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5 daysfix: migrate per-game FGType → FGInput/FGOutput on patch and launchxXJSONDeruloXx
Already-patched games have OptiScaler.ini entries using the old FGType key (e.g. FGType=nukems). The v0.9-final DLL no longer recognises FGType and silently falls back to nofg, breaking frame gen without any error. Add _migrate_optiscaler_ini() in main.py which: - detects FGType=<value> in a per-game INI - if FGInput is absent: replaces the single FGType line with both FGInput=<value> and FGOutput=<value> - if FGInput is already present (INI already migrated): just drops the stale FGType line - is a no-op when FGType is not present (fresh installs, already migrated) Call the migration from _manual_patch_directory_impl immediately before _disable_hq_font_auto so any re-patch via the GUI heals the INI. Mirror the same logic in fgmod.sh so that games using the launch wrapper are migrated automatically on the very next launch, with no manual re-patch required.
5 dayschore: update OptiScaler to v0.9.0-finalxXJSONDeruloXx
- package.json: point remote_binary at official optiscaler/OptiScaler v0.9 release (Optiscaler_0.9.0-final.20260401._AF.7z) with updated sha256 hash; drop staging-repo pre11 URL - main.py (_modify_optiscaler_ini): FGType was split into FGInput + FGOutput in the final release INI; replace the old FGType=nukems substitution with FGInput=nukems and FGOutput=nukems so defaults are actually applied - main.py (_manual_patch_directory_impl): copy D3D12_Optiscaler/ directory to the game folder (OptiScaler.ini explicitly requires it next to the exe for FSR4/FidelityFX DX12 path) - main.py (_manual_unpatch_directory_impl): remove D3D12_Optiscaler/ directory when cleaning a game folder - fgmod.sh: cp -r D3D12_Optiscaler/ to game folder during launch-time install, matching the per-game patch behaviour above - Scrub stale pre3/pre4/pre11 references from comments throughout
2026-03-20chore: bump version to 0.15.1v0.15.1fix/v0.15.0-font-assertxXJSONDeruloXx
2026-03-20fix: bump to 0.15.0 and avoid OptiScaler font assertxXJSONDeruloXx
2026-02-27Merge pull request #171 from Wurielle/fix/fix-game-process-hangingKurt Himebauch
2026-02-27Merge remote-tracking branch 'origin/main' into fix/fix-game-process-hangingwuriko
# Conflicts: # defaults/assets/fgmod.sh
2026-02-26chore: bump verv0.14.0xXJSONDeruloXx
2026-02-22Merge pull request #173 from xXJSONDeruloXx/fix-steam-process-tracking-cleanKurt Himebauch
Fix Steam process tracking - remove exec and filter -- separators
2026-02-16Merge pull request #175 from Wurielle/feat/support-optiscaler-env-variablesKurt Himebauch
2026-02-16Merge pull request #177 from ↵Kurt Himebauch
Wurielle/fix/uninstaller-causing-game-file-corruption
2026-02-15fix: fix uninstaller causing game file corruption on second launchwuriko
2026-02-12docs: update README with env var supportwuriko
2026-02-11refactor: remove unnecessary python checkwuriko
2026-02-11feat: add hyphenated section name support (V-Sync)wuriko
2026-02-10fix: use case sensitive values only to prevent PATH to accidentally matchwuriko
2026-02-10feat: handle unprefixed env variableswuriko
2026-02-10refactor: remove unnecessary add key stepwuriko
2026-02-08fix: fix check_fgmod_pathwuriko
2026-02-08feat: add support for optiscaler config variableswuriko
2026-02-02Fix Steam process tracking - remove exec and filter -- separatorsxXJsonDeruloXx
Steam process tracking requires: 1. Remove 'exec' from command execution (use direct call) 2. Filter out leading -- separators from launch options 3. Add trailing space to sed command (Lutris fix) Applied to defaults/assets/fgmod.sh Credit: https://github.com/benjamimgois/goverlay/commit/72d38b10a7710e628fef731eb4f9f335a4d80bd2
2026-02-01fix: disconnect from logging pipe to prevent game process hangingwuriko
2025-12-10Merge pull request #157 from xXJSONDeruloXx/opti-9-pre-6v0.13.3Kurt Himebauch
bump version and opti 9 pre 6
2025-12-10fix: point to discord bundled opti with the files missing in prevv0.13.2opti-9-pre-6xXJSONDeruloXx
2025-12-06bump version and opti 9 pre 6v0.13.1xXJSONDeruloXx
2025-12-06Merge pull request #148 from xXJSONDeruloXx/path-overridesrevert-13-0pre-7Kurt Himebauch
initial path override ui and be
2025-09-26bump plugin versionv0.13.0path-overridesxXJSONDeruloXx
2025-09-26desc tweakxXJSONDeruloXx
2025-09-26rm submodulexXJSONDeruloXx
2025-09-26ui cleanup and hide on mode change to manualxXJSONDeruloXx
2025-09-26ui cleanupxXJSONDeruloXx
2025-09-26fix patching, logging additionsxXJSONDeruloXx
2025-09-26revised approach, pick dir then patch in plugin ui itselfxXJSONDeruloXx
2025-09-26feat: first arg steam path start, second mirror firstxXJSONDeruloXx
2025-09-26Merge pull request #143 from xXJSONDeruloXx/opti-9-fsr4Kurt Himebauch
Opti 9 fsr4
2025-09-26initial path override ui and bexXJSONDeruloXx
2025-09-26feat: override for ffxiv onlinev0.12.6xXJSONDeruloXx
2025-09-25feat: rm nvapi64 dll for legacy fakenvapi cleanupxXJSONDeruloXx
2025-09-23fix rename and cleanup procv0.12.5v0.12.4xXJSONDeruloXx
2025-09-23fix: downgrade to pre3 to fix linux ui not showing bug in pre4 0 9 0 optixXJSONDeruloXx
2025-09-23feat: rm legacy nvapi64 dll when patching a game, to clean up legacy when ↵xXJSONDeruloXx
upgrading
2025-09-23fix: dont rename fakenvapi dllxXJSONDeruloXx
2025-09-23feat: add optipatcher bin, fgmod plugin path, install and uninstall logic ↵v0.12.3xXJSONDeruloXx
for extended spoofing
2025-09-23merge main into opti-9-fsr4: add lutris workaroundv0.12.2xXJSONDeruloXx
2025-09-23Merge pull request #142 from MasterZK/mainv0.11.17Kurt Himebauch
Added Lutris Steam shortcut support
2025-09-23feat: adj py fgmod setup and fgmod install and uninstaller around opti 0-9-0v0.12.1xXJSONDeruloXx
2025-09-23Added Lutris Steam shortcut supportMasterZK
Added Exe path detection for games added as steam shortcut in lutris
2025-09-22bump opti to 0.9.0 pre 4xXJSONDeruloXx
2025-09-22feat: fsr4 override with separate bin, so I can link to unmodified opti 7z ↵xXJSONDeruloXx
going forward
2025-09-22Merge pull request #139 from xXJSONDeruloXx/bump-nukemsKurt Himebauch
feat: update nukems dlssg_to_fsr3_amd_is_better.dll
2025-09-20feat: update nukems dlssg_to_fsr3_amd_is_better.dllxXJSONDeruloXx