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authorxXJsonDeruloXx <danielhimebauch@gmail.com>2026-03-20 17:32:52 -0400
committerxXJsonDeruloXx <danielhimebauch@gmail.com>2026-03-20 17:32:52 -0400
commitd81bb130385114389728f849d0ab8cccf62b90d1 (patch)
treee4bdd986c3b18c62cae7311b92fb5ad5f9be86e6 /src
parentca5db2231b8554d1377dd449f6fb9c736e3d6386 (diff)
downloadDecky-Framegen-d81bb130385114389728f849d0ab8cccf62b90d1.tar.gz
Decky-Framegen-d81bb130385114389728f849d0ab8cccf62b90d1.zip
Add Steam UI for prefix-managed integration
Diffstat (limited to 'src')
-rw-r--r--src/api/index.ts5
-rw-r--r--src/components/ClipboardCommands.tsx12
-rw-r--r--src/components/InstalledGamesSection.tsx158
-rw-r--r--src/components/InstructionCard.tsx6
-rw-r--r--src/components/OptiScalerControls.tsx56
-rw-r--r--src/components/SmartClipboardButton.tsx123
-rw-r--r--src/components/index.ts3
-rw-r--r--src/utils/constants.ts48
8 files changed, 179 insertions, 232 deletions
diff --git a/src/api/index.ts b/src/api/index.ts
index df52fee..f2e0ea1 100644
--- a/src/api/index.ts
+++ b/src/api/index.ts
@@ -20,6 +20,11 @@ export const listInstalledGames = callable<
{ status: string; games: { appid: string; name: string }[] }
>("list_installed_games");
+export const cleanupManagedGame = callable<
+ [string],
+ { status: string; message?: string; output?: string }
+>("cleanup_managed_game");
+
export const logError = callable<[string], void>("log_error");
export const getPathDefaults = callable<
diff --git a/src/components/ClipboardCommands.tsx b/src/components/ClipboardCommands.tsx
index 5a6f38f..5344a6b 100644
--- a/src/components/ClipboardCommands.tsx
+++ b/src/components/ClipboardCommands.tsx
@@ -9,14 +9,14 @@ export function ClipboardCommands({ pathExists }: ClipboardCommandsProps) {
return (
<>
- <SmartClipboardButton
- command="~/fgmod/fgmod %command%"
- buttonText="Copy Patch Command"
+ <SmartClipboardButton
+ command='OPTISCALER_PROXY=winmm ~/fgmod/fgmod %command%'
+ buttonText="Copy enable launch command"
/>
-
- <SmartClipboardButton
+
+ <SmartClipboardButton
command="~/fgmod/fgmod-uninstaller.sh %command%"
- buttonText="Copy Unpatch Command"
+ buttonText="Copy cleanup launch command"
/>
</>
);
diff --git a/src/components/InstalledGamesSection.tsx b/src/components/InstalledGamesSection.tsx
index 71278d7..eb750c8 100644
--- a/src/components/InstalledGamesSection.tsx
+++ b/src/components/InstalledGamesSection.tsx
@@ -1,122 +1,166 @@
-import { useState, useEffect } from "react";
-import { PanelSection, PanelSectionRow, ButtonItem, DropdownItem, ConfirmModal, showModal } from "@decky/ui";
-import { listInstalledGames, logError } from "../api";
+import { useEffect, useState } from "react";
+import {
+ ButtonItem,
+ ConfirmModal,
+ DropdownItem,
+ PanelSection,
+ PanelSectionRow,
+ showModal,
+} from "@decky/ui";
+import { cleanupManagedGame, listInstalledGames, logError } from "../api";
import { safeAsyncOperation } from "../utils";
-import { STYLES } from "../utils/constants";
import { GameInfo } from "../types/index";
+import { STYLES } from "../utils/constants";
+
+const DEFAULT_LAUNCH_COMMAND = 'OPTISCALER_PROXY=winmm ~/fgmod/fgmod %COMMAND%';
-export function InstalledGamesSection() {
+interface InstalledGamesSectionProps {
+ isAvailable: boolean;
