From 2ad099fb1c6e951bf151284c987e7d3208410a7f Mon Sep 17 00:00:00 2001 From: xXJSONDeruloXx Date: Sat, 8 Feb 2025 18:49:37 -0500 Subject: feat: add xess back in, fix script and path check --- defaults/assets/prepare.sh | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'defaults/assets/prepare.sh') diff --git a/defaults/assets/prepare.sh b/defaults/assets/prepare.sh index f41dfe7..e09abee 100755 --- a/defaults/assets/prepare.sh +++ b/defaults/assets/prepare.sh @@ -4,7 +4,7 @@ set -x # Enable debugging exec > >(tee -i /tmp/prepare.log) 2>&1 # Log output and errors mod_path="$HOME/fgmod" -# bin_path="$(dirname "$(realpath "$0")")/../bin" +bin_path="$(dirname "$(realpath "$0")")/../bin" assets_path="$(dirname "$(realpath "$0")")" standalone=1 @@ -16,8 +16,8 @@ fi mkdir -p "$mod_path" cd "$mod_path" || exit 1 -# Copy required files from bin directory into the current directory -cp "$assets_path/assets.zip" . +# Copy all files from bin directory into the current directory +cp "$bin_path"/* . # Unzip assets.zip so that all files are in the modpath root, then remove the zip file unzip -j -o assets.zip && rm assets.zip -- cgit v1.2.3