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| author | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-09-16 14:31:14 -0400 |
|---|---|---|
| committer | xXJSONDeruloXx <danielhimebauch@gmail.com> | 2025-09-16 14:31:14 -0400 |
| commit | a068be86fffa2dc0e2ec0572794b195e850885d4 (patch) | |
| tree | 07e1010f6cf3a3a43f42f8686bd7bf4b2d2bfcf2 | |
| parent | 3ddf071506e02b7580afe20684148cf345381c9d (diff) | |
| download | Decky-Framegen-a068be86fffa2dc0e2ec0572794b195e850885d4.tar.gz Decky-Framegen-a068be86fffa2dc0e2ec0572794b195e850885d4.zip | |
update readme
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -38,7 +38,7 @@ This plugin uses OptiScaler to replace DLSS calls with FSR3/FSR3.1, giving you: ## Technical Details ### What's Included -- **[OptiScaler_v0.7.8](https://github.com/optiscaler/OptiScaler/releases/tag/v0.7.8)**: Latest bleeding-edge build (as of writing), with new features such as OptiFG for adding FG to games without any FG (highly experimental) +- **[OptiScaler_v0.7.9](https://github.com/optiscaler/OptiScaler/releases/tag/v0.7.9)**: Latest bleeding-edge build (as of writing), with new features such as OptiFG for adding FG to games without any FG (highly experimental) - **Nukem9's DLSSG to FSR3 mod**: Allows use of DLSS inputs for FSR frame gen outputs, and xess or FSR upscaling outputs - **FakeNVAPI**: NVIDIA API emulation for AMD/Intel GPUs, to make DLSS options selectable in game - **Supporting Libraries**: All required DX12/Vulkan libraries (libxess.dll, amd_fidelityfx, etc.) |