+}
+
+export function InstalledGamesSection({ isAvailable }: InstalledGamesSectionProps) {
const [games, setGames] = useState<GameInfo[]>([]);
const [selectedGame, setSelectedGame] = useState<GameInfo | null>(null);
- const [result, setResult] = useState<string>('');
+ const [result, setResult] = useState<string>("");
+ const [loadingGames, setLoadingGames] = useState(false);
+ const [enabling, setEnabling] = useState(false);
+ const [disabling, setDisabling] = useState(false);
useEffect(() => {
+ if (!isAvailable) return;
+
+ let cancelled = false;
+
const fetchGames = async () => {
- const response = await safeAsyncOperation(
- async () => await listInstalledGames(),
- 'fetchGames'
- );
-
- if (response?.status === "success") {
+ setLoadingGames(true);
+ const response = await safeAsyncOperation(async () => await listInstalledGames(), "InstalledGamesSection.fetchGames");
+
+ if (cancelled || !response) {
+ setLoadingGames(false);
+ return;
+ }
+
+ if (response.status === "success") {
const sortedGames = [...response.games]
- .map(game => ({
+ .map((game) => ({
...game,
- appid: parseInt(game.appid, 10),
+ appid: parseInt(String(game.appid), 10),
}))
.sort((a, b) => a.name.toLowerCase().localeCompare(b.name.toLowerCase()));
setGames(sortedGames);
- } else if (response) {
- logError('fetchGames: ' + JSON.stringify(response));
- console.error('fetchGames: ' + JSON.stringify(response));
+ } else {
+ logError(`InstalledGamesSection.fetchGames: ${JSON.stringify(response)}`);
}
+
+ setLoadingGames(false);
};
-
+
fetchGames();
- }, []);
- const handlePatchClick = async () => {
+ return () => {
+ cancelled = true;
+ };
+ }, [isAvailable]);
+
+ const handleEnable = async () => {
if (!selectedGame) return;
- // Show confirmation modal
showModal(
- <ConfirmModal
- strTitle={`Enable Frame Generation for ${selectedGame.name}?`}
+ <ConfirmModal
+ strTitle={`Enable prefix-managed OptiScaler for ${selectedGame.name}?`}
strDescription={
- "⚠️ Important: This plugin does not automatically unpatch games when uninstalled. If you uninstall this plugin or experience game issues, use the 'Disable Frame Generation' option or verify game file integrity through Steam."
+ "This only changes the Steam launch option for the selected game. OptiScaler itself is staged into compatdata/pfx/system32 at launch time and does not write into the game install directory."
}
- strOKButtonText="Enable Frame Generation"
+ strOKButtonText="Enable"
strCancelButtonText="Cancel"
onOK={async () => {
+ setEnabling(true);
try {
- await SteamClient.Apps.SetAppLaunchOptions(selectedGame.appid, '~/fgmod/fgmod %COMMAND%');
- setResult(`✓ Frame generation enabled for ${selectedGame.name}. Launch the game, enable DLSS in graphics settings, then press Insert to access OptiScaler options.`);
+ await SteamClient.Apps.SetAppLaunchOptions(selectedGame.appid, DEFAULT_LAUNCH_COMMAND);
+ setResult(`✓ Enabled prefix-managed OptiScaler for ${selectedGame.name}. Launch the game, enable DLSS if needed, then press Insert for the OptiScaler menu.`);
} catch (error) {
- logError('handlePatchClick: ' + String(error));
- setResult(error instanceof Error ? `Error: ${error.message}` : 'Error enabling frame generation');
+ logError(`InstalledGamesSection.handleEnable: ${String(error)}`);
