErrorToast("Cannot rename default profile", "The default profile cannot be renamed");
- return { success: false, error: "Cannot rename default profile" };
- }
-
- setIsLoading(true);
- try {
- const result: ProfileResult = await renameProfile(oldName, newName);
- if (result.success) {
- // Use the normalized name returned from backend (spaces converted to dashes)
- const actualNewName = result.profile_name || newName;
- showSuccessToast("Profile renamed", `Renamed profile to: ${actualNewName}`);
- await loadProfiles();
- // Update current profile if it was renamed
- if (currentProfile === oldName) {
- setCurrentProfileState(actualNewName);
- }
- return result;
- } else {
- console.error("Failed to rename profile:", result.error);
- showErrorToast("Failed to rename profile", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error renaming profile:", error);
- showErrorToast("Error renaming profile", String(error));
- return { success: false, error: String(error) };
- } finally {
- setIsLoading(false);
- }
- }, [currentProfile, loadProfiles]);
-
- // Set the current active profile
- const handleSetCurrentProfile = useCallback(async (profileName: string) => {
- setIsLoading(true);
- try {
- const result: ProfileResult = await setCurrentProfile(profileName);
- if (result.success) {
- setCurrentProfileState(profileName);
- showSuccessToast("Profile switched", `Switched to profile: ${profileName}`);
- return result;
- } else {
- console.error("Failed to switch profile:", result.error);
- showErrorToast("Failed to switch profile", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error switching profile:", error);
- showErrorToast("Error switching profile", String(error));
- return { success: false, error: String(error) };
- } finally {
- setIsLoading(false);
- }
- }, []);
-
- // Update configuration for a specific profile
- const handleUpdateProfileConfig = useCallback(async (profileName: string, config: ConfigurationData) => {
- setIsLoading(true);
- try {
- const result: ConfigUpdateResult = await updateProfileConfig(profileName, config);
- if (result.success) {
- return result;
- } else {
- console.error("Failed to update profile config:", result.error);
- showErrorToast("Failed to update profile config", result.error || "Unknown error");
- return result;
- }
- } catch (error) {
- console.error("Error updating profile config:", error);
- showErrorToast("Error updating profile config", String(error));
- return { success: false, error: String(error) };
- } finally {
- setIsLoading(false);
- }
- }, [currentProfile]);
-
- // Initialize profiles on mount
- useEffect(() => {
- loadProfiles();
- }, [loadProfiles]);
-
- return {
- profiles,
- currentProfile,
- isLoading,
- loadProfiles,
- createProfile: handleCreateProfile,
- deleteProfile: handleDeleteProfile,
- renameProfile: handleRenameProfile,
- setCurrentProfile: handleSetCurrentProfile,
- updateProfileConfig: handleUpdateProfileConfig
- };
-}