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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-04-03 10:10:36 -0400 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2026-04-03 10:10:36 -0400 |
| commit | d845c74d039fd08449ce723d25958cd96a72ee06 (patch) | |
| tree | 1bbf3a7bb87418f475bf47af174fa8158b34edb7 /defaults/assets/fgmod.sh | |
| parent | 3d813ea87335298be5a47de3441f410651851b71 (diff) | |
| download | Decky-Framegen-d845c74d039fd08449ce723d25958cd96a72ee06.tar.gz Decky-Framegen-d845c74d039fd08449ce723d25958cd96a72ee06.zip | |
chore: remove all emojis from source files
Diffstat (limited to 'defaults/assets/fgmod.sh')
| -rwxr-xr-x | defaults/assets/fgmod.sh | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/defaults/assets/fgmod.sh b/defaults/assets/fgmod.sh index 99ea447..decb981 100755 --- a/defaults/assets/fgmod.sh +++ b/defaults/assets/fgmod.sh @@ -4,13 +4,13 @@ set -x exec > >(tee -i /tmp/fgmod-install.log) 2>&1 error_exit() { - echo "โ $1" + echo " $1" if [[ -n $STEAM_ZENITY ]]; then $STEAM_ZENITY --error --text "$1" else zenity --error --text "$1" || echo "Zenity failed to display error" fi - logger -t fgmod "โ ERROR: $1" + logger -t fgmod "ERROR: $1" exit 1 } @@ -89,12 +89,12 @@ if [[ -d "$exe_folder_path/Engine" ]]; then exe_folder_path=$(dirname "$ue_exe") fi -[[ ! -d "$exe_folder_path" ]] && error_exit "โ Could not resolve game directory!" -[[ ! -w "$exe_folder_path" ]] && error_exit "๐ No write permission to the game folder!" +[[ ! -d "$exe_folder_path" ]] && error_exit " Could not resolve game directory!" +[[ ! -w "$exe_folder_path" ]] && error_exit " No write permission to the game folder!" -logger -t fgmod "๐ข Target directory: $exe_folder_path" -logger -t fgmod "๐งฉ Using DLL name: $dll_name" -logger -t fgmod "๐ Preserve INI: $preserve_ini" +logger -t fgmod "Target directory: $exe_folder_path" +logger -t fgmod "Using DLL name: $dll_name" +logger -t fgmod "Preserve INI: $preserve_ini" # === Cleanup Old Injectors === rm -f "$exe_folder_path"/{dxgi.dll,winmm.dll,nvngx.dll,_nvngx.dll,nvngx-wrapper.dll,dlss-enabler.dll,OptiScaler.dll} @@ -107,25 +107,25 @@ done # === Remove nvapi64.dll and its backup (conflicts from previous fakenvapi versions) === rm -f "$exe_folder_path/nvapi64.dll" "$exe_folder_path/nvapi64.dll.b" -echo "๐งน Cleaned up nvapi64.dll and backup (legacy fakenvapi conflicts)" +echo " Cleaned up nvapi64.dll and backup (legacy fakenvapi conflicts)" # === Core Install === if [[ -f "$fgmod_path/renames/$dll_name" ]]; then - echo "โ
Using pre-renamed $dll_name" - cp "$fgmod_path/renames/$dll_name" "$exe_folder_path/$dll_name" || error_exit "โ Failed to copy $dll_name" + echo " Using pre-renamed $dll_name" + cp "$fgmod_path/renames/$dll_name" "$exe_folder_path/$dll_name" || error_exit " Failed to copy $dll_name" else - echo "โ ๏ธ Pre-renamed $dll_name not found, falling back to OptiScaler.dll" - cp "$fgmod_path/OptiScaler.dll" "$exe_folder_path/$dll_name" || error_exit "โ Failed to copy OptiScaler.dll as $dll_name" + echo " Pre-renamed $dll_name not found, falling back to OptiScaler.dll" + cp "$fgmod_path/OptiScaler.dll" "$exe_folder_path/$dll_name" || error_exit " Failed to copy OptiScaler.dll as $dll_name" fi # === OptiScaler.ini Handling === if [[ "$preserve_ini" == "true" && -f "$exe_folder_path/OptiScaler.ini" ]]; then - echo "๐ Preserving existing OptiScaler.ini (user settings retained)" - logger -t fgmod "๐ Existing OptiScaler.ini preserved in $exe_folder_path" + echo " Preserving existing OptiScaler.ini (user settings retained)" + logger -t fgmod "Existing OptiScaler.ini preserved in $exe_folder_path" else - echo "๐ Installing OptiScaler.ini from plugin