From 0c86c8464799d8868f9beb0e02cc5e747a959d5c Mon Sep 17 00:00:00 2001 From: xXJsonDeruloXx Date: Thu, 19 Mar 2026 19:55:35 -0400 Subject: Update OptiScaler bundle to 0.9.0-pre11 --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index d188cd3..cd7d268 100644 --- a/README.md +++ b/README.md @@ -36,7 +36,7 @@ This plugin uses OptiScaler to replace DLSS calls with FSR3/FSR3.1, giving you: - Run the game at least once to make the uninstaller script run. After you can leave the launch option or remove it ### Configuring OptiScaler via Environment Variables -Starting v0.14.0, you can update OptiScaler settings before a game launches by adding environment variables. +Starting v0.15.0-pre.1, you can update OptiScaler settings before a game launches by adding environment variables. This is useful if you plan to use the same settings across multiple games so they are pre-configured by the time you launch them. For example, considering the following sample from the OptiScaler.ini config file: @@ -78,7 +78,7 @@ Dx12Upscaler=fsr31 ~/fgmod/fgmod %command% ## Technical Details ### What's Included -- **[OptiScaler_v0.7.9](https://github.com/optiscaler/OptiScaler/releases/tag/v0.7.9)**: Latest bleeding-edge build (as of writing), with new features such as OptiFG for adding FG to games without any FG (highly experimental) +- **[OptiScaler 0.9.0-pre11](https://github.com/xXJSONDeruloXx/OptiScaler-Bleeding-Edge/releases/tag/opti-9-pre-11)**: Bleeding-edge OptiScaler bundle used by this plugin, paired with the RDNA2-optimized `amd_fidelityfx_upscaler_dx12.dll` override for Steam Deck compatibility - **Nukem9's DLSSG to FSR3 mod**: Allows use of DLSS inputs for FSR frame gen outputs, and xess or FSR upscaling outputs - **FakeNVAPI**: NVIDIA API emulation for AMD/Intel GPUs, to make DLSS options selectable in game - **Supporting Libraries**: All required DX12/Vulkan libraries (libxess.dll, amd_fidelityfx, etc.) -- cgit v1.2.3