#!/usr/bin/env bash set -x exec > >(tee -i /tmp/fgmod-uninstaller.log) 2>&1 error_exit() { echo "โŒ $1" if [[ -n $STEAM_ZENITY ]]; then $STEAM_ZENITY --error --text "$1" else zenity --error --text "$1" || echo "Zenity failed to display error" fi logger -t fgmod-uninstaller "โŒ ERROR: $1" exit 1 } if [ "$#" -lt 1 ]; then echo "Usage: $0 program [program_arguments...]" exit 1 fi # === Resolve Game Path === exe_folder_path="" if [[ "$1" == *.exe ]]; then exe_folder_path=$(dirname "$1") else for arg in "$@"; do if [[ "$arg" == *.exe ]]; then # Handle special cases for specific games [[ "$arg" == *"Cyberpunk 2077"* ]] && arg=${arg//REDprelauncher.exe/bin/x64/Cyberpunk2077.exe} [[ "$arg" == *"Witcher 3"* ]] && arg=${arg//REDprelauncher.exe/bin/x64_dx12/witcher3.exe} [[ "$arg" == *"Baldurs Gate 3"* ]] && arg=${arg//Launcher\/LariLauncher.exe/bin/bg3_dx11.exe} [[ "$arg" == *"HITMAN 3"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe} [[ "$arg" == *"HITMAN World of Assassination"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe} [[ "$arg" == *"SYNCED"* ]] && arg=${arg//Launcher\/sop_launcher.exe/SYNCED.exe} [[ "$arg" == *"2KLauncher"* ]] && arg=${arg//2KLauncher\/LauncherPatcher.exe/DoesntMatter.exe} [[ "$arg" == *"Warhammer 40,000 DARKTIDE"* ]] && arg=${arg//launcher\/Launcher.exe/binaries/Darktide.exe} [[ "$arg" == *"Warhammer Vermintide 2"* ]] && arg=${arg//launcher\/Launcher.exe/binaries_dx12/vermintide2_dx12.exe} [[ "$arg" == *"Satisfactory"* ]] && arg=${arg//FactoryGameSteam.exe/Engine/Binaries/Win64/FactoryGameSteam-Win64-Shipping.exe} exe_folder_path=$(dirname "$arg") break fi done fi for arg in "$@"; do if [[ "$arg" == lutris:rungameid/* ]]; then lutris_id="${arg#lutris:rungameid/}" # Get slug from Lutris JSON slug=$(lutris --list-games --json 2>/dev/null | jq -r ".[] | select(.id == $lutris_id) | .slug") if [[ -z "$slug" || "$slug" == "null" ]]; then echo "Could not find slug for Lutris ID $lutris_id" break fi # Find matching YAML file using slug config_file=$(find ~/.config/lutris/games/ -iname "${slug}-*.yml" | head -1) if [[ -z "$config_file" ]]; then echo "No config file found for slug '$slug'" break fi # Extract executable path from YAML exe_path=$(grep -E '^\s*exe:' "$config_file" | sed 's/.*exe:[[:space:]]*//') if [[ -n "$exe_path" ]]; then exe_folder_path=$(dirname "$exe_path") echo "Resolved executable path: $exe_path" echo "Executable folder: $exe_folder_path" else echo "Executable path not found in $config_file" fi break fi done # Fallback to STEAM_COMPAT_INSTALL_PATH when no path was found [[ -z "$exe_folder_path" && -n "$STEAM_COMPAT_INSTALL_PATH" ]] && exe_folder_path="$STEAM_COMPAT_INSTALL_PATH" # Check for Unreal Engine game paths if [[ -d "$exe_folder_path/Engine" ]]; then ue_exe_path=$(find "$exe_folder_path" -maxdepth 4 -mindepth 4 -path "*Binaries/Win64/*.exe" -not -path "*/Engine/*" | head -1) exe_folder_path=$(dirname "$ue_exe_path") fi # Verify the game folder exists [[ ! -d "$exe_folder_path" ]] && error_exit "Unable to locate the game folder: $exe_folder_path" # Avoid operating on the uninstaller's own directory script_dir=$(dirname "$(realpath "$0")") [[ "$(realpath "$exe_folder_path")" == "$script_dir" ]] && error_exit "The target directory matches the script's directory. Aborting to prevent accidental deletion." # Change to the game directory cd "$exe_folder_path" || error_exit "Failed to change directory to $exe_folder_path" # Verify current directory before proceeding [[ "$(pwd)" != "$exe_folder_path" ]] && error_exit "Unexpected working directory: $(pwd)" logger -t fgmod-uninstaller "๐ŸŸข Uninstalling from: $exe_folder_path" # === Remove OptiScaler Files === echo "๐Ÿงน Removing OptiScaler files..." rm -f "OptiScaler.dll" "dxgi.dll" "winmm.dll" "dbghelp.dll" "version.dll" "wininet.dll" "winhttp.dll" "OptiScaler.asi" rm -f "OptiScaler.ini" "OptiScaler.log" # === Remove Nukem FG Mod Files === echo "๐Ÿงน Removing Nukem FG Mod files..." rm -f "dlssg_to_fsr3_amd_is_better.dll" "dlssg_to_fsr3.ini" "dlssg_to_fsr3.log" rm -f "nvapi64.dll" "fakenvapi.ini" "fakenvapi.log" # === Remove Supporting Libraries === echo "๐Ÿงน Removing supporting libraries..." rm -f "libxess.dll" "libxess_dx11.dll" "nvngx.dll" "nvngx.ini" rm -f "amd_fidelityfx_dx12.dll" "amd_fidelityfx_framegeneration_dx12.dll" "amd_fidelityfx_upscaler_dx12.dll" "amd_fidelityfx_vk.dll" # === Remove Legacy Files === echo "๐Ÿงน Removing legacy files..." rm -f "dlss-enabler.dll" "dlss-enabler-upscaler.dll" "dlss-enabler.log" rm -f "nvngx-wrapper.dll" "_nvngx.dll" rm -f "dlssg_to_fsr3_amd_is_better-3.0.dll" # === Restore Original DLLs === echo "๐Ÿ”„ Restoring original DLLs..." original_dlls=("d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_framegeneration_dx12.dll" "amd_fidelityfx_upscaler_dx12.dll" "amd_fidelityfx_vk.dll" "nvapi64.dll" "libxess.dll" "libxess_dx11.dll") for dll in "${original_dlls[@]}"; do if [[ -f "${dll}.b" ]]; then mv "${dll}.b" "$dll" echo "โœ… Restored original $dll" logger -t fgmod-uninstaller "โœ… Restored original $dll" fi done # === Self-remove uninstaller === echo "๐Ÿ—‘๏ธ Removing uninstaller..." rm -f "fgmod-uninstaller.sh" echo "โœ… fgmod removed from this game successfully!" logger -t fgmod-uninstaller "โœ… fgmod removed from $exe_folder_path" # === Execute original command if provided === if [[ $# -gt 1 ]]; then echo "๐Ÿš€ Launching the game..." export SteamDeck=0 export WINEDLLOVERRIDES="${WINEDLLOVERRIDES},dxgi=n,b" exec "$@" else echo "โœ… Uninstallation complete. No game specified to run." fi