defaults" - cp "$fgmod_path/OptiScaler.ini" "$exe_folder_path/OptiScaler.ini" || error_exit "โ Failed to copy OptiScaler.ini" - logger -t fgmod "๐ OptiScaler.ini installed to $exe_folder_path" + echo " Installing OptiScaler.ini from plugin defaults" + cp "$fgmod_path/OptiScaler.ini" "$exe_folder_path/OptiScaler.ini" || error_exit " Failed to copy OptiScaler.ini" + logger -t fgmod "OptiScaler.ini installed to $exe_folder_path" fi # === OptiScaler env variables Handling === @@ -144,8 +144,8 @@ sed -i 's/^UseHQFont[[:space:]]*=[[:space:]]*auto$/UseHQFont=false/' "$exe_folde _fgtype_ini="$exe_folder_path/OptiScaler.ini" if grep -q '^FGType=' "$_fgtype_ini" 2>/dev/null; then _fgtype_val=$(sed -n 's/^FGType=\(.*\)/\1/p' "$_fgtype_ini") - echo "๐ Migrating FGType=$_fgtype_val โ FGInput/FGOutput in OptiScaler.ini" - logger -t fgmod "๐ Migrating FGType=$_fgtype_val โ FGInput/FGOutput" + echo " Migrating FGType=$_fgtype_val โ FGInput/FGOutput in OptiScaler.ini" + logger -t fgmod "Migrating FGType=$_fgtype_val โ FGInput/FGOutput" if grep -q '^FGInput=' "$_fgtype_ini"; then # FGInput already present โ INI already in v0.9-final format; just drop FGType sed -i '/^FGType=/d' "$_fgtype_ini" || true @@ -158,20 +158,20 @@ unset _fgtype_ini _fgtype_val # === ASI Plugins Directory === if [[ -d "$fgmod_path/plugins" ]]; then - echo "๐ Installing ASI plugins directory" + echo " Installing ASI plugins directory" cp -r "$fgmod_path/plugins" "$exe_folder_path/" || true - logger -t fgmod "๐ ASI plugins directory installed to $exe_folder_path" + logger -t fgmod "ASI plugins directory installed to $exe_folder_path" else - echo "โ ๏ธ No plugins directory found in fgmod" + echo " No plugins directory found in fgmod" fi # === D3D12_Optiscaler Directory (required for FSR4/FidelityFX DX12 path) === if [[ -d "$fgmod_path/D3D12_Optiscaler" ]]; then - echo "๐ฆ Installing D3D12_Optiscaler directory" + echo " Installing D3D12_Optiscaler directory" cp -r "$fgmod_path/D3D12_Optiscaler" "$exe_folder_path/" || true - logger -t fgmod "๐ฆ D3D12_Optiscaler directory installed to $exe_folder_path" + logger -t fgmod "D3D12_Optiscaler directory installed to $exe_folder_path" else - echo "โ ๏ธ No D3D12_Optiscaler directory found in fgmod" + echo " No D3D12_Optiscaler directory found in fgmod" fi # === Supporting Libraries === @@ -192,22 +192,22 @@ cp -f "$fgmod_path/dlssg_to_fsr3_amd_is_better.dll" "$exe_folder_path/" || true # === FakeNVAPI Files === # Remove legacy nvapi64.dll to avoid conflicts # rm -f "$exe_folder_path/nvapi64.dll" -# echo "๐งน Removed legacy nvapi64.dll" +# echo " Removed legacy nvapi64.dll" # Copy fakenvapi.dll with original name (v1.3.8.1) cp -f "$fgmod_path/fakenvapi.dll" "$exe_folder_path/" || true cp -f "$fgmod_path/fakenvapi.ini" "$exe_folder_path/" || true -echo "๐ฆ Installed fakenvapi.dll and fakenvapi.ini" +echo " Installed fakenvapi.dll and fakenvapi.ini" # === Additional Support Files === # cp -f "$fgmod_path/d3dcompiler_47.dll" "$exe_folder_path/" || true # Note: d3dcompiler_47.dll is not included in v0.9.0-final archive -echo "โ
Installation completed successfully!" -echo "๐ For Steam, add this to the launch options: \"$fgmod_path/fgmod\" %COMMAND%" -echo "๐ For Heroic, add this as a new wrapper: \"$fgmod_path/fgmod\"" -logger -t fgmod "๐ข Installation completed successfully for $exe_folder_path" +echo " Installation completed successfully!" +echo " For Steam, add this to the launch options: \"$fgmod_path/fgmod\" %COMMAND%" +echo " For Heroic, add this as a new wrapper: \"$fgmod_path/fgmod\"" +logger -t fgmod "Installation completed successfully for $exe_folder_path" # === Execute original command === if [[ $# -gt 1 ]]; then |
