diff options
Diffstat (limited to 'defaults/assets/fgmod.sh')
| -rwxr-xr-x | defaults/assets/fgmod.sh | 34 |
1 files changed, 30 insertions, 4 deletions
diff --git a/defaults/assets/fgmod.sh b/defaults/assets/fgmod.sh index ef216cd..d48856d 100755 --- a/defaults/assets/fgmod.sh +++ b/defaults/assets/fgmod.sh @@ -40,6 +40,7 @@ else [[ "$arg" == *"Warhammer 40,000 DARKTIDE"* ]] && arg=${arg//launcher\/Launcher.exe/binaries/Darktide.exe} [[ "$arg" == *"Warhammer Vermintide 2"* ]] && arg=${arg//launcher\/Launcher.exe/binaries_dx12/vermintide2_dx12.exe} [[ "$arg" == *"Satisfactory"* ]] && arg=${arg//FactoryGameSteam.exe/Engine/Binaries/Win64/FactoryGameSteam-Win64-Shipping.exe} + [[ "$arg" == *"FINAL FANTASY XIV Online"* ]] && arg=${arg//boot\/ffxivboot.exe/game/ffxiv_dx11.exe} exe_folder_path=$(dirname "$arg") break fi @@ -99,11 +100,15 @@ logger -t fgmod "๐ Preserve INI: $preserve_ini" rm -f "$exe_folder_path"/{dxgi.dll,winmm.dll,nvngx.dll,_nvngx.dll,nvngx-wrapper.dll,dlss-enabler.dll,OptiScaler.dll} # === Optional: Backup Original DLLs === -original_dlls=("d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_framegeneration_dx12.dll" "amd_fidelityfx_upscaler_dx12.dll" "amd_fidelityfx_vk.dll" "nvapi64.dll") +original_dlls=("d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_framegeneration_dx12.dll" "amd_fidelityfx_upscaler_dx12.dll" "amd_fidelityfx_vk.dll") for dll in "${original_dlls[@]}"; do [[ -f "$exe_folder_path/$dll" && ! -f "$exe_folder_path/$dll.b" ]] && mv -f "$exe_folder_path/$dll" "$exe_folder_path/$dll.b" done +# === Remove nvapi64.dll and its backup (conflicts from previous fakenvapi versions) === +rm -f "$exe_folder_path/nvapi64.dll" "$exe_folder_path/nvapi64.dll.b" +echo "๐งน Cleaned up nvapi64.dll and backup (legacy fakenvapi conflicts)" + # === Core Install === if [[ -f "$fgmod_path/renames/$dll_name" ]]; then echo "โ
Using pre-renamed $dll_name" @@ -123,9 +128,20 @@ else logger -t fgmod "๐ OptiScaler.ini installed to $exe_folder_path" fi +# === ASI Plugins Directory === +if [[ -d "$fgmod_path/plugins" ]]; then + echo "๐ Installing ASI plugins directory" + cp -r "$fgmod_path/plugins" "$exe_folder_path/" || true + logger -t fgmod "๐ ASI plugins directory installed to $exe_folder_path" +else + echo "โ ๏ธ No plugins directory found in fgmod" +fi + # === Supporting Libraries === cp -f "$fgmod_path/libxess.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/libxess_dx11.dll" "$exe_folder_path/" || true +cp -f "$fgmod_path/libxess_fg.dll" "$exe_folder_path/" || true +cp -f "$fgmod_path/libxell.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/amd_fidelityfx_dx12.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/amd_fidelityfx_framegeneration_dx12.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/amd_fidelityfx_upscaler_dx12.dll" "$exe_folder_path/" || true @@ -134,12 +150,22 @@ cp -f "$fgmod_path/nvngx.dll" "$exe_folder_path/" || true # === Nukem FG Mod Files (now in fgmod directory) === cp -f "$fgmod_path/dlssg_to_fsr3_amd_is_better.dll" "$exe_folder_path/" || true -cp -f "$fgmod_path/dlssg_to_fsr3.ini" "$exe_folder_path/" || true -cp -f "$fgmod_path/nvapi64.dll" "$exe_folder_path/" || true +# Note: dlssg_to_fsr3.ini is not included in v0.9.0-pre4 archive + +# === FakeNVAPI Files === +# Remove legacy nvapi64.dll to avoid conflicts +# rm -f "$exe_folder_path/nvapi64.dll" +# echo "๐งน Removed legacy nvapi64.dll" + +# Copy fakenvapi.dll with original name (v1.3.8.1) +cp -f "$fgmod_path/fakenvapi.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/fakenvapi.ini" "$exe_folder_path/" || true +echo "๐ฆ Installed fakenvapi.dll and fakenvapi.ini" # === Additional Support Files === -cp -f "$fgmod_path/d3dcompiler_47.dll" "$exe_folder_path/" || true +# cp -f "$fgmod_path/d3dcompiler_47.dll" "$exe_folder_path/" || true + +# Note: d3dcompiler_47.dll is not included in v0.9.0-pre4 archive echo "โ
Installation completed successfully!" echo "๐ For Steam, add this to the launch options: \"$fgmod_path/fgmod\" %COMMAND%" |
