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-rwxr-xr-xdefaults/assets/prepare.sh47
1 files changed, 0 insertions, 47 deletions
diff --git a/defaults/assets/prepare.sh b/defaults/assets/prepare.sh
deleted file mode 100755
index 65f92e1..0000000
--- a/defaults/assets/prepare.sh
+++ /dev/null
@@ -1,47 +0,0 @@
-#!/usr/bin/env bash
-
-set -x # Enable debugging
-exec > >(tee -i /tmp/prepare.log) 2>&1 # Log output and errors
-
-mod_path="$HOME/fgmod"
-bin_path="$(dirname "$(realpath "$0")")/../bin"
-assets_path="$(dirname "$(realpath "$0")")"
-
-standalone=1
-
-if [[ -d "$mod_path" ]] && [[ ! $mod_path == . ]]; then
- rm -r "$mod_path"
-fi
-
-mkdir -p "$mod_path"
-cd "$mod_path" || exit 1
-
-# Copy all files from bin directory into the current directory
-cp "$bin_path"/* .
-
-# # Unzip assets.zip so that all files are in the modpath root, then remove the zip file
-# unzip -j -o assets.zip && rm assets.zip
-
-# Copy fgmod.sh and fgmod-uninstaller.sh from defaults/assets
-# cp "$assets_path/fgmod.sh" "$mod_path/fgmod" || exit 1
-# cp "$assets_path/fgmod-uninstaller.sh" "$mod_path" || exit 1
-
-# Update paths in scripts
-sed -i 's|mod_path="/usr/share/fgmod"|mod_path="'"$mod_path"'"|g' fgmod
-chmod +x fgmod
-
-sed -i 's|mod_path="/usr/share/fgmod"|mod_path="'"$mod_path"'"|g' fgmod-uninstaller.sh
-chmod +x fgmod-uninstaller.sh
-
-echo ""
-
-# Flatpak compatibility
-if flatpak list | grep "com.valvesoftware.Steam" 1>/dev/null; then
- echo "Flatpak version of Steam detected, adding access to fgmod's folder"
- echo "Please restart Steam!"
- flatpak override --user --filesystem="$mod_path" com.valvesoftware.Steam
-fi
-
-echo "For Steam, add this to the launch options: \"$mod_path/fgmod\" %COMMAND%"
-echo "For Heroic, add this as a new wrapper: \"$mod_path/fgmod\""
-echo "All done!" \ No newline at end of file