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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-05 17:55:31 -0400
committerKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-05 17:55:31 -0400
commitf5994d1da763d5e10572fd10cc3e0089c9112924 (patch)
tree6b27183fc95551af1340f50e1bdab32e7e0da690 /src/config/generatedConfigSchema.ts
parent9cd2149c45db1fa02edc7280c8d71d536c8ef44e (diff)
downloaddecky-lsfg-vk-f5994d1da763d5e10572fd10cc3e0089c9112924.tar.gz
decky-lsfg-vk-f5994d1da763d5e10572fd10cc3e0089c9112924.zip
chore: sync generated v2 schema
Diffstat (limited to 'src/config/generatedConfigSchema.ts')
-rw-r--r--src/config/generatedConfigSchema.ts20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/config/generatedConfigSchema.ts b/src/config/generatedConfigSchema.ts
index 8fae79a..20aa0e6 100644
--- a/src/config/generatedConfigSchema.ts
+++ b/src/config/generatedConfigSchema.ts
@@ -37,19 +37,19 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "dll",
fieldType: ConfigFieldType.STRING,
default: "",
- description: "specify where Lossless.dll is stored"
+ description: "override the lsfg-vk.dll path"
},
no_fp16: {
name: "no_fp16",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "force-disable fp16 (use on older nvidia cards)"
+ description: "disable FP16 acceleration"
},
multiplier: {
name: "multiplier",
fieldType: ConfigFieldType.INTEGER,
default: 1,
- description: "change the fps multiplier"
+ description: "frame generation multiplier"
},
flow_scale: {
name: "flow_scale",
@@ -61,13 +61,13 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "performance_mode",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "use a lighter model for FG (recommended for most games)"
+ description: "use the lighter frame generation model"
},
experimental_present_mode: {
name: "experimental_present_mode",
fieldType: ConfigFieldType.STRING,
default: "fifo",
- description: "override Vulkan present mode (may cause crashes)"
+ description: "control the v2 present mode override"
},
dxvk_frame_rate: {
name: "dxvk_frame_rate",
@@ -85,13 +85,13 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "disable_steamdeck_mode",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "disable Steam Deck mode (unlocks hidden settings in some games)"
+ description: "disable Steam Deck mode"
},
mangohud_workaround: {
name: "mangohud_workaround",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "Enables a transparent mangohud overlay, sometimes fixes issues with 2X multiplier in game mode"
+ description: "enable a transparent MangoHud overlay workaround"
},
disable_vkbasalt: {
name: "disable_vkbasalt",
@@ -103,19 +103,19 @@ export const CONFIG_SCHEMA: Record<string, ConfigField> = {
name: "force_enable_vkbasalt",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "Force vkBasalt to engage to fix framepacing issues in gamemode"
+ description: "force-enable vkBasalt"
},
enable_wsi: {
name: "enable_wsi",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "Enable Gamescope WSI Layer, disable if frame generation isn't applying or isn't feeling smooth (use with HDR off)"
+ description: "enable the Gamescope WSI layer"
},
enable_zink: {
name: "enable_zink",
fieldType: ConfigFieldType.BOOLEAN,
default: false,
- description: "Enable Zink (Vulkan-based OpenGL implementation) for OpenGL games"
+ description: "enable Zink for OpenGL games"
},
};