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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-10 16:31:35 -0400
committerKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-09-10 16:31:35 -0400
commit4823f1a17d647d4e6e387107a2260a8ebd3015de (patch)
tree7b643af4c6d2679c3b2a02db6911919518f06eaa /src/components
parentaac2d9d360592ceaf732419e9fddc758cfd2cb42 (diff)
downloaddecky-lsfg-vk-4823f1a17d647d4e6e387107a2260a8ebd3015de.tar.gz
decky-lsfg-vk-4823f1a17d647d4e6e387107a2260a8ebd3015de.zip
feat: add flatpak workaround controls
Diffstat (limited to 'src/components')
-rw-r--r--src/components/FlatpakWorkaroundsSection.tsx144
1 files changed, 144 insertions, 0 deletions
diff --git a/src/components/FlatpakWorkaroundsSection.tsx b/src/components/FlatpakWorkaroundsSection.tsx
new file mode 100644
index 0000000..7d9d880
--- /dev/null
+++ b/src/components/FlatpakWorkaroundsSection.tsx
@@ -0,0 +1,144 @@
+import { ButtonItem, PanelSectionRow, SliderField, ToggleField } from "@decky/ui";
+import { useEffect, useRef, useState } from "react";
+import { RiArrowDownSFill, RiArrowUpSFill } from "react-icons/ri";
+import type { WorkaroundState } from "../api/lsfgApi";
+import t from "../i18n/i18n";
+
+interface Props {
+ state: WorkaroundState;
+ disabled?: boolean;
+ onChange: (state: WorkaroundState) => Promise<boolean>;
+}
+
+const WORKAROUNDS_COLLAPSED_KEY = "lsfg-flatpak-workarounds-collapsed-v1";
+
+export function FlatpakWorkaroundsSection({ state, disabled = false, onChange }: Props) {
+ const [collapsed, setCollapsed] = useState(() => {
+ try {
+ return localStorage.getItem(WORKAROUNDS_COLLAPSED_KEY) !== "false";
+ } catch {
+ return true;
+ }
+ });
+ const [fpsValue, setFpsValue] = useState(state.dxvkFrameRate);
+ const timer = useRef<number | null>(null);
+
+ useEffect(() => {
+ try {
+ localStorage.setItem(WORKAROUNDS_COLLAPSED_KEY, String(collapsed));
+ } catch {}
+ }, [collapsed]);
+
+ useEffect(() => {
+ setFpsValue(state.dxvkFrameRate);
+ }, [state.dxvkFrameRate]);
+
+ useEffect(() => () => {
+ if (timer.current !== null) window.clearTimeout(timer.current);
+ }, []);
+
+ const update = (field: keyof WorkaroundState, value: boolean | number) => {
+ void onChange({ ...state, [field]: value });
+ };
+
+ const updateFps = (value: number) => {
+ setFpsValue(value);
+ if (timer.current !== null) window.clearTimeout(timer.current);
+ timer.current = window.setTimeout(() => {
+ timer.current = null;
+ void onChange({ ...state, dxvkFrameRate: value });
+ }, 250);
+ };
+
+ const fpsLabel = fpsValue > 0 ? `${fpsValue} FPS` : t("CONFIG_BASE_FPS_CAP_OFF", "Off");
+
+ return (
+ <>
+ <PanelSectionRow>
+ <div
+ style={{
+ fontSize: "14px",
+ fontWeight: "bold",
+ marginTop: "8px",
+ marginBottom: "6px",
+ borderBottom: "1px solid rgba(255, 255, 255, 0.2)",
+ paddingBottom: "3px",
+ color: "white",
+ }}
+ >
+ {t("CONFIG_WORKAROUNDS_TITLE", "Workarounds")}
+ </div>
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ButtonItem
+ layout="below"
+ bottomSeparator={collapsed ? "standard" : "none"}
+ onClick={() => setCollapsed((value) => !value)}
+ >
+ {collapsed ? <RiArrowDownSFill /> : <RiArrowUpSFill />}
+ </ButtonItem>
+ </PanelSectionRow>
+ {!collapsed && (
+ <>
+ <PanelSectionRow>
+ <SliderField
+ label={`${t("CONFIG_BASE_FPS_CAP", "Base FPS Cap")} (${fpsLabel})`}
+ description={t("CONFIG_BASE_FPS_CAP_DESC", "Base cap for DXVK-backed games before frame generation; 0 disables. Requires app restart to apply.")}
+ value={fpsValue}
+ min={0}
+ max={60}
+ step={1}
+ onChange={updateFps}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ToggleField
+ label={t("CONFIG_DISABLE_STEAMDECK_MODE", "Disable Steam Deck Mode")}
+ description={t("CONFIG_DISABLE_STEAMDECK_MODE_DESC", "Disables a game-specific Steam Deck compatibility switch. Requires app restart to apply.")}
+ checked={state.disableSteamdeckMode}
+ onChange={(value) => update("disableSteamdeckMode", value)}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ToggleField
+ label={t("CONFIG_DISABLE_GAMESCOPE_WSI", "Disable Gamescope WSI")}
+ description={t("CONFIG_DISABLE_GAMESCOPE_WSI_DESC", "Adds ENABLE_GAMESCOPE_WSI=0. Requires app restart to apply.")}
+ checked={state.disableGamescopeWsi}
+ onChange={(value) => update("disableGamescopeWsi", value)}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ToggleField
+ label={t("CONFIG_DISABLE_HDR", "Disable HDR")}
+ description={t("CONFIG_DISABLE_HDR_DESC", "Prevents DXVK from exposing HDR to the app. Requires app restart to apply.")}
+ checked={state.disableHdr}
+ onChange={(value) => update("disableHdr", value)}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ToggleField
+ label={t("CONFIG_DISABLE_VKBASALT", "Disable vkBasalt")}
+ description={t("CONFIG_DISABLE_VKBASALT_DESC", "Disables vkBasalt which can conflict with LSFG-VK.")}
+ checked={state.disableVkbasalt}
+ onChange={(value) => update("disableVkbasalt", value)}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ <PanelSectionRow>
+ <ToggleField
+ label={t("CONFIG_ENABLE_ZINK", "Force Zink for OpenGL Games")}
+ description={t("CONFIG_ENABLE_ZINK_DESC", "Uses Mesa's Zink OpenGL-to-Vulkan driver. May cause crashes or freezes. Requires app restart to apply.")}
+ checked={state.enableZink}
+ onChange={(value) => update("enableZink", value)}
+ disabled={disabled}
+ />
+ </PanelSectionRow>
+ </>
+ )}
+ </>
+ );
+}