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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2025-07-17 00:28:42 -0400
committerGitHub <noreply@github.com>2025-07-17 00:28:42 -0400
commit74ac6e7b7a18c2ae969b08242a5919f903d294e2 (patch)
treee6d48b345c4933ea21a83ef6e2dc315ba9a990f3 /defaults/assets/fgmod-uninstaller.sh
parente905b94fe5b40b438f2ce63caad90760fea7fc9a (diff)
downloadDecky-Framegen-74ac6e7b7a18c2ae969b08242a5919f903d294e2.tar.gz
Decky-Framegen-74ac6e7b7a18c2ae969b08242a5919f903d294e2.zip
v0.10.0 initial implementation of proper optiscaler nightly statically linked (#113)
* initial implementation of proper optiscaler nightly statically linked * default ini to nukems on mod dir install * description tweaks
Diffstat (limited to 'defaults/assets/fgmod-uninstaller.sh')
-rwxr-xr-xdefaults/assets/fgmod-uninstaller.sh95
1 files changed, 53 insertions, 42 deletions
diff --git a/defaults/assets/fgmod-uninstaller.sh b/defaults/assets/fgmod-uninstaller.sh
index dd5f198..93f279f 100755
--- a/defaults/assets/fgmod-uninstaller.sh
+++ b/defaults/assets/fgmod-uninstaller.sh
@@ -1,15 +1,16 @@
#!/usr/bin/env bash
-set -x # Enable debugging
-exec > >(tee -i /tmp/prepare.log) 2>&1 # Log output and errors
+set -x
+exec > >(tee -i /tmp/fgmod-uninstaller.log) 2>&1
error_exit() {
- echo "$1"
+ echo "โŒ $1"
if [[ -n $STEAM_ZENITY ]]; then
$STEAM_ZENITY --error --text "$1"
else
- zenity --error --text "$1"
+ zenity --error --text "$1" || echo "Zenity failed to display error"
fi
+ logger -t fgmod-uninstaller "โŒ ERROR: $1"
exit 1
}
@@ -18,10 +19,8 @@ if [ "$#" -lt 1 ]; then
exit 1
fi
-game_path=""
-mod_path="/usr/share/fgmod"
-
-# Locate the game folder based on the first argument
+# === Resolve Game Path ===
+exe_folder_path=""
if [[ "$1" == *.exe ]]; then
exe_folder_path=$(dirname "$1")
else
@@ -44,9 +43,7 @@ else
fi
# Fallback to STEAM_COMPAT_INSTALL_PATH when no path was found
-if [[ ! -d $exe_folder_path ]] && [[ -n ${STEAM_COMPAT_INSTALL_PATH} ]]; then
- exe_folder_path=${STEAM_COMPAT_INSTALL_PATH}
-fi
+[[ -z "$exe_folder_path" && -n "$STEAM_COMPAT_INSTALL_PATH" ]] && exe_folder_path="$STEAM_COMPAT_INSTALL_PATH"
# Check for Unreal Engine game paths
if [[ -d "$exe_folder_path/Engine" ]]; then
@@ -55,51 +52,65 @@ if [[ -d "$exe_folder_path/Engine" ]]; then
fi
# Verify the game folder exists
-if [[ ! -d $exe_folder_path ]]; then
- error_exit "Unable to locate the game folder. Ensure the game is installed and the path is correct."
-fi
+[[ ! -d "$exe_folder_path" ]] && error_exit "Unable to locate the game folder: $exe_folder_path"
# Avoid operating on the uninstaller's own directory
script_dir=$(dirname "$(realpath "$0")")
-if [[ "$(realpath "$exe_folder_path")" == "$script_dir" ]]; then
- error_exit "The target directory matches the script's directory. Aborting to prevent accidental deletion."
-fi
+[[ "$(realpath "$exe_folder_path")" == "$script_dir" ]] && error_exit "The target directory matches the script's directory. Aborting to prevent accidental deletion."
