From a6955e828b1dee7b14f8021a8a470dd51d77e33e Mon Sep 17 00:00:00 2001 From: xXJSONDeruloXx Date: Fri, 3 Apr 2026 09:52:39 -0400 Subject: feat: proxy DLL name picker Expose the proxy DLL rename as a user-selectable option across all injection paths. Previously hardcoded to dxgi.dll with no way to change it short of manually prepending DLL= to the Steam launch option. src/utils/constants.ts - Add PROXY_DLL_OPTIONS (7 entries matching _create_renamed_copies) each with a label and one-line hint - Add DEFAULT_PROXY_DLL constant (dxgi.dll) and ProxyDllValue type src/api/index.ts - runManualPatch now takes [directory, dll_name] so the chosen name reaches the backend src/components/OptiScalerControls.tsx - Own dllName state (default: dxgi.dll) - Render a DropdownItem (visible when installed) showing the 7 options with the selected option's hint as the description - Pass dllName down to both ClipboardCommands and ManualPatchControls src/components/ClipboardCommands.tsx - Accept dllName prop - Patch command is plain ~/fgmod/fgmod %command% for the default; prefixed DLL= ~/fgmod/fgmod %command% for any other choice src/components/CustomPathOverride.tsx - Accept dllName prop - Pass it to runManualPatch - Manual launch cmd clipboard button builds WINEDLLOVERRIDES="=n,b" dynamically; emits bare SteamDeck=0 %command% for OptiScaler.asi (ASI loader path needs no Wine DLL override) main.py - Add VALID_DLL_NAMES set (whitelist matching the renames dir) - manual_patch_directory validates dll_name against the whitelist and returns an error for unknown values - _manual_patch_directory_impl accepts dll_name param; removes the hardcoded "dxgi.dll" line defaults/assets/fgmod.sh - Fix longstanding bug: WINEDLLOVERRIDES was hardcoded to dxgi=n,b regardless of the DLL= env var selection. Now derives the stem from $dll_name and skips the override entirely for .asi files. --- main.py | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'main.py') diff --git a/main.py b/main.py index 4092ab0..ea80561 100644 --- a/main.py +++ b/main.py @@ -10,6 +10,16 @@ from pathlib import Path # Set to False or comment out this constant to skip the overwrite by default. UPSCALER_OVERWRITE_ENABLED = True +VALID_DLL_NAMES = { + "dxgi.dll", + "winmm.dll", + "dbghelp.dll", + "version.dll", + "wininet.dll", + "winhttp.dll", + "OptiScaler.asi", +} + INJECTOR_FILENAMES = [ "dxgi.dll", "winmm.dll", @@ -523,7 +533,7 @@ class Plugin: decky.logger.info(f"Resolved directory {directory} to absolute path {target}") return target - def _manual_patch_directory_impl(self, directory: Path) -> dict: + def _manual_patch_directory_impl(self, directory: Path, dll_name: str = "dxgi.dll") -> dict: fgmod_path = Path(decky.HOME) / "fgmod" if not fgmod_path.exists(): return { @@ -538,7 +548,6 @@ class Plugin: "message": "OptiScaler.dll not found in ~/fgmod. Reinstall OptiScaler.", } - dll_name = "dxgi.dll" preserve_ini = True try: @@ -772,14 +781,16 @@ class Plugin: async def log_error(self, error: str) -> None: decky.logger.error(f"FRONTEND: {error}") - async def manual_patch_directory(self, directory: str) -> dict: + async def manual_patch_directory(self, directory: str, dll_name: str = "dxgi.dll") -> dict: + if dll_name not in VALID_DLL_NAMES: + return {"status": "error", "message": f"Invalid proxy DLL name: {dll_name}"} try: target_dir = self._resolve_target_directory(directory) except (FileNotFoundError, NotADirectoryError, PermissionError) as exc: decky.logger.error(f"Manual patch validation failed: {exc}") return {"status": "error", "message": str(exc)} - return self._manual_patch_directory_impl(target_dir) + return self._manual_patch_directory_impl(target_dir, dll_name) async def manual_unpatch_directory(self, directory: str) -> dict: try: -- cgit v1.2.3