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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-07-14 20:57:57 -0400 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-07-14 20:57:57 -0400 |
| commit | 9a679fc4b70dad9c4894b7886d62ad41d0596251 (patch) | |
| tree | ca37660a1f56723bfb467fd75deb9caf433163aa /README.md | |
| parent | 858e7e7beb3748ebbbbc066af0fbde0379b8eef6 (diff) | |
| download | decky-lsfg-vk-9a679fc4b70dad9c4894b7886d62ad41d0596251.tar.gz decky-lsfg-vk-9a679fc4b70dad9c4894b7886d62ad41d0596251.zip | |
dynamic option 2 var display
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -25,7 +25,7 @@ A Decky plugin that streamlines the installation of **lsfg-vk** ([Lossless Scali 3. **Click "Install lsfg-vk"** to automatically set up the lsfg-vk vulkan layer 4. **Configure settings** using the plugin's UI. 5. **Apply launch commands** to the game you want to use frame generation with: - - **Option 1 (Recommended)**: `~/lsfg %COMMAND%` - Uses your plugin configuration + - **Option 1 (Recommended)**: `~/lsfg %command%` - Uses your plugin configuration - **Option 2**: Manual environment variables like `ENABLE_LSFG=1 LSFG_MULTIPLIER=2 %COMMAND%` - See the [LSFG-VK WIKI](https://github.com/PancakeTAS/lsfg-vk/wiki/Configuring-lsfg%E2%80%90vk) for more information on each available environment variable |
