summaryrefslogtreecommitdiff
path: root/defaults/assets/fgmod-remover.sh
diff options
context:
space:
mode:
authorGrimbakor <davidstur@gmail.com>2025-01-30 17:11:32 +0000
committerGitHub <noreply@github.com>2025-01-30 12:11:32 -0500
commit00d16976e6ff5257066c24fe819d479f324db215 (patch)
treec5587c9c9e52f90fef22d050543162111bbacb14 /defaults/assets/fgmod-remover.sh
parent13de57fb692ac9f15646ece6d25a33fe936beb4f (diff)
downloadDecky-Framegen-00d16976e6ff5257066c24fe819d479f324db215.tar.gz
Decky-Framegen-00d16976e6ff5257066c24fe819d479f324db215.zip
* Move assets/ to defaults/assets so .vscode/build.sh and decky-cli packages correctly (#28)v0.5.0-Bundled
* Changed all paths to use environment variables from decky as base paths * Remove alwaysRender from front-end so setInterval does not run in the background during a game session
Diffstat (limited to 'defaults/assets/fgmod-remover.sh')
-rw-r--r--defaults/assets/fgmod-remover.sh18
1 files changed, 18 insertions, 0 deletions
diff --git a/defaults/assets/fgmod-remover.sh b/defaults/assets/fgmod-remover.sh
new file mode 100644
index 0000000..1d12a18
--- /dev/null
+++ b/defaults/assets/fgmod-remover.sh
@@ -0,0 +1,18 @@
+#!/usr/bin/env bash
+
+# Remove ~/fgmod directory if it exists
+if [[ -d "$HOME/fgmod" ]]; then
+ rm -rf "$HOME/fgmod"
+fi
+
+# Remove specific files from ~/Downloads if they exist
+downloads_dir="$HOME/Downloads"
+files_to_remove=("prepare.sh" "fgmod.sh" "fgmod-uninstaller.sh")
+
+for file in "${files_to_remove[@]}"; do
+ if [[ -f "$downloads_dir/$file" ]]; then
+ rm "$downloads_dir/$file"
+ fi
+done
+
+echo "FGmod removed" \ No newline at end of file