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authorKurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com>2026-06-22 21:00:27 -0400
committerGitHub <noreply@github.com>2026-06-22 21:00:27 -0400
commitdc4610dabb0a70783d4b9e9832578ddde757a850 (patch)
tree93184230279f02c3cb2165a6d6f27520de2ef25b /README.md
parentca74bc1dcf2a782d6937810858b5d64e3e3d2917 (diff)
parent22c9e8e194bfd127a7da9e96be5ccb47e997aa63 (diff)
downloadDecky-Framegen-dc4610dabb0a70783d4b9e9832578ddde757a850.tar.gz
Decky-Framegen-dc4610dabb0a70783d4b9e9832578ddde757a850.zip
Merge pull request #199 from xXJSONDeruloXx/chore/opti-0.9.3-upgradeHEADv0.15.8-prev0.15.7main
feat: add OptiScaler 0.9.3 FSR4 variants
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## Technical Details
### What's Included
-- **[OptiScaler 0.9.2a](https://github.com/xXJSONDeruloXx/OptiScaler-Bleeding-Edge/releases/tag/opti-9-2-a)**: Bleeding-edge OptiScaler bundle used by this plugin, with bundled FSR4 runtime variants for either the archive-native RDNA4 path or the Steam Deck / RDNA2-3 optimized INT8 override
+- **[OptiScaler 0.9.3](https://github.com/optiscaler/OptiScaler/releases/tag/v0.9.3)**: Official upstream OptiScaler bundle used by this plugin, with bundled FSR4 runtime variants for the archive-native RDNA4 path, the Steam Deck / RDNA2-3 optimized INT8 override, or the official 4.1.1 RDNA 3/4 override
- **Nukem9's DLSSG to FSR3 mod**: Allows use of DLSS inputs for FSR frame gen outputs, and xess or FSR upscaling outputs
- **FakeNVAPI**: NVIDIA API emulation for AMD/Intel GPUs, to make DLSS options selectable in game
- **Supporting Libraries**: All required DX12/Vulkan libraries (libxess.dll, amd_fidelityfx, etc.)