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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-07-30 21:09:27 -0400 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-07-30 21:09:27 -0400 |
| commit | eb51ec80231cf13accf8af156fa7a4283e2a2f88 (patch) | |
| tree | 95fd368b42efa29f28b924c8884a8f0d4c80d123 /README.md | |
| parent | 4390d600ffd35184c4c30bc64480f58e468627de (diff) | |
| download | decky-lsfg-vk-eb51ec80231cf13accf8af156fa7a4283e2a2f88.tar.gz decky-lsfg-vk-eb51ec80231cf13accf8af156fa7a4283e2a2f88.zip | |
fix: harden lsfg-v2 migration and flatpak supportfeat/lsfg-v2-release
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -51,6 +51,7 @@ The plugin provides several configuration options to optimize frame generation f - **Performance Mode**: Uses a lighter processing model - **Allow FP16**: Enable half-precision acceleration; disable it for older NVIDIA GPUs - **Active In**: Optionally match a profile to executable names, Wine executables, or process names +- **Automatic Profile Matching**: Explicitly let lsfg-vk choose an `Active In` profile; otherwise the Decky-selected profile is always forced - **GPU**: Optionally select the GPU by name, vendor/device ID, or PCI bus ID - **Disable Frame Generation**: Disable the layer for the next launch without creating an invalid 1x profile @@ -64,7 +65,7 @@ For per-game feedback and community support, please join the [decky-lsfg-vk Disc - Ensure you've added `~/lsfg %command%` to your game's launch options - Check that the Lossless Scaling DLL was detected correctly in the plugin - Try enabling Performance Mode if you're experiencing crashes -- Ensure the selected profile has no `Active In` value when you want the launcher to force that profile +- Disable **Automatic Profile Matching** to force the profile selected in Decky, even when it has an `Active In` value - Make sure your game is running in fullscreen mode for best results **Performance issues?** @@ -84,7 +85,7 @@ The plugin: - **FPS Multiplier**: Choose 2x, 3x, or 4x frame generation - **Flow Scale**: Adjust motion estimation quality vs performance - **Performance Mode**: Use lighter processing for better performance - - **FP16, Active In, and GPU**: Use v2 profile parameters and native matching + - **FP16, Active In, GPU, and explicit automatic matching**: Use v2 profile parameters without ambiguous profile selection - **Launch workarounds**: Preserve existing DXVK, Gamescope, Zink, MangoHud, and vkBasalt launch options - **Hot-reloading**: Multiplier, flow scale, and performance-mode changes are reloaded while games run; other changes may require a swapchain recreation or restart - Easy uninstallation that removes all installed files when no longer needed |
