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authorxXJSONDeruloXx <danielhimebauch@gmail.com>2026-04-03 09:52:39 -0400
committerxXJSONDeruloXx <danielhimebauch@gmail.com>2026-04-03 09:52:39 -0400
commita6955e828b1dee7b14f8021a8a470dd51d77e33e (patch)
tree32824be9f9a76966f1d6fc38c50284bb5ec98e09 /src/components/ClipboardCommands.tsx
parentd1ce48eba2a38909f33df965ab672249156dc47d (diff)
downloadDecky-Framegen-a6955e828b1dee7b14f8021a8a470dd51d77e33e.tar.gz
Decky-Framegen-a6955e828b1dee7b14f8021a8a470dd51d77e33e.zip
feat: proxy DLL name picker
Expose the proxy DLL rename as a user-selectable option across all injection paths. Previously hardcoded to dxgi.dll with no way to change it short of manually prepending DLL=<name> to the Steam launch option. src/utils/constants.ts - Add PROXY_DLL_OPTIONS (7 entries matching _create_renamed_copies) each with a label and one-line hint - Add DEFAULT_PROXY_DLL constant (dxgi.dll) and ProxyDllValue type src/api/index.ts - runManualPatch now takes [directory, dll_name] so the chosen name reaches the backend src/components/OptiScalerControls.tsx - Own dllName state (default: dxgi.dll) - Render a DropdownItem (visible when installed) showing the 7 options with the selected option's hint as the description - Pass dllName down to both ClipboardCommands and ManualPatchControls src/components/ClipboardCommands.tsx - Accept dllName prop - Patch command is plain ~/fgmod/fgmod %command% for the default; prefixed DLL=<name> ~/fgmod/fgmod %command% for any other choice src/components/CustomPathOverride.tsx - Accept dllName prop - Pass it to runManualPatch - Manual launch cmd clipboard button builds WINEDLLOVERRIDES="<stem>=n,b" dynamically; emits bare SteamDeck=0 %command% for OptiScaler.asi (ASI loader path needs no Wine DLL override) main.py - Add VALID_DLL_NAMES set (whitelist matching the renames dir) - manual_patch_directory validates dll_name against the whitelist and returns an error for unknown values - _manual_patch_directory_impl accepts dll_name param; removes the hardcoded "dxgi.dll" line defaults/assets/fgmod.sh - Fix longstanding bug: WINEDLLOVERRIDES was hardcoded to dxgi=n,b regardless of the DLL= env var selection. Now derives the stem from $dll_name and skips the override entirely for .asi files.
Diffstat (limited to 'src/components/ClipboardCommands.tsx')
-rw-r--r--src/components/ClipboardCommands.tsx17
1 files changed, 12 insertions, 5 deletions
diff --git a/src/components/ClipboardCommands.tsx b/src/components/ClipboardCommands.tsx
index 5a6f38f..b8cf6bf 100644
--- a/src/components/ClipboardCommands.tsx
+++ b/src/components/ClipboardCommands.tsx
@@ -1,20 +1,27 @@
import { SmartClipboardButton } from "./SmartClipboardButton";
+import { DEFAULT_PROXY_DLL } from "../utils/constants";
interface ClipboardCommandsProps {
pathExists: boolean | null;
+ dllName: string;
}
-export function ClipboardCommands({ pathExists }: ClipboardCommandsProps) {
+export function ClipboardCommands({ pathExists, dllName }: ClipboardCommandsProps) {
if (pathExists !== true) return null;
+ const launchCommand =
+ dllName === DEFAULT_PROXY_DLL
+ ? "~/fgmod/fgmod %command%"
+ : `DLL=${dllName} ~/fgmod/fgmod %command%`;
+
return (
<>
- <SmartClipboardButton
- command="~/fgmod/fgmod %command%"
+ <SmartClipboardButton
+ command={launchCommand}
buttonText="Copy Patch Command"
/>
-
- <SmartClipboardButton
+
+ <SmartClipboardButton
command="~/fgmod/fgmod-uninstaller.sh %command%"
buttonText="Copy Unpatch Command"
/>