# Change to the game directory
cd "$exe_folder_path" || error_exit "Failed to change directory to $exe_folder_path"
# Verify current directory before proceeding
-if [[ "$(pwd)" != "$exe_folder_path" ]]; then
- error_exit "Unexpected working directory: $(pwd)"
-fi
-
-# Log the resolved exe_folder_path for debugging
-echo "Resolved exe_folder_path: $exe_folder_path" >> /tmp/fgmod-uninstaller.log
-
-# Perform uninstallation
-rm -f "dlss-enabler.dll" "dxgi.dll" "nvngx-wrapper.dll" "_nvngx.dll"
-rm -f "dlssg_to_fsr3_amd_is_better.dll" "dlssg_to_fsr3_amd_is_better-3.0.dll"
-rm -f "dlss-enabler-upscaler.dll" "nvngx.ini"
-rm -f "d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_vk.dll"
-rm -f "nvapi64.dll" "fakenvapi.ini" "OptiScaler.log"
-rm -f "dlss-enabler.log" "dlssg_to_fsr3.log" "fakenvapi.log"
-
-# Restore original DLLs if they exist
-mv -f "libxess.dll.b" "libxess.dll" 2>/dev/null # keeping this for legacy patched games to successfully revert changes with newer builds of plugin
-mv -f "d3dcompiler_47.dll.b" "d3dcompiler_47.dll" 2>/dev/null
-mv -f "amd_fidelityfx_dx12.dll.b" "amd_fidelityfx_dx12.dll" 2>/dev/null
-mv -f "amd_fidelityfx_vk.dll.b" "amd_fidelityfx_vk.dll" 2>/dev/null
+[[ "$(pwd)" != "$exe_folder_path" ]] && error_exit "Unexpected working directory: $(pwd)"
+
+logger -t fgmod-uninstaller "๐ŸŸข Uninstalling from: $exe_folder_path"
+
+# === Remove OptiScaler Files ===
+echo "๐Ÿงน Removing OptiScaler files..."
+rm -f "OptiScaler.dll" "dxgi.dll" "winmm.dll" "dbghelp.dll" "version.dll" "wininet.dll" "winhttp.dll" "OptiScaler.asi"
+rm -f "OptiScaler.ini" "OptiScaler.log"
+
+# === Remove Nukem FG Mod Files ===
+echo "๐Ÿงน Removing Nukem FG Mod files..."
+rm -f "dlssg_to_fsr3_amd_is_better.dll" "dlssg_to_fsr3.ini" "dlssg_to_fsr3.log"
+rm -f "nvapi64.dll" "fakenvapi.ini" "fakenvapi.log"
+rm -f "amdxcffx64.dll"
+
+# === Remove Supporting Libraries ===
+echo "๐Ÿงน Removing supporting libraries..."
+rm -f "libxess.dll" "nvngx.dll" "nvngx.ini"
+
+# === Remove Legacy Files ===
+echo "๐Ÿงน Removing legacy files..."
+rm -f "dlss-enabler.dll" "dlss-enabler-upscaler.dll" "dlss-enabler.log"
+rm -f "nvngx-wrapper.dll" "_nvngx.dll"
+rm -f "dlssg_to_fsr3_amd_is_better-3.0.dll"
+
+# === Restore Original DLLs ===
+echo "๐Ÿ”„ Restoring original DLLs..."
+original_dlls=("d3dcompiler_47.dll" "amd_fidelityfx_dx12.dll" "amd_fidelityfx_vk.dll" "nvapi64.dll" "amdxcffx64.dll" "libxess.dll")
+for dll in "${original_dlls[@]}"; do
+ if [[ -f "${dll}.b" ]]; then
+ mv "${dll}.b" "$dll"
+ echo "โœ… Restored original $dll"
+ logger -t fgmod-uninstaller "โœ… Restored original $dll"
+ fi
+done
-# Self-remove uninstaller (now optional for safety)
-echo "Uninstaller self-removal skipped for safety. Remove manually if needed."
+# === Self-remove uninstaller ===
+echo "๐Ÿ—‘๏ธ Removing uninstaller..."
+rm -f "fgmod-uninstaller.sh"
-echo "fgmod removed from this game."
+echo "โœ… fgmod removed from this game successfully!"
+logger -t fgmod-uninstaller "โœ… fgmod removed from $exe_folder_path"
+# === Execute original command if provided ===
if [[ $# -gt 1 ]]; then
- echo "Launching the game..."
+ echo "๐Ÿš€ Launching the game..."
export SteamDeck=0
export WINEDLLOVERRIDES="${WINEDLLOVERRIDES},dxgi=n,b"
exec "$@"
else
- echo "Uninstallation complete. No game specified to run."
+ echo "โœ… Uninstallation complete. No game specified to run."
fi \ No newline at end of file