summaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorxXJSONDeruloXx <danielhimebauch@gmail.com>2026-07-30 21:09:27 -0400
committerxXJSONDeruloXx <danielhimebauch@gmail.com>2026-07-30 21:09:27 -0400
commiteb51ec80231cf13accf8af156fa7a4283e2a2f88 (patch)
tree95fd368b42efa29f28b924c8884a8f0d4c80d123 /README.md
parent4390d600ffd35184c4c30bc64480f58e468627de (diff)
downloaddecky-lsfg-vk-eb51ec80231cf13accf8af156fa7a4283e2a2f88.tar.gz
decky-lsfg-vk-eb51ec80231cf13accf8af156fa7a4283e2a2f88.zip
fix: harden lsfg-v2 migration and flatpak supportfeat/lsfg-v2-release
Diffstat (limited to 'README.md')
-rw-r--r--README.md5
1 files changed, 3 insertions, 2 deletions
diff --git a/README.md b/README.md
index 6481ffa..a94d703 100644
--- a/README.md
+++ b/README.md
@@ -51,6 +51,7 @@ The plugin provides several configuration options to optimize frame generation f
- **Performance Mode**: Uses a lighter processing model
- **Allow FP16**: Enable half-precision acceleration; disable it for older NVIDIA GPUs
- **Active In**: Optionally match a profile to executable names, Wine executables, or process names
+- **Automatic Profile Matching**: Explicitly let lsfg-vk choose an `Active In` profile; otherwise the Decky-selected profile is always forced
- **GPU**: Optionally select the GPU by name, vendor/device ID, or PCI bus ID
- **Disable Frame Generation**: Disable the layer for the next launch without creating an invalid 1x profile
@@ -64,7 +65,7 @@ For per-game feedback and community support, please join the [decky-lsfg-vk Disc
- Ensure you've added `~/lsfg %command%` to your game's launch options
- Check that the Lossless Scaling DLL was detected correctly in the plugin
- Try enabling Performance Mode if you're experiencing crashes
-- Ensure the selected profile has no `Active In` value when you want the launcher to force that profile
+- Disable **Automatic Profile Matching** to force the profile selected in Decky, even when it has an `Active In` value
- Make sure your game is running in fullscreen mode for best results
**Performance issues?**
@@ -84,7 +85,7 @@ The plugin:
- **FPS Multiplier**: Choose 2x, 3x, or 4x frame generation
- **Flow Scale**: Adjust motion estimation quality vs performance
- **Performance Mode**: Use lighter processing for better performance
- - **FP16, Active In, and GPU**: Use v2 profile parameters and native matching
+ - **FP16, Active In, GPU, and explicit automatic matching**: Use v2 profile parameters without ambiguous profile selection
- **Launch workarounds**: Preserve existing DXVK, Gamescope, Zink, MangoHud, and vkBasalt launch options
- **Hot-reloading**: Multiplier, flow scale, and performance-mode changes are reloaded while games run; other changes may require a swapchain recreation or restart
- Easy uninstallation that removes all installed files when no longer needed