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| author | Kurt Himebauch <136133082+xXJSONDeruloXx@users.noreply.github.com> | 2025-08-16 20:59:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-08-16 20:59:41 -0400 |
| commit | e72d5808f95ad47ec938dbf08a51bd507eeb94de (patch) | |
| tree | 6ce79472bfe7e96071fd570bae09eda65d73357c | |
| parent | f5a0f490b49ae2f2189882963b186fd9bb975b6c (diff) | |
| download | Decky-Framegen-e72d5808f95ad47ec938dbf08a51bd507eeb94de.tar.gz Decky-Framegen-e72d5808f95ad47ec938dbf08a51bd507eeb94de.zip | |
Update README.md
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -38,7 +38,7 @@ This plugin uses OptiScaler to replace DLSS calls with FSR3/FSR3.1, giving you: ## Technical Details ### What's Included -- **OptiScaler_v0.7.7-pre13_20250731+**: Latest bleeding-edge build (as of writing), with new features such as OptiFG for adding FG to games without any FG (highly experimental) +- **[OptiScaler_v0.7.8](https://github.com/optiscaler/OptiScaler/releases/tag/v0.7.8)**: Latest bleeding-edge build (as of writing), with new features such as OptiFG for adding FG to games without any FG (highly experimental) - **Nukem9's DLSSG to FSR3 mod**: Allows use of DLSS inputs for FSR frame gen outputs, and xess or FSR upscaling outputs - **FakeNVAPI**: NVIDIA API emulation for AMD/Intel GPUs, to make DLSS options selectable in game - **Supporting Libraries**: All required DX12/Vulkan libraries (libxess.dll, amd_fidelityfx, etc.) |
