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authorxXJSONDeruloXx <danielhimebauch@gmail.com>2026-04-03 09:52:39 -0400
committerxXJSONDeruloXx <danielhimebauch@gmail.com>2026-04-03 09:52:39 -0400
commita6955e828b1dee7b14f8021a8a470dd51d77e33e (patch)
tree32824be9f9a76966f1d6fc38c50284bb5ec98e09 /src/components/CustomPathOverride.tsx
parentd1ce48eba2a38909f33df965ab672249156dc47d (diff)
downloadDecky-Framegen-a6955e828b1dee7b14f8021a8a470dd51d77e33e.tar.gz
Decky-Framegen-a6955e828b1dee7b14f8021a8a470dd51d77e33e.zip
feat: proxy DLL name picker
Expose the proxy DLL rename as a user-selectable option across all injection paths. Previously hardcoded to dxgi.dll with no way to change it short of manually prepending DLL=<name> to the Steam launch option. src/utils/constants.ts - Add PROXY_DLL_OPTIONS (7 entries matching _create_renamed_copies) each with a label and one-line hint - Add DEFAULT_PROXY_DLL constant (dxgi.dll) and ProxyDllValue type src/api/index.ts - runManualPatch now takes [directory, dll_name] so the chosen name reaches the backend src/components/OptiScalerControls.tsx - Own dllName state (default: dxgi.dll) - Render a DropdownItem (visible when installed) showing the 7 options with the selected option's hint as the description - Pass dllName down to both ClipboardCommands and ManualPatchControls src/components/ClipboardCommands.tsx - Accept dllName prop - Patch command is plain ~/fgmod/fgmod %command% for the default; prefixed DLL=<name> ~/fgmod/fgmod %command% for any other choice src/components/CustomPathOverride.tsx - Accept dllName prop - Pass it to runManualPatch - Manual launch cmd clipboard button builds WINEDLLOVERRIDES="<stem>=n,b" dynamically; emits bare SteamDeck=0 %command% for OptiScaler.asi (ASI loader path needs no Wine DLL override) main.py - Add VALID_DLL_NAMES set (whitelist matching the renames dir) - manual_patch_directory validates dll_name against the whitelist and returns an error for unknown values - _manual_patch_directory_impl accepts dll_name param; removes the hardcoded "dxgi.dll" line defaults/assets/fgmod.sh - Fix longstanding bug: WINEDLLOVERRIDES was hardcoded to dxgi=n,b regardless of the DLL= env var selection. Now derives the stem from $dll_name and skips the override entirely for .asi files.
Diffstat (limited to 'src/components/CustomPathOverride.tsx')
-rw-r--r--src/components/CustomPathOverride.tsx13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/components/CustomPathOverride.tsx b/src/components/CustomPathOverride.tsx
index ffc4b1f..14a0905 100644
--- a/src/components/CustomPathOverride.tsx
+++ b/src/components/CustomPathOverride.tsx
@@ -36,6 +36,7 @@ const ensureDirectory = (value: string) => {
interface ManualPatchControlsProps {
isAvailable: boolean;
onManualModeChange?: (enabled: boolean) => void;
+ dllName: string;
}
interface PickerState {
@@ -56,7 +57,7 @@ const formatResultMessage = (result: ApiResponse | null) => {
return result.message || result.output || "Operation failed.";
};
-export const ManualPatchControls = ({ isAvailable, onManualModeChange }: ManualPatchControlsProps) => {
+export const ManualPatchControls = ({ isAvailable, onManualModeChange, dllName }: ManualPatchControlsProps) => {
const [isEnabled, setEnabled] = useState(false);
const [defaults, setDefaults] = useState<PathDefaults>(INITIAL_DEFAULTS);
const [pickerState, setPickerState] = useState<PickerState>(INITIAL_PICKER_STATE);
@@ -165,7 +166,7 @@ export const ManualPatchControls = ({ isAvailable, onManualModeChange }: ManualP
try {
const response =
action === "patch"
- ? await runManualPatch(selectedPath)
+ ? await runManualPatch(selectedPath, dllName)
: await runManualUnpatch(selectedPath);
setOperationResult(response ?? { status: "error", message: "No response from backend." });
} catch (err) {
@@ -177,7 +178,7 @@ export const ManualPatchControls = ({ isAvailable, onManualModeChange }: ManualP
setBusy(false);
}
},
- [selectedPath]
+ [selectedPath, dllName]
);
const handleToggle = (value: boolean) => {
@@ -216,7 +217,11 @@ export const ManualPatchControls = ({ isAvailable, onManualModeChange }: ManualP
{canInteract && (
<>
<SmartClipboardButton
- command='WINEDLLOVERRIDES="dxgi=n,b" SteamDeck=0 %command%'
+ command={
+ dllName === "OptiScaler.asi"
+ ? "SteamDeck=0 %command%"
+ : `WINEDLLOVERRIDES="${dllName.replace(".dll", "")}=n,b" SteamDeck=0 %command%`
+ }
buttonText="Manual launch cmd"
/>
<PanelSectionRow>