+ setResult(error instanceof Error ? `Error: ${error.message}` : "Error enabling prefix-managed OptiScaler");
+ } finally {
+ setEnabling(false);
}
}}
/>
);
};
- const handleUnpatchClick = async () => {
+ const handleDisable = async () => {
if (!selectedGame) return;
+ setDisabling(true);
try {
- await SteamClient.Apps.SetAppLaunchOptions(selectedGame.appid, '~/fgmod/fgmod-uninstaller.sh %COMMAND%');
- setResult(`✓ Frame generation will be disabled on next launch of ${selectedGame.name}.`);
+ const cleanupResult = await cleanupManagedGame(String(selectedGame.appid));
+ if (cleanupResult?.status !== "success") {
+ setResult(`Error: ${cleanupResult?.message || cleanupResult?.output || "Failed to clean managed compatdata prefix"}`);
+ return;
+ }
+
+ await SteamClient.Apps.SetAppLaunchOptions(selectedGame.appid, "");
+ setResult(`✓ Cleared launch options and cleaned the managed compatdata prefix for ${selectedGame.name}.`);
} catch (error) {
- logError('handleUnpatchClick: ' + String(error));
- setResult(error instanceof Error ? `Error: ${error.message}` : 'Error disabling frame generation');
+ logError(`InstalledGamesSection.handleDisable: ${String(error)}`);
+ setResult(error instanceof Error ? `Error: ${error.message}` : "Error disabling prefix-managed OptiScaler");
+ } finally {
+ setDisabling(false);
}
};
+ if (!isAvailable) return null;
+
return (
- <PanelSection title="Select a Game to Patch:">
+ <PanelSection title="Steam game integration">
<PanelSectionRow>
<DropdownItem
- rgOptions={games.map(game => ({
+ rgOptions={games.map((game) => ({
data: game.appid,
- label: game.name
+ label: game.name,
}))}
selectedOption={selectedGame?.appid}
onChange={(option) => {
- const game = games.find(g => g.appid === option.data);
+ const game = games.find((entry) => entry.appid === option.data);
setSelectedGame(game || null);
- setResult('');
+ setResult("");
}}
- strDefaultLabel="Choose a game"
- menuLabel="Installed Games"
+ strDefaultLabel={loadingGames ? "Loading installed games..." : "Choose a game"}
+ menuLabel="Installed Steam games"
+ disabled={loadingGames || games.length === 0}
/>
</PanelSectionRow>
+ <PanelSectionRow>
+ <div style={STYLES.instructionCard}>
+ Enable writes the launch option automatically. Disable clears launch options and removes staged files from the selected game's compatdata prefix.
+ </div>
+ </PanelSectionRow>
+
{result ? (
<PanelSectionRow>
- <div style={{
- ...STYLES.preWrap,
- ...(result.includes('Error') ? STYLES.statusNotInstalled : STYLES.statusInstalled)
- }}>
- {result.includes('Error') ? '❌' : '✅'} {result}
+ <div
+ style={{
+ ...STYLES.preWrap,
+ ...(result.startsWith("Error") ? STYLES.statusNotInstalled : STYLES.statusInstalled),
+ }}
+ >
+ {result.startsWith("Error") ? "❌" : "✅"} {result}
</div>
</PanelSectionRow>
) : null}
-
+
{selectedGame ? (
<>
<PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={handlePatchClick}
- >
- Enable Frame Generation
+ <ButtonItem layout="below" onClick={handleEnable} disabled={enabling || disabling}>
+ {enabling ? "Enabling..." : "Enable for selected game"}
</ButtonItem>
</PanelSectionRow>
<PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={handleUnpatchClick}
- >
- Disable Frame Generation
+ <ButtonItem layout="below" onClick={handleDisable} disabled={enabling || disabling}>
