diff options
Diffstat (limited to 'defaults/assets/fgmod-uninstaller.sh')
| -rwxr-xr-x | defaults/assets/fgmod-uninstaller.sh | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/defaults/assets/fgmod-uninstaller.sh b/defaults/assets/fgmod-uninstaller.sh new file mode 100755 index 0000000..7bff63a --- /dev/null +++ b/defaults/assets/fgmod-uninstaller.sh @@ -0,0 +1,105 @@ +#!/usr/bin/env bash + +set -x # Enable debugging +exec > >(tee -i /tmp/prepare.log) 2>&1 # Log output and errors + +error_exit() { + echo "$1" + if [[ -n $STEAM_ZENITY ]]; then + $STEAM_ZENITY --error --text "$1" + else + zenity --error --text "$1" + fi + exit 1 +} + +if [ "$#" -lt 1 ]; then + echo "Usage: $0 program [program_arguments...]" + exit 1 +fi + +game_path="" +mod_path="/usr/share/fgmod" + +# Locate the game folder based on the first argument +if [[ "$1" == *.exe ]]; then + exe_folder_path=$(dirname "$1") +else + for arg in "$@"; do + if [[ "$arg" == *.exe ]]; then + # Handle special cases for specific games + [[ "$arg" == *"Cyberpunk 2077"* ]] && arg=${arg//REDprelauncher.exe/bin/x64/Cyberpunk2077.exe} + [[ "$arg" == *"Witcher 3"* ]] && arg=${arg//REDprelauncher.exe/bin/x64_dx12/witcher3.exe} + [[ "$arg" == *"HITMAN 3"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe} + [[ "$arg" == *"HITMAN World of Assassination"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe} + [[ "$arg" == *"SYNCED"* ]] && arg=${arg//Launcher\/sop_launcher.exe/SYNCED.exe} + [[ "$arg" == *"2KLauncher"* ]] && arg=${arg//2KLauncher\/LauncherPatcher.exe/DoesntMatter.exe} + [[ "$arg" == *"Warhammer 40,000 DARKTIDE"* ]] && arg=${arg//launcher\/Launcher.exe/binaries/Darktide.exe} + [[ "$arg" == *"Warhammer Vermintide 2"* ]] && arg=${arg//launcher\/Launcher.exe/binaries_dx12/vermintide2_dx12.exe} + [[ "$arg" == *"Satisfactory"* ]] && arg=${arg//FactoryGameSteam.exe/Engine/Binaries/Win64/FactoryGameSteam-Win64-Shipping.exe} + exe_folder_path=$(dirname "$arg") + break + fi + done +fi + +# Fallback to STEAM_COMPAT_INSTALL_PATH when no path was found +if [[ ! -d $exe_folder_path ]] && [[ -n ${STEAM_COMPAT_INSTALL_PATH} ]]; then + exe_folder_path=${STEAM_COMPAT_INSTALL_PATH} +fi + +# Check for Unreal Engine game paths +if [[ -d "$exe_folder_path/Engine" ]]; then + ue_exe_path=$(find "$exe_folder_path" -maxdepth 4 -mindepth 4 -path "*Binaries/Win64/*.exe" -not -path "*/Engine/*" | head -1) + exe_folder_path=$(dirname "$ue_exe_path") +fi + +# Verify the game folder exists +if [[ ! -d $exe_folder_path ]]; then + error_exit "Unable to locate the game folder. Ensure the game is installed and the path is correct." +fi + +# Avoid operating on the uninstaller's own directory +script_dir=$(dirname "$(realpath "$0")") +if [[ "$(realpath "$exe_folder_path")" == "$script_dir" ]]; then + error_exit "The target directory matches the script's directory. Aborting to prevent accidental deletion." +fi + +# Change to the game directory +cd "$exe_folder_path" || error_exit "Failed to change directory to $exe_folder_path" + +# Verify current directory before proceeding +if [[ "$(pwd)" != "$exe_folder_path" ]]; then + error_exit "Unexpected working directory: $(pwd)" +fi + +# Log the resolved exe_folder_path for debugging +echo "Resolved exe_folder_path: $exe_folder_path" >> /tmp/fgmod-uninstaller.log + +# Perform uninstallation +rm -f "dlss-enabler.dll" "dxgi.dll" "nvngx-wrapper.dll" "_nvngx.dll" +rm -f "dlssg_to_fsr3_amd_is_better.dll" "dlssg_to_fsr3_amd_is_better-3.0.dll" +rm -f "dlss-enabler-upscaler.dll" "nvngx.ini" "libxess.dll" +rm -f "d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_vk.dll" +rm -f "nvapi64.dll" "fakenvapi.ini" "OptiScaler.log" +rm -f "dlss-enabler.log" "dlssg_to_fsr3.log" "fakenvapi.log" + +# Restore original DLLs if they exist +mv -f "libxess.dll.b" "libxess.dll" 2>/dev/null +mv -f "d3dcompiler_47.dll.b" "d3dcompiler_47.dll" 2>/dev/null +mv -f "amd_fidelityfx_dx12.dll.b" "amd_fidelityfx_dx12.dll" 2>/dev/null +mv -f "amd_fidelityfx_vk.dll.b" "amd_fidelityfx_vk.dll" 2>/dev/null + +# Self-remove uninstaller (now optional for safety) +echo "Uninstaller self-removal skipped for safety. Remove manually if needed." + +echo "fgmod removed from this game." + +if [[ $# -gt 1 ]]; then + echo "Launching the game..." + export SteamDeck=0 + export WINEDLLOVERRIDES="${WINEDLLOVERRIDES},dxgi=n,b" + exec "$@" +else + echo "Uninstallation complete. No game specified to run." +fi
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