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-rwxr-xr-xassets/fgmod-uninstaller.sh105
1 files changed, 0 insertions, 105 deletions
diff --git a/assets/fgmod-uninstaller.sh b/assets/fgmod-uninstaller.sh
deleted file mode 100755
index 7bff63a..0000000
--- a/assets/fgmod-uninstaller.sh
+++ /dev/null
@@ -1,105 +0,0 @@
-#!/usr/bin/env bash
-
-set -x # Enable debugging
-exec > >(tee -i /tmp/prepare.log) 2>&1 # Log output and errors
-
-error_exit() {
- echo "$1"
- if [[ -n $STEAM_ZENITY ]]; then
- $STEAM_ZENITY --error --text "$1"
- else
- zenity --error --text "$1"
- fi
- exit 1
-}
-
-if [ "$#" -lt 1 ]; then
- echo "Usage: $0 program [program_arguments...]"
- exit 1
-fi
-
-game_path=""
-mod_path="/usr/share/fgmod"
-
-# Locate the game folder based on the first argument
-if [[ "$1" == *.exe ]]; then
- exe_folder_path=$(dirname "$1")
-else
- for arg in "$@"; do
- if [[ "$arg" == *.exe ]]; then
- # Handle special cases for specific games
- [[ "$arg" == *"Cyberpunk 2077"* ]] && arg=${arg//REDprelauncher.exe/bin/x64/Cyberpunk2077.exe}
- [[ "$arg" == *"Witcher 3"* ]] && arg=${arg//REDprelauncher.exe/bin/x64_dx12/witcher3.exe}
- [[ "$arg" == *"HITMAN 3"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe}
- [[ "$arg" == *"HITMAN World of Assassination"* ]] && arg=${arg//Launcher.exe/Retail/HITMAN3.exe}
- [[ "$arg" == *"SYNCED"* ]] && arg=${arg//Launcher\/sop_launcher.exe/SYNCED.exe}
- [[ "$arg" == *"2KLauncher"* ]] && arg=${arg//2KLauncher\/LauncherPatcher.exe/DoesntMatter.exe}
- [[ "$arg" == *"Warhammer 40,000 DARKTIDE"* ]] && arg=${arg//launcher\/Launcher.exe/binaries/Darktide.exe}
- [[ "$arg" == *"Warhammer Vermintide 2"* ]] && arg=${arg//launcher\/Launcher.exe/binaries_dx12/vermintide2_dx12.exe}
- [[ "$arg" == *"Satisfactory"* ]] && arg=${arg//FactoryGameSteam.exe/Engine/Binaries/Win64/FactoryGameSteam-Win64-Shipping.exe}
- exe_folder_path=$(dirname "$arg")
- break
- fi
- done
-fi
-
-# Fallback to STEAM_COMPAT_INSTALL_PATH when no path was found
-if [[ ! -d $exe_folder_path ]] && [[ -n ${STEAM_COMPAT_INSTALL_PATH} ]]; then
- exe_folder_path=${STEAM_COMPAT_INSTALL_PATH}
-fi
-
-# Check for Unreal Engine game paths
-if [[ -d "$exe_folder_path/Engine" ]]; then
- ue_exe_path=$(find "$exe_folder_path" -maxdepth 4 -mindepth 4 -path "*Binaries/Win64/*.exe" -not -path "*/Engine/*" | head -1)
- exe_folder_path=$(dirname "$ue_exe_path")
-fi
-
-# Verify the game folder exists
-if [[ ! -d $exe_folder_path ]]; then
- error_exit "Unable to locate the game folder. Ensure the game is installed and the path is correct."
-fi
-
-# Avoid operating on the uninstaller's own directory
-script_dir=$(dirname "$(realpath "$0")")
-if [[ "$(realpath "$exe_folder_path")" == "$script_dir" ]]; then
- error_exit "The target directory matches the script's directory. Aborting to prevent accidental deletion."
-fi
-
-# Change to the game directory
-cd "$exe_folder_path" || error_exit "Failed to change directory to $exe_folder_path"
-
-# Verify current directory before proceeding
-if [[ "$(pwd)" != "$exe_folder_path" ]]; then
- error_exit "Unexpected working directory: $(pwd)"
-fi
-
-# Log the resolved exe_folder_path for debugging
-echo "Resolved exe_folder_path: $exe_folder_path" >> /tmp/fgmod-uninstaller.log
-
-# Perform uninstallation
-rm -f "dlss-enabler.dll" "dxgi.dll" "nvngx-wrapper.dll" "_nvngx.dll"
-rm -f "dlssg_to_fsr3_amd_is_better.dll" "dlssg_to_fsr3_amd_is_better-3.0.dll"
-rm -f "dlss-enabler-upscaler.dll" "nvngx.ini" "libxess.dll"
-rm -f "d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_vk.dll"
-rm -f "nvapi64.dll" "fakenvapi.ini" "OptiScaler.log"
-rm -f "dlss-enabler.log" "dlssg_to_fsr3.log" "fakenvapi.log"
-
-# Restore original DLLs if they exist
-mv -f "libxess.dll.b" "libxess.dll" 2>/dev/null
-mv -f "d3dcompiler_47.dll.b" "d3dcompiler_47.dll" 2>/dev/null
-mv -f "amd_fidelityfx_dx12.dll.b" "amd_fidelityfx_dx12.dll" 2>/dev/null
-mv -f "amd_fidelityfx_vk.dll.b" "amd_fidelityfx_vk.dll" 2>/dev/null
-
-# Self-remove uninstaller (now optional for safety)
-echo "Uninstaller self-removal skipped for safety. Remove manually if needed."
-
-echo "fgmod removed from this game."
-
-if [[ $# -gt 1 ]]; then
- echo "Launching the game..."
- export SteamDeck=0
- export WINEDLLOVERRIDES="${WINEDLLOVERRIDES},dxgi=n,b"
- exec "$@"
-else
- echo "Uninstallation complete. No game specified to run."
-fi \ No newline at end of file