+ {disabling ? "Cleaning..." : "Disable and clean selected game"}
</ButtonItem>
</PanelSectionRow>
</>
diff --git a/src/components/InstructionCard.tsx b/src/components/InstructionCard.tsx
index fdf6755..392c782 100644
--- a/src/components/InstructionCard.tsx
+++ b/src/components/InstructionCard.tsx
@@ -11,12 +11,10 @@ export function InstructionCard({ pathExists }: InstructionCardProps) {
return (
<PanelSectionRow>
<div style={STYLES.instructionCard}>
- <div style={{ fontWeight: 'bold', marginBottom: '8px', color: 'var(--decky-accent-text)' }}>
+ <div style={{ fontWeight: "bold", marginBottom: "8px", color: "var(--decky-accent-text)" }}>
{MESSAGES.instructionTitle}
</div>
- <div style={{ whiteSpace: 'pre-line' }}>
- {MESSAGES.instructionText}
- </div>
+ <div style={{ whiteSpace: "pre-line" }}>{MESSAGES.instructionText}</div>
</div>
</PanelSectionRow>
);
diff --git a/src/components/OptiScalerControls.tsx b/src/components/OptiScalerControls.tsx
index 468683c..4a33b58 100644
--- a/src/components/OptiScalerControls.tsx
+++ b/src/components/OptiScalerControls.tsx
@@ -1,4 +1,4 @@
-import { useState, useEffect } from "react";
+import { useEffect, useState } from "react";
import { PanelSection } from "@decky/ui";
import { runInstallFGMod, runUninstallFGMod } from "../api";
import { OperationResult } from "./ResultDisplay";
@@ -10,7 +10,7 @@ import { ClipboardCommands } from "./ClipboardCommands";
import { InstructionCard } from "./InstructionCard";
import { OptiScalerWiki } from "./OptiScalerWiki";
import { UninstallButton } from "./UninstallButton";
-import { ManualPatchControls } from "./CustomPathOverride";
+import { InstalledGamesSection } from "./InstalledGamesSection";
interface OptiScalerControlsProps {
pathExists: boolean | null;
@@ -22,19 +22,15 @@ export function OptiScalerControls({ pathExists, setPathExists }: OptiScalerCont
const [uninstalling, setUninstalling] = useState(false);
const [installResult, setInstallResult] = useState<OperationResult | null>(null);
const [uninstallResult, setUninstallResult] = useState<OperationResult | null>(null);
- const [manualModeEnabled, setManualModeEnabled] = useState(false);
+
useEffect(() => {
- if (installResult) {
- return createAutoCleanupTimer(() => setInstallResult(null), TIMEOUTS.resultDisplay);
- }
- return () => {}; // Ensure a cleanup function is always returned
+ if (!installResult) return () => {};
+ return createAutoCleanupTimer(() => setInstallResult(null), TIMEOUTS.resultDisplay);
}, [installResult]);
useEffect(() => {
- if (uninstallResult) {
- return createAutoCleanupTimer(() => setUninstallResult(null), TIMEOUTS.resultDisplay);
- }
- return () => {}; // Ensure a cleanup function is always returned
+ if (!uninstallResult) return () => {};
+ return createAutoCleanupTimer(() => setUninstallResult(null), TIMEOUTS.resultDisplay);
}, [uninstallResult]);
const handleInstallClick = async () => {
@@ -45,8 +41,8 @@ export function OptiScalerControls({ pathExists, setPathExists }: OptiScalerCont
if (result.status === "success") {
setPathExists(true);
}
- } catch (e) {
- console.error(e);
+ } catch (error) {
+ console.error(error);
} finally {
setInstalling(false);
}
@@ -60,8 +56,8 @@ export function OptiScalerControls({ pathExists, setPathExists }: OptiScalerCont
if (result.status === "success") {
setPathExists(false);
}
- } catch (e) {
- console.error(e);
+ } catch (error) {
+ console.error(error);
} finally {
setUninstalling(false);
}
@@ -69,33 +65,13 @@ export function OptiScalerControls({ pathExists, setPathExists }: OptiScalerCont
return (
<PanelSection>
- <InstallationStatus
- pathExists={pathExists}
- installing={installing}
- onInstallClick={handleInstallClick}
- />
-
+ <InstallationStatus pathExists={pathExists} installing={installing} onInstallClick={handleInstallClick} />
<OptiScalerHeader pathExists={pathExists} />
-
- <ManualPatchControls
- isAvailable={pathExists === true}
- onManualModeChange={setManualModeEnabled}
- />
-
- {!manualModeEnabled && (
- <>
- <ClipboardCommands pathExists={pathExists} />
-
- <InstructionCard pathExists={pathExists} />
- </>
- )}
+ <InstalledGamesSection isAvailable={pathExists === true} />
+ <ClipboardCommands pathExists={pathExists} />
+ <InstructionCard pathExists={pathExists} />
<OptiScalerWiki pathExists={pathExists} />
-
- <UninstallButton
- pathExists={pathExists}
- uninstalling={uninstalling}
- onUninstallClick={handleUninstallClick}
- />
+ <UninstallButton pathExists={pathExists} uninstalling={uninstalling} onUninstallClick={handleUninstallClick} />
</PanelSection>
);
}
diff --git a/src/components/SmartClipboardButton.tsx b/src/components/SmartClipboardButton.tsx
index d88a58a..8cc52b1 100644
--- a/src/components/SmartClipboardButton.tsx
+++ b/src/components/SmartClipboardButton.tsx
@@ -1,119 +1,68 @@
-import { useState, useEffect } from "react";
-import { PanelSectionRow, ButtonItem, ConfirmModal, showModal } from "@decky/ui";
-import { FaClipboard, FaCheck } from "react-icons/fa";
+import { useEffect, useState } from "react";
+import { ButtonItem, PanelSectionRow } from "@decky/ui";
import { toaster } from "@decky/api";
+import { FaCheck, FaClipboard } from "react-icons/fa";
interface SmartClipboardButtonProps {
command?: string;
buttonText?: string;
}
-export function SmartClipboardButton({
- command = "~/fgmod/fgmod %command%",
- buttonText = "Copy Launch Command"
+export function SmartClipboardButton({
+ command = 'OPTISCALER_PROXY=winmm ~/fgmod/fgmod %command%',
+ buttonText = 'Copy Launch Command',
}: SmartClipboardButtonProps) {
const [isLoading, setIsLoading] = useState(false);
const [showSuccess, setShowSuccess] = useState(false);
- // Reset success state after 3 seconds
useEffect(() => {
- if (showSuccess) {
- const timer = setTimeout(() => {
- setShowSuccess(false);
- }, 3000);
- return () => clearTimeout(timer);
- }
- return undefined;
+ if (!showSuccess) return undefined;
+ const timer = setTimeout(() => setShowSuccess(false), 3000);
+ return () => clearTimeout(timer);
}, [showSuccess]);
- const copyToClipboard = async () => {
- if (isLoading || showSuccess) return;
-
- const isPatchCommand = command.includes("fgmod %command%") && !command.includes("uninstaller");
-
- if (isPatchCommand) {
- showModal(
- <ConfirmModal
- strTitle={`Patch Game with OptiScaler?`}
- strDescription={
- "WARNING: Decky Framegen does not unpatch games when uninstalled. Be sure to unpatch the game or run the OptiScaler uninstall script inside the game files if you choose to uninstall the plugin or the game has issues."
- }
- strOKButtonText="Copy Patch Command"
- strCancelButtonText="Cancel"
- onOK={async () => {
- await performCopy();
- }}
- />
- );
- return;
- }
-
- // For non-patch commands, copy directly
- await performCopy();
- };
-
const performCopy = async () => {
if (isLoading || showSuccess) return;
-
+
setIsLoading(true);
try {
- const text = command;
-
- // Use the proven input simulation method
- const tempInput = document.createElement('input');
- tempInput.value = text;
- tempInput.style.position = 'absolute';
- tempInput.style.left = '-9999px';
+ const tempInput = document.createElement("input");
+ tempInput.value = command;
+ tempInput.style.position = "absolute";
+ tempInput.style.left = "-9999px";
document.body.appendChild(tempInput);
-
- // Focus and select the text
tempInput.focus();
tempInput.select();
-
- // Try copying using execCommand first (most reliable in gaming mode)
+
let copySuccess = false;
try {
- if (document.execCommand('copy')) {
+ if (document.execCommand("copy")) {
copySuccess = true;
}
- } catch (e) {
- // If execCommand fails, try navigator.clipboard as fallback
+ } catch (execError) {
try {
- await navigator.clipboard.writeText(text);
+ await navigator.clipboard.writeText(command);
copySuccess = true;
} catch (clipboardError) {
- console.error('Both copy methods failed:', e, clipboardError);
+ console.error("Clipboard copy failed", execError, clipboardError);
}
}
-
- // Clean up
+
document.body.removeChild(tempInput);
-
- if (copySuccess) {
- // Show success feedback in the button instead of toast
- setShowSuccess(true);
- // Verify the copy worked by reading back
- try {
- const readBack = await navigator.clipboard.readText();
- if (readBack !== text) {
- // Copy worked but verification failed - still show success
- console.log('Copy verification failed but copy likely worked');
- }
- } catch (e) {
- // Verification failed but copy likely worked
- console.log('Copy verification unavailable but copy likely worked');
- }
- } else {
+
+ if (!copySuccess) {
toaster.toast({
title: "Copy Failed",
- body: "Unable to copy to clipboard"
+ body: "Unable to copy to clipboard",
});
+ return;
}
+ setShowSuccess(true);
} catch (error) {
toaster.toast({
title: "Copy Failed",
- body: `Error: ${String(error)}`
+ body: `Error: ${String(error)}`,
});
} finally {
setIsLoading(false);
@@ -122,28 +71,16 @@ export function SmartClipboardButton({
return (
<PanelSectionRow>
- <ButtonItem
- layout="below"
- onClick={copyToClipboard}
- disabled={isLoading || showSuccess}
- >
+ <ButtonItem layout="below" onClick={performCopy} disabled={isLoading || showSuccess}>
<div style={{ display: "flex", alignItems: "center", gap: "8px" }}>
{showSuccess ? (
- <FaCheck style={{
- color: "#4CAF50" // Green color for success
- }} />
+ <FaCheck style={{ color: "#4CAF50" }} />
) : isLoading ? (
- <FaClipboard style={{
- animation: "pulse 1s ease-in-out infinite",
- opacity: 0.7
- }} />
+ <FaClipboard style={{ animation: "pulse 1s ease-in-out infinite", opacity: 0.7 }} />
) : (
<FaClipboard />
)}
- <div style={{
- color: showSuccess ? "#4CAF50" : "inherit",
- fontWeight: showSuccess ? "bold" : "normal"
- }}>
+ <div style={{ color: showSuccess ? "#4CAF50" : "inherit", fontWeight: showSuccess ? "bold" : "normal" }}>
{showSuccess ? "Copied to clipboard" : isLoading ? "Copying..." : buttonText}
</div>
</div>
diff --git a/src/components/index.ts b/src/components/index.ts
index cd599ba..18ca2b4 100644
--- a/src/components/index.ts
+++ b/src/components/index.ts
@@ -1,4 +1,3 @@
-// Component exports for cleaner imports
export { OptiScalerControls } from './OptiScalerControls';
export { InstallationStatus } from './InstallationStatus';
export { OptiScalerHeader } from './OptiScalerHeader';
@@ -8,4 +7,4 @@ export { OptiScalerWiki } from './OptiScalerWiki';
export { UninstallButton } from './UninstallButton';
export { SmartClipboardButton } from './SmartClipboardButton';
export { ResultDisplay } from './ResultDisplay';
-export { ManualPatchControls } from './CustomPathOverride';
+export { InstalledGamesSection } from './InstalledGamesSection';
diff --git a/src/utils/constants.ts b/src/utils/constants.ts
index 1f583c0..74ffd7f 100644
--- a/src/utils/constants.ts
+++ b/src/utils/constants.ts
@@ -1,16 +1,3 @@
-// Common types for the application
-
-export interface ResultType {
- status: string;
- message?: string;
- output?: string;
-}
-
-export interface GameType {
- appid: number;
- name: string;
-}
-
// Common style definitions
export const STYLES = {
resultBox: {
@@ -21,19 +8,19 @@ export const STYLES = {
border: '1px solid var(--decky-border-color)',
fontSize: '14px'
},
- statusInstalled: {
+ statusInstalled: {
color: '#22c55e',
fontWeight: 'bold',
fontSize: '14px'
},
- statusNotInstalled: {
+ statusNotInstalled: {
color: '#f97316',
fontWeight: 'bold',
fontSize: '14px'
},
- statusSuccess: { color: "#22c55e" },
- statusError: { color: "#ef4444" },
- preWrap: { whiteSpace: "pre-wrap" as const },
+ statusSuccess: { color: '#22c55e' },
+ statusError: { color: '#ef4444' },
+ preWrap: { whiteSpace: 'pre-wrap' as const },
instructionCard: {
padding: '14px',
backgroundColor: 'var(--decky-selected-ui-bg)',
@@ -47,20 +34,21 @@ export const STYLES = {
// Common timeout values
export const TIMEOUTS = {
- resultDisplay: 5000, // 5 seconds
- pathCheck: 3000 // 3 seconds
+ resultDisplay: 5000,
+ pathCheck: 3000
};
// Message strings
export const MESSAGES = {
- modInstalled: "✅ OptiScaler Mod Installed",
- modNotInstalled: "❌ OptiScaler Mod Not Installed",
- installing: "Installing OptiScaler...",
- installButton: "Setup OptiScaler Mod",
- uninstalling: "Removing OptiScaler...",
- uninstallButton: "Remove OptiScaler Mod",
- installSuccess: "✅ OptiScaler mod setup successfully!",
- uninstallSuccess: "✅ OptiScaler mod removed successfully.",
- instructionTitle: "How to Use:",
- instructionText: "Click 'Copy Patch Command' or 'Copy Unpatch Command', then go to your game's properties, and paste the command into the Launch Options field.\n\nIn-game: Enable DLSS in graphics settings to unlock FSR 3.1/XeSS 2.0 in DirectX12 Games.\n\nFor extended OptiScaler options, assign a back button to a keyboard's 'Insert' key."
+ modInstalled: '✅ Prefix-managed OptiScaler runtime installed',
+ modNotInstalled: '❌ Prefix-managed OptiScaler runtime not installed',
+ installing: 'Installing prefix-managed runtime...',
+ installButton: 'Install Prefix-Managed Runtime',
+ uninstalling: 'Removing runtime and cleaning prefixes...',
+ uninstallButton: 'Remove Runtime + Clean Prefixes',
+ installSuccess: '✅ Prefix-managed OptiScaler runtime installed successfully!',
+ uninstallSuccess: '✅ Prefix-managed OptiScaler runtime removed successfully.',
+ instructionTitle: 'How it works:',
+ instructionText:
+ 'Use the Steam game integration section to enable OptiScaler for a specific game, or copy the launch command manually.\n\nOn launch, the plugin stages OptiScaler into compatdata/<appid>/pfx/drive_c/windows/system32 and keeps its writable INI under compatdata/<appid>/optiscaler-managed. The game install directory is left untouched.\n\nDefault proxy: winmm.dll. For advanced testing you can override it in launch options, e.g. OPTISCALER_PROXY=dxgi ~/fgmod/fgmod %command%.\n\nIn-game: press Insert to open the OptiScaler menu